Player Matchup

Awilix
Awilix
Gold I
 
Awilix
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold III
 
Neith
Gold III
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
HydroMatic
Anhur
Platinum V
Level 154
God Stats
2W - 3L
1,673 SR
Queue Stats
408W - 402L
1,529 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
PROF_Tiggy
Kuzenbo
Silver I
Level 110
God Stats
3W - 1L
1,921 SR
Queue Stats
150W - 160L
1,438 MMR
Party 2
Kukulkan
Kukulkan
Gold V
TheBrigantine
Kukulkan
Gold V
Level 106
God Stats
1W - 1L
1,707 SR
Queue Stats
10W - 12L
1,633 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,660 SR
1,520 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,644 SR
1,539 MMR
Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold I
ApoIIoGOM
Kali
Gold I
Level 143
God Stats
3W - 2L
1,655 SR
Queue Stats
55W - 54L
1,540 MMR
Solo
Merlin
Merlin
Gold IV
MoDuS-MDS
Merlin
Gold IV
Level 159
God Stats
7W - 7L
1,491 SR
Queue Stats
33W - 32L
1,503 MMR
Solo
Poseidon
Poseidon
Gold I
PAKKITOO
Poseidon
Gold I
Level 114
God Stats
45W - 35L
1,772 SR
Queue Stats
228W - 228L
1,712 MMR
Party 1
Ares
Ares
Gold V
XR-Vinsent
Ares
Gold V
Level 120
God Stats
3W - 1L
1,802 SR
Queue Stats
66W - 71L
1,438 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
6 / 4 / 4
9,736
541
9,525
14,017
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
 
Neith
15
2 / 4 / 3
9,122
507
9,044
13,547
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
16
3 / 5 / 6
9,706
539
5,978
14,405
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
PROF_Tiggy
Kuzenbo
13
3 / 2 / 8
8,752
486
7,586
18,885
19,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
TheBrigantine
Kukulkan
14
1 / 7 / 2
8,151
453
5,034
11,796
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Erlang ShenMulanKing ArthurThothSusano

VS

Bans
AthenaThanatosSun WukongFreyaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 1 / 7
10,888
605
13,386
16,768
17,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
17
8 / 2 / 2
10,109
562
8,650
14,738
7,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
MoDuS-MDS
Merlin
18
6 / 1 / 6
11,267
626
11,352
8,368
3,023
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
PAKKITOO
Poseidon
17
2 / 6 / 3
10,160
564
12,078
8,069
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 7
8,311
462
6,881
12,366
11,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
15
Kills
22
22
Deaths
15
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
4
4
2
L
Neith
 
Neith
2
4
3
0.88
W
Tyr
 
Tyr
4
1
7
7.5
W
Kali
8
2
2
4.5
L
Anhur
3
5
6
1.2
W
Merlin
MoDuS-MDS
Merlin
6
1
6
9
W
Poseidon
PAKKITOO
Poseidon
2
6
3
0.58
L
Kuzenbo
PROF_Tiggy
Kuzenbo
3
2
8
3.5
L
Kukulkan
TheBrigantine
Kukulkan
1
7
2
0.29
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,167
Damage
52,347
72,650
Taken
60,309
40,479
Mitigated
42,033
13,804
Healing
16,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,525
3,737
0
256
14,017
5,977
234
4,667
9,120
0
89,570
L
Neith
 
Neith
9,044
2,438
0
4,823
13,547
5,494
0
1,104
12,399
0
63,049
W
Tyr
 
Tyr
13,386
631
0
8,138
16,768
17,614
200
522
16,246
0
78,416
W
Kali
8,650
3,956
0
4,420
14,738
7,867
10
3,169
11,473
0
76,135
L
Anhur
5,978
3,088
0
5,202
14,405
4,666
243
9,197
4,629
0
73,563
W
Merlin
MoDuS-MDS
Merlin
11,352
166
0
450
8,368
3,023
561
3,579
4,371
88,926
1,572
W
Poseidon
PAKKITOO
Poseidon
12,078
1,813
0
882
8,069
2,463
460
1,073
6,996
86,658
0
L
Kuzenbo
PROF_Tiggy
Kuzenbo
7,586
2,926
0
2,473
18,885
19,780
31
10,167
8,306
27,367
1,259
L
Kukulkan
TheBrigantine
Kukulkan
5,034
161
0
1,050
11,796
4,562
0
3,554
8,148
46,399
0
W
6,881
516
0
2,199
12,366
11,066
473
3,583
8,775
16,483
1,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,467
Gold Earned
50,735
496
Minions Killed
590
0
Camps Cleared
0
1,713,695
Distance Traveled
1,816,220
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,736
541
117
7
0
407,525
1
L
Neith
9,122
507
128
7
0
317,292
2
W
Tyr
10,888
605
127
7
0
380,444
0
W
Kali
10,109
562
112
6
0
401,271
0
L
Anhur
9,706
539
143
8
0
341,732
3
W
Merlin
11,267
626
166
9
0
339,577
2
W
Poseidon
10,160
564
165
9
0
346,688
3
L
Kuzenbo
8,752
486
26
1
0
369,752
3
L
Kukulkan
8,151
453
82
5
0
277,394
0
W
Ares
8,311
462
20
1
0
348,240
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role