Player Matchup

Neith
Neith
Devil Forge1652
Neith
Level 121
God Stats
5W - 4L
1,462 SR
Queue Stats
352W - 390L
1,405 Elo+
Solo
Scylla
Scylla
Lan2117
Scylla
Level 186
God Stats
1W - 8L
1,203 SR
Queue Stats
311W - 314L
1,439 Elo+
Solo
Maman Brigitte
Maman Brigitte
WingGoddess14
Maman Brigitte
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 58L
1,496 Elo+
Party 1
Arachne
Arachne
illuminati00
Arachne
Level 156
God Stats
0W - 2L
1,334 SR
Queue Stats
202W - 195L
1,495 Elo+
Party 1
Zeus
Zeus
jessblasting
Zeus
Level 152
God Stats
3W - 3L
1,472 SR
Queue Stats
155W - 158L
1,481 Elo+
Solo
Team Averages
Level 150
1,394 SR
1,463 Elo+

VS

Team Averages
Level 100
1,474 SR
1,523 Elo+
Bacchus
Bacchus
Reeperkiller99
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,758 Elo+
Solo
Discordia
Discordia
Rochaid
Discordia
Level 108
God Stats
2W - 0L
1,723 SR
Queue Stats
56W - 74L
1,452 Elo+
Solo
Arachne
Arachne
Swb3281
Arachne
Level 86
God Stats
2W - 4L
1,381 SR
Queue Stats
290W - 273L
1,461 Elo+
Solo
Anhur
Anhur
WOOOOOAAAHHHH
Anhur
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
387W - 361L
1,521 Elo+
Solo
Cerberus
Cerberus
danny10244680
Cerberus
Level 83
God Stats
1W - 1L
1,264 SR
Queue Stats
250W - 230L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
8,686
869
7,462
7,506
2,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Lan2117
Scylla
13
2 / 5 / 4
7,393
739
6,200
7,589
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
WingGoddess14
Maman Brigitte
11
1 / 4 / 6
6,984
698
2,526
6,024
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
illuminati00
Arachne
11
3 / 5 / 3
7,179
718
5,055
8,741
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 5 / 5
7,705
771
13,029
6,106
2,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 12
9,265
927
3,394
11,459
11,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Rochaid
Discordia
17
4 / 1 / 10
9,631
963
6,989
3,866
1,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Swb3281
Arachne
17
9 / 1 / 10
10,045
1,005
11,712
10,102
9,979
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 10
9,449
945
7,023
8,816
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
danny10244680
Cerberus
13
0 / 5 / 14
8,491
849
5,018
15,106
16,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
10
Kills
19
20
Deaths
10
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
1
7
5.5
L
Scylla
Lan2117
Scylla
2
5
4
0.8
W
1
1
12
7
W
Discordia
Rochaid
Discordia
4
1
10
9
W
Arachne
Swb3281
Arachne
9
1
10
14
W
5
2
10
5
L
Maman Brigitte
WingGoddess14
Maman Brigitte
1
4
6
1
W
Cerberus
danny10244680
Cerberus
0
5
14
1.4
L
Arachne
illuminati00
Arachne
3
5
3
0.9
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,272
Damage
34,136
35,966
Taken
49,349
16,489
Mitigated
43,385
8,917
Healing
16,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,462
1,818
466
4,313
7,506
2,781
0
3,950
3,472
0
31,314
L
Scylla
Lan2117
Scylla
6,200
69
53
977
7,589
2,320
0
3,019
4,243
20,310
0
W
3,394
398
553
1,978
11,459
11,991
829
6,274
5,018
8,502
0
W
Discordia
Rochaid
Discordia
6,989
0
1,530
1,239
3,866
1,595
776
2,000
1,830
31,707
0
W
Arachne
Swb3281
Arachne
11,712
7,852
582
3,326
10,102
9,979
1,042
2,974
6,972
0
16,103
W
7,023
2,048
1,663
1,265
8,816
3,591
760
4,979
3,764
0
23,489
L
Maman Brigitte
WingGoddess14
Maman Brigitte
2,526
24
60
438
6,024
1,891
0
2,233
3,623
7,538
0
W
Cerberus
danny10244680
Cerberus
5,018
73
389
3,743
15,106
16,229
303
5,528
9,433
12,472
0
L
Arachne
illuminati00
Arachne
5,055
2,359
467
1,640
8,741
7,452
0
3,458
5,123
0
6,293
L
13,029
743
255
248
6,106
2,045
0
2,741
3,199
24,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
46,881
129
Minions Killed
174
0
Camps Cleared
0
882,989
Distance Traveled
979,851
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,686
869
48
5
0
184,273
0
L
Scylla
7,393
739
38
4
0
200,725
1
W
Bacchus
9,265
927
16
2
0
197,478
0
W
Discordia
9,631
963
51
5
0
216,731
0
W
Arachne
10,045
1,005
27
3
0
181,467
0
W
Anhur
9,449
945
47
5
0
200,180
0
L
Maman Brigitte
6,984
698
10
1
0
163,327
0
W
Cerberus
8,491
849
33
3
0
183,995
0
L
Arachne
7,179
718
3
0
0
159,780
0
L
Zeus
7,705
771
30
3
0
174,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role