Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Flippo1807
Ganesha
Level 171
God Stats
13W - 8L
1,591 SR
Queue Stats
390W - 390L
1,505 Elo+
Party 1
The Morrigan
The Morrigan
Hiyakun
The Morrigan
Level 60
God Stats
5W - 3L
1,715 SR
Queue Stats
44W - 19L
1,675 Elo+
Party 2
Thanatos
Thanatos
Simonchan
Thanatos
Level 14
God Stats
1W - 1L
1,718 SR
Queue Stats
8W - 7L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
Vxxlentino
Danzaburou
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 183L
1,520 Elo+
Solo
Team Averages
Level 114
1,605 SR
1,557 Elo+

VS

Team Averages
Level 156
1,508 SR
1,526 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Hyper Mage6862
Mulan
Level 181
God Stats
27W - 40L
1,473 SR
Queue Stats
479W - 453L
1,576 Elo+
Solo
Cu Chulainn
Cu Chulainn
OhhTarso
Cu Chulainn
Level 166
God Stats
3W - 5L
1,618 SR
Queue Stats
112W - 104L
1,529 Elo+
Party 3
Ymir
Ymir
XxhuterzxX
Ymir
Level 138
God Stats
3W - 2L
1,397 SR
Queue Stats
114W - 125L
1,518 Elo+
Solo
Raijin
Raijin
topgunrab
Raijin
Level 140
God Stats
2W - 0L
1,552 SR
Queue Stats
152W - 157L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 2 / 0
5,551
555
4,481
9,543
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Flippo1807
Ganesha
9
0 / 4 / 3
5,289
529
3,015
8,725
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Hiyakun
The Morrigan
11
3 / 3 / 1
5,841
584
5,042
5,740
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Simonchan
Thanatos
9
2 / 3 / 2
5,275
528
3,587
7,388
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Vxxlentino
Danzaburou
10
1 / 2 / 0
5,512
551
3,006
6,019
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 2 / 2
6,209
621
4,721
6,941
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

10
3 / 0 / 6
5,642
564
8,452
8,884
4,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
OhhTarso
Cu Chulainn
11
0 / 1 / 2
5,955
596
5,846
8,762
6,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 2 / 2
6,127
613
4,531
6,377
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
topgunrab
Raijin
11
4 / 3 / 1
6,000
600
3,210
5,644
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
14
14
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
0
0.5
W
Medusa
 
Medusa
3
2
2
2
L
Ganesha
Flippo1807
Ganesha
0
4
3
0.38
L
The Morrigan
Hiyakun
The Morrigan
3
3
1
1.17
W
3
0
6
6
W
Cu Chulainn
OhhTarso
Cu Chulainn
0
1
2
1
L
Thanatos
Simonchan
Thanatos
2
3
2
1
L
Danzaburou
Vxxlentino
Danzaburou
1
2
0
0.5
W
4
2
2
2.5
W
Raijin
topgunrab
Raijin
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,131
Damage
26,760
37,415
Taken
36,608
15,513
Mitigated
17,300
10,685
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,481
623
0
2,100
9,543
5,026
0
1,736
7,807
0
39,705
W
Medusa
 
Medusa
4,721
2,152
0
3,308
6,941
1,972
0
1,052
5,889
0
41,602
L
Ganesha
Flippo1807
Ganesha
3,015
377
0
1,451
8,725
4,347
0
1,990
6,735
10,835
0
L
The Morrigan
Hiyakun
The Morrigan
5,042
541
0
784
5,740
1,703
0
1,976
3,551
44,306
0
W
8,452
1,036
0
2,651
8,884
4,920
0
2,172
6,712
0
30,269
W
Cu Chulainn
OhhTarso
Cu Chulainn
5,846
1,118
0
3,723
8,762
6,318
0
0
8,762
0
43,012
L
Thanatos
Simonchan
Thanatos
3,587
1,425
0
3,716
7,388
2,580
0
1,684
5,704
0
29,109
L
Danzaburou
Vxxlentino
Danzaburou
3,006
736
0
2,634
6,019
1,857
0
142
5,877
0
40,517
W
4,531
1,076
0
255
6,377
2,679
0
1,227
5,150
42,886
0
W
Raijin
topgunrab
Raijin
3,210
71
0
1,421
5,644
1,411
0
3,606
2,038
35,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,468
Gold Earned
29,933
291
Minions Killed
321
0
Camps Cleared
0
1,012,117
Distance Traveled
995,800
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,551
555
70
7
0
188,946
1
W
Medusa
6,209
621
70
7
0
192,346
2
L
Ganesha
5,289
529
2
0
0
195,511
3
L
The Morrigan
5,841
584
78
8
0
207,405
0
W
Mulan
5,642
564
44
4
0
221,185
1
W
Cu Chulainn
5,955
596
74
7
0
185,039
0
L
Thanatos
5,275
528
59
6
0
216,904
0
L
Danzaburou
5,512
551
82
8
0
203,351
0
W
Ymir
6,127
613
70
7
0
211,934
0
W
Raijin
6,000
600
63
6
0
185,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role