Player Matchup

Horus
Horus
Gold III
Blakethesnakem8
Horus
Gold III
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 104L
1,529 MMR
Solo
Surtr
Surtr
Silver II
Its Aur0ra13
Surtr
Silver II
Level 68
God Stats
2W - 3L
1,386 SR
Queue Stats
130W - 140L
1,122 MMR
Solo
Cupid
Cupid
Gold I
ItsBaddest
Cupid
Gold I
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
540W - 573L
1,538 MMR
Party 1
Ravana
Ravana
Silver I
Justhatgoog6567
Ravana
Silver I
Level 126
God Stats
6W - 3L
1,269 SR
Queue Stats
105W - 107L
1,181 MMR
Solo
Chang'e
Chang'e
Gold I
SkadiDsntKno271
Chang'e
Gold I
Level 105
God Stats
16W - 9L
1,655 SR
Queue Stats
290W - 291L
1,537 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,462 SR
1,381 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,467 SR
1,398 MMR
Hachiman
Hachiman
Gold IV
BlaCkXRipper
Hachiman
Gold IV
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 151L
1,386 MMR
Solo
Tyr
Tyr
Bronze V
EyesSet2Kill9
Tyr
Bronze V
Level 86
God Stats
2W - 15L
1,149 SR
Queue Stats
11W - 33L
1,073 MMR
Solo
Thanatos
Thanatos
Gold II
Hctoro
Thanatos
Gold II
Level 163
God Stats
2W - 2L
1,551 SR
Queue Stats
253W - 257L
1,590 MMR
Solo
Cthulhu
Cthulhu
Gold V
Ross8999
Cthulhu
Gold V
Level 158
God Stats
4W - 4L
1,633 SR
Queue Stats
45W - 49L
1,536 MMR
Solo
Poseidon
Poseidon
Gold I
eYeSo_motion
Poseidon
Gold I
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 142L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,188
619
2,255
7,122
4,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 3
6,158
616
4,528
8,166
3,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cupid
10
1 / 4 / 1
5,464
546
2,067
6,015
1,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 5
5,468
547
2,103
3,855
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 0 / 1
7,024
702
5,317
4,112
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
DanzaburouNemesisAthenaCamazotz

VS

Bans
MulanAo KuangMedusaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlaCkXRipper
Hachiman
9
5 / 3 / 1
6,308
631
4,230
6,442
1,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 0 / 0
4,171
417
0
1,743
887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Hctoro
Thanatos
10
1 / 3 / 4
5,659
566
4,403
8,757
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Ross8999
Cthulhu
10
0 / 4 / 0
5,877
588
5,646
8,765
5,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
eYeSo_motion
Poseidon
12
0 / 1 / 0
6,196
620
989
4,539
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
6
6
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BlaCkXRipper
Hachiman
5
3
1
1.83
W
2
1
3
3.5
L
0
0
0
0
L
Thanatos
Hctoro
Thanatos
1
3
4
1
W
2
0
3
3.5
W
Cupid
1
4
1
0.38
W
1
1
5
3.5
L
Cthulhu
Ross8999
Cthulhu
0
4
0
0
W
5
0
1
5.5
L
Poseidon
eYeSo_motion
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,270
Damage
15,268
29,270
Taken
30,246
12,026
Mitigated
12,164
12,487
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BlaCkXRipper
Hachiman
4,230
1,723
0
2,560
6,442
1,792
12
235
6,181
0
36,393
W
2,255
1,078
530
2,352
7,122
4,193
44
1,034
6,088
1,169
19,245
L
0
0
0
364
1,743
887
0
0
1,743
0
3,719
L
Thanatos
Hctoro
Thanatos
4,403
353
0
4,748
8,757
2,752
0
1,832
6,758
0
34,014
W
4,528
1,638
0
3,730
8,166
3,884
241
3,799
4,367
556
36,910
W
Cupid
2,067
756
352
1,610
6,015
1,474
393
0
6,015
0
26,964
W
2,103
654
0
514
3,855
1,353
39
236
3,619
0
32,950
L
Cthulhu
Ross8999
Cthulhu
5,646
622
0
2,716
8,765
5,754
0
1,247
6,937
40,583
3,137
W
5,317
247
606
2,793
4,112
1,122
0
1,115
2,861
42,779
0
L
Poseidon
eYeSo_motion
Poseidon
989
260
0
468
4,539
979
0
1,948
2,435
48,147
768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,302
Gold Earned
28,211
312
Minions Killed
329
0
Camps Cleared
0
1,104,863
Distance Traveled
1,022,092
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,308
631
73
7
0
177,985
0
W
Horus
6,188
619
44
4
0
195,452
2
L
Tyr
4,171
417
8
1
0
221,973
0
L
Thanatos
5,659
566
59
6
0
211,849
0
W
Surtr
6,158
616
65
7
0
221,320
0
W
Cupid
5,464
546
47
5
0
193,995
3
W
Ravana
5,468
547
50
5
0
249,903
0
L
Cthulhu
5,877
588
83
8
0
180,461
0
W
Chang'e
7,024
702
106
11
0
244,193
1
L
Poseidon
6,196
620
106
11
0
229,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role