Player Matchup

Anhur
Anhur
 
Anhur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CHRISTOS_M3
Kumbhakarna
Level 159
God Stats
3W - 1L
1,627 SR
Queue Stats
181W - 174L
1,554 Elo+
Solo
Janus
Janus
Drodex335
Janus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Rektified
Sylvanus
Level 141
God Stats
2W - 0L
1,725 SR
Queue Stats
101W - 85L
1,512 Elo+
Solo
Charybdis
Charybdis
got_2_Kill301
Charybdis
Level 66
God Stats
11W - 12L
1,554 SR
Queue Stats
492W - 518L
1,518 Elo+
Solo
Team Averages
Level 99
1,581 SR
1,517 Elo+

VS

Team Averages
Level 90
1,543 SR
1,561 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EgonKowaIski
Tsukuyomi
Level 125
God Stats
0W - 2L
1,727 SR
Queue Stats
9W - 8L
1,802 Elo+
Party 1
Chaac
Chaac
Idaudit
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Uh_baby_a_Triple
Thor
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 80L
1,510 Elo+
Party 1
Skadi
Skadi
Vicliuc
Skadi
Level 124
God Stats
1W - 2L
1,487 SR
Queue Stats
140W - 156L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
5 / 2 / 16
10,349
862
10,433
11,166
8,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
CHRISTOS_M3
Kumbhakarna
17
5 / 1 / 16
10,453
871
7,399
18,988
22,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
Drodex335
Janus
18
10 / 4 / 9
11,188
932
17,681
15,028
8,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Rektified
Sylvanus
16
2 / 1 / 18
9,672
806
6,744
12,744
17,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
got_2_Kill301
Charybdis
15
2 / 2 / 17
9,533
794
17,601
12,210
5,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 2 / 3
7,004
584
3,208
7,770
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
EgonKowaIski
Tsukuyomi
17
4 / 5 / 2
9,715
810
14,334
14,620
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chaac
Idaudit
Chaac
13
1 / 7 / 4
7,703
642
10,806
16,425
14,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 5 / 5
9,129
761
7,896
15,011
7,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Vicliuc
Skadi
16
4 / 5 / 2
8,670
723
11,905
9,635
3,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
24
Kills
9
10
Deaths
24
76
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
16
6.5
L
Sylvanus
 
Sylvanus
0
2
3
0.75
W
Kumbhakarna
CHRISTOS_M3
Kumbhakarna
5
1
16
13
W
Janus
Drodex335
Janus
10
4
9
3.63
L
Tsukuyomi
EgonKowaIski
Tsukuyomi
4
5
2
1
L
Chaac
Idaudit
Chaac
1
7
4
0.43
W
Sylvanus
Rektified
Sylvanus
2
1
18
11
L
0
5
5
0.5
L
Skadi
Vicliuc
Skadi
4
5
2
1
W
Charybdis
got_2_Kill301
Charybdis
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,858
Damage
48,149
70,136
Taken
63,461
63,291
Mitigated
36,841
34,594
Healing
17,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,433
4,163
453
1,059
11,166
8,442
2,389
265
10,901
0
23,465
L
Sylvanus
 
Sylvanus
3,208
615
2,854
1,578
7,770
5,474
0
3,568
4,140
4,337
0
W
Kumbhakarna
CHRISTOS_M3
Kumbhakarna
7,399
76
20
1,955
18,988
22,912
358
1,384
17,604
17,755
801
W
Janus
Drodex335
Janus
17,681
1,449
1,032
2,416
15,028
8,184
852
536
14,492
41,881
177
L
Tsukuyomi
EgonKowaIski
Tsukuyomi
14,334
2,418
240
4,040
14,620
5,399
0
7,497
6,815
0
30,590
L
Chaac
Idaudit
Chaac
10,806
512
813
1,869
16,425
14,791
0
9,050
7,218
0
16,505
W
Sylvanus
Rektified
Sylvanus
6,744
696
16,549
7,253
12,744
17,943
547
605
12,139
11,332
719
L
7,896
200
384
4,607
15,011
7,799
0
5,869
9,036
0
23,471
L
Skadi
Vicliuc
Skadi
11,905
3,579
102
821
9,635
3,378
0
4,654
4,803
0
23,298
W
Charybdis
got_2_Kill301
Charybdis
17,601
8,682
1,380
2,477
12,210
5,810
3,244
418
11,792
0
35,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,195
Gold Earned
42,221
150
Minions Killed
120
0
Camps Cleared
0
1,135,725
Distance Traveled
928,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,349
862
36
3
0
216,409
0
L
Sylvanus
7,004
584
6
1
0
99,490
0
W
Kumbhakarna
10,453
871
26
2
0
208,488
0
W
Janus
11,188
932
46
4
0
262,374
0
L
Tsukuyomi
9,715
810
25
2
0
213,696
0
L
Chaac
7,703
642
11
1
0
222,799
0
W
Sylvanus
9,672
806
10
1
0
245,737
0
L
Thor
9,129
761
49
4
0
208,914
0
L
Skadi
8,670
723
29
2
0
183,461
0
W
Charybdis
9,533
794
32
3
0
202,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role