Player Matchup

Nu Wa
Nu Wa
Silver IV
AlkoStas
Nu Wa
Silver IV
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 499L
902 MMR
Solo
Hercules
Hercules
Platinum II
Entire_Female
Hercules
Platinum II
Level 129
God Stats
8W - 10L
1,602 SR
Queue Stats
223W - 191L
1,697 MMR
Party 1
Geb
Geb
Gold I
Zakarul
Geb
Gold I
Level 165
God Stats
30W - 18L
1,660 SR
Queue Stats
406W - 443L
1,470 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,587 SR
1,357 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,617 SR
1,576 MMR
Ymir
Ymir
Silver III
AdrioK
Ymir
Silver III
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 62L
1,450 MMR
Solo
Hou Yi
Hou Yi
Gold III
BenjáminX
Hou Yi
Gold III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,803 MMR
Solo
Ix Chel
Ix Chel
Bronze III
GrannyBasher69
Ix Chel
Bronze III
Level 146
God Stats
1W - 1L
1,850 SR
Queue Stats
2W - 4L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlkoStas
Nu Wa
13
1 / 10 / 1
8,468
706
6,114
12,146
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Entire_Female
Hercules
13
1 / 11 / 4
8,979
748
8,599
17,633
10,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Geb
16
3 / 6 / 1
10,236
853
12,069
17,628
18,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AchillesAphroditeNe ZhaAresMulan

VS

Bans
UllrKuzenboMedusaAthenaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AdrioK
Ymir
18
7 / 1 / 18
11,669
972
9,799
13,911
14,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
BenjáminX
Hou Yi
17
9 / 2 / 12
11,767
981
15,776
11,696
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
10 / 2 / 15
11,989
999
16,347
10,636
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
5
Kills
26
27
Deaths
5
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ymir
AdrioK
Ymir
7
1
18
16
L
Nu Wa
AlkoStas
Nu Wa
1
10
1
0.15
W
Hou Yi
BenjáminX
Hou Yi
9
2
12
7.5
L
Hercules
Entire_Female
Hercules
1
11
4
0.27
W
10
2
15
8.75
L
Geb
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,782
Damage
41,922
47,407
Taken
36,243
33,133
Mitigated
24,437
1,687
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AdrioK
Ymir
9,799
2,812
0
821
13,911
14,984
423
6,050
7,174
20,204
1,538
L
Nu Wa
AlkoStas
Nu Wa
6,114
1,544
0
70
12,146
3,646
0
8,079
3,711
19,725
0
W
Hou Yi
BenjáminX
Hou Yi
15,776
8,739
0
4,243
11,696
4,878
2,709
5,644
5,925
0
51,856
L
Hercules
Entire_Female
Hercules
8,599
1,568
0
1,043
17,633
10,676
0
9,015
8,080
0
23,941
W
16,347
2,400
2,161
4,718
10,636
4,575
1,131
4,653
5,784
61,033
301
L
Geb
12,069
408
0
574
17,628
18,811
0
7,838
9,390
25,636
1,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,683
Gold Earned
35,425
96
Minions Killed
187
0
Camps Cleared
0
552,007
Distance Traveled
622,791
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,669
972
25
2
0
226,674
2
L
Nu Wa
8,468
706
28
2
0
161,146
0
W
Hou Yi
11,767
981
76
6
0
200,649
0
L
Hercules
8,979
748
31
3
0
184,268
0
W
Ix Chel
11,989
999
86
7
0
195,468
0
L
Geb
10,236
853
37
3
0
206,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role