Player Matchup

Mulan
Mulan
DeadmanSenji
Mulan
Level 141
God Stats
12W - 7L
1,779 SR
Queue Stats
206W - 201L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
Faderift
Zhong Kui
Level 157
God Stats
3W - 5L
1,301 SR
Queue Stats
163W - 158L
1,455 Elo+
Party 1
Geb
Geb
SuliivanTV
Geb
Level 107
God Stats
1W - 1L
1,701 SR
Queue Stats
107W - 92L
1,590 Elo+
Solo
Medusa
Medusa
Sushifumi
Medusa
Level 94
God Stats
7W - 8L
1,719 SR
Queue Stats
455W - 430L
1,494 Elo+
Solo
Hachiman
Hachiman
rey-pollete
Hachiman
Level 159
God Stats
23W - 20L
1,537 SR
Queue Stats
142W - 146L
1,413 Elo+
Solo
Team Averages
Level 132
1,607 SR
1,483 Elo+

VS

Team Averages
Level 86
1,459 SR
1,556 Elo+
Cerberus
Cerberus
Hellghost500
Cerberus
Level 128
God Stats
4W - 3L
1,512 SR
Queue Stats
295W - 287L
1,542 Elo+
Solo
Ares
Ares
Hiyakun
Ares
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 19L
1,668 Elo+
Party 2
Nox
Nox
Mkadn
Nox
Level 100
God Stats
3W - 2L
1,412 SR
Queue Stats
164W - 161L
1,488 Elo+
Solo
King Arthur
King Arthur
Simonchan
King Arthur
Level 14
God Stats
1W - 1L
1,313 SR
Queue Stats
8W - 7L
1,558 Elo+
Party 2
Artemis
Artemis
donniedarka
Artemis
Level 127
God Stats
5W - 3L
1,559 SR
Queue Stats
116W - 126L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,698
518
3,116
8,113
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
Faderift
Zhong Kui
12
3 / 3 / 1
6,662
606
7,257
7,599
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 5
6,069
552
2,801
7,248
4,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Sushifumi
Medusa
13
6 / 0 / 0
7,933
721
7,086
2,942
956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hachiman
rey-pollete
Hachiman
1
0 / 0 / 0
2,098
191
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hellghost500
Cerberus
12
5 / 0 / 1
6,754
614
3,162
8,404
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
Hiyakun
Ares
10
0 / 5 / 5
5,764
524
4,231
10,769
5,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nox
Mkadn
Nox
12
2 / 3 / 2
6,655
605
3,942
4,890
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Simonchan
King Arthur
12
0 / 0 / 0
6,810
619
928
4,641
2,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Artemis
donniedarka
Artemis
10
0 / 2 / 1
5,494
499
1,550
6,887
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
10
Kills
7
7
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Zhong Kui
Faderift
Zhong Kui
3
3
1
1.17
W
Cerberus
Hellghost500
Cerberus
5
0
1
5.5
W
Ares
Hiyakun
Ares
0
5
5
0.5
W
Nox
Mkadn
Nox
2
3
2
1
W
King Arthur
Simonchan
King Arthur
0
0
0
0
L
0
2
5
1.25
L
Medusa
Sushifumi
Medusa
6
0
0
6
W
Artemis
donniedarka
Artemis
0
2
1
0.25
L
Hachiman
rey-pollete
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,260
Damage
13,813
25,902
Taken
35,591
13,114
Mitigated
14,739
9,347
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,116
681
0
4,120
8,113
2,981
0
3,017
4,940
0
39,640
L
Zhong Kui
Faderift
Zhong Kui
7,257
1,311
0
2,971
7,599
5,031
0
4,780
2,376
56,218
1,547
W
Cerberus
Hellghost500
Cerberus
3,162
28
0
1,360
8,404
3,234
148
1,462
6,942
40,219
0
W
Ares
Hiyakun
Ares
4,231
1,191
0
728
10,769
5,566
0
4,496
6,273
17,589
625
W
Nox
Mkadn
Nox
3,942
402
0
441
4,890
1,383
0
3,138
1,752
37,586
0
W
King Arthur
Simonchan
King Arthur
928
193
0
570
4,641
2,989
87
245
4,396
0
42,168
L
2,801
359
0
1,557
7,248
4,146
0
2,379
4,725
22,679
0
L
Medusa
Sushifumi
Medusa
7,086
2,516
0
699
2,942
956
0
416
2,526
0
68,009
W
Artemis
donniedarka
Artemis
1,550
647
0
2,019
6,887
1,567
0
676
6,211
0
32,672
L
Hachiman
rey-pollete
Hachiman
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,460
Gold Earned
31,477
351
Minions Killed
401
0
Camps Cleared
0
904,999
Distance Traveled
1,168,268
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,698
518
80
7
0
234,043
0
L
Zhong Kui
6,662
606
105
10
0
210,791
2
W
Cerberus
6,754
614
137
12
0
243,673
0
W
Ares
5,764
524
22
2
0
249,572
2
W
Nox
6,655
605
94
9
0
239,368
0
W
King Arthur
6,810
619
88
8
0
219,124
0
L
Geb
6,069
552
39
4
0
223,174
0
L
Medusa
7,933
721
127
12
0
236,991
3
W
Artemis
5,494
499
60
5
0
216,531
7
L
Hachiman
2,098
191
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role