Player Matchup

Sol
Sol
BankableMonster
Sol
Level 149
God Stats
1W - 1L
1,798 SR
Queue Stats
57W - 34L
1,714 Elo+
Party 1
Surtr
Surtr
SirFeedsAl0t
Surtr
Level 27
God Stats
44W - 21L
1,691 SR
Queue Stats
47W - 24L
1,645 Elo+
Party 2
Erlang Shen
Erlang Shen
TrollCamKenny
Erlang Shen
Level 129
God Stats
0W - 5L
1,341 SR
Queue Stats
136W - 75L
1,729 Elo+
Party 1
Fafnir
Fafnir
oGxCorruption
Fafnir
Level 180
God Stats
13W - 9L
1,648 SR
Queue Stats
238W - 243L
1,593 Elo+
Party 2
Charybdis
Charybdis
oGxGrimReaper
Charybdis
Level 150
God Stats
17W - 17L
1,574 SR
Queue Stats
287W - 269L
1,633 Elo+
Party 2
Team Averages
Level 127
1,610 SR
1,663 Elo+

VS

Team Averages
Level 181
1,668 SR
1,558 Elo+
King Arthur
King Arthur
Cryo_Surge
King Arthur
Level 163
God Stats
14W - 9L
1,717 SR
Queue Stats
276W - 292L
1,638 Elo+
Solo
Freya
Freya
GhostHosst
Freya
Level 270
God Stats
6W - 6L
1,664 SR
Queue Stats
735W - 704L
1,520 Elo+
Solo
Ra
Ra
MLGLlamacorn
Ra
Level 157
God Stats
11W - 6L
1,673 SR
Queue Stats
260W - 229L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
Zetaro
Erlang Shen
Level 165
God Stats
10W - 10L
1,486 SR
Queue Stats
318W - 299L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
teddybear10005
Kuzenbo
Level 148
God Stats
10W - 2L
1,799 SR
Queue Stats
204W - 176L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,274
527
3,178
5,762
1,817
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
4 / 2 / 0
6,071
607
4,190
7,137
2,470
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
TrollCamKenny
Erlang Shen
10
0 / 3 / 0
5,197
520
4,576
14,152
9,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
0 / 1 / 3
5,226
523
2,073
7,026
5,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
oGxGrimReaper
Charybdis
8
0 / 5 / 2
4,540
454
2,735
7,353
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cryo_Surge
King Arthur
12
2 / 0 / 2
7,215
722
9,684
9,657
7,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
11
3 / 2 / 1
5,934
593
4,143
5,495
1,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
4 / 1 / 1
6,888
689
5,545
4,620
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Zetaro
Erlang Shen
11
4 / 0 / 3
5,953
595
5,116
6,777
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 4
5,493
549
3,873
6,589
6,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
14
14
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
King Arthur
Cryo_Surge
King Arthur
2
0
2
3
W
Freya
3
2
1
1.75
W
4
1
1
4.5
L
4
2
0
2
L
Erlang Shen
TrollCamKenny
Erlang Shen
0
3
0
0
W
Erlang Shen
Zetaro
Erlang Shen
4
0
3
5.5
L
0
1
3
1.5
L
Charybdis
oGxGrimReaper
Charybdis
0
5
2
0.2
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,752
Damage
28,361
41,430
Taken
33,138
21,538
Mitigated
20,058
13,864
Healing
13,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,178
1,504
0
2,034
5,762
1,817
0
2,642
2,946
38,275
1,774
W
King Arthur
Cryo_Surge
King Arthur
9,684
1,848
0
2,741
9,657
7,403
0
86
9,571
0
56,206
W
Freya
4,143
1,349
0
2,695
5,495
1,818
0
689
4,806
34,798
2,506
W
5,545
402
732
1,502
4,620
1,716
455
1,682
2,938
50,737
371
L
4,190
1,546
0
2,517
7,137
2,470
0
1,078
5,868
1,531
35,586
L
Erlang Shen
TrollCamKenny
Erlang Shen
4,576
2,398
0
5,048
14,152
9,322
0
739
13,288
0
36,147
W
Erlang Shen
Zetaro
Erlang Shen
5,116
3,423
0
3,798
6,777
2,574
0
374
6,403
0
41,596
L
2,073
681
0
2,534
7,026
5,980
0
4,560
2,266
8,217
0
L
Charybdis
oGxGrimReaper
Charybdis
2,735
1,310
0
1,731
7,353
1,949
0
3,206
4,147
0
28,493
W
3,873
1,323
0
1,659
6,589
6,547
14
2,775
3,814
16,461
2,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,308
Gold Earned
31,483
281
Minions Killed
360
0
Camps Cleared
0
985,877
Distance Traveled
1,022,926
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,274
527
74
7
0
192,270
0
W
King Arthur
7,215
722
97
10
0
195,880
2
W
Freya
5,934
593
66
7
0
197,921
2
W
Ra
6,888
689
109
11
0
202,374
2
L
Surtr
6,071
607
75
8
0
238,467
0
L
Erlang Shen
5,197
520
67
7
0
184,747
0
W
Erlang Shen
5,953
595
63
6
0
232,656
1
L
Fafnir
5,226
523
13
1
0
199,799
0
L
Charybdis
4,540
454
52
5
0
170,594
2
W
Kuzenbo
5,493
549
25
3
0
194,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role