Player Matchup

Ao Kuang
Ao Kuang
Sativaman
Ao Kuang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 73L
1,617 Elo+
Solo
Fenrir
Fenrir
Sef_Nie_Ksycy
Fenrir
Level 73
God Stats
4W - 4L
1,485 SR
Queue Stats
174W - 165L
1,463 Elo+
Solo
Nut
Nut
Shelby3
Nut
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 48L
1,452 Elo+
Solo
Janus
Janus
Twenkyess
Janus
Level 73
God Stats
1W - 2L
1,396 SR
Queue Stats
23W - 22L
1,437 Elo+
Solo
Rama
Rama
ur_not_ready_m8
Rama
Level 29
God Stats
2W - 1L
1,812 SR
Queue Stats
91W - 110L
1,469 Elo+
Solo
Team Averages
Level 82
1,539 SR
1,487 Elo+

VS

Team Averages
Level 138
1,599 SR
1,486 Elo+
Nike
Nike
 
Nike
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DSmok88
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,404 Elo+
Solo
The Morrigan
The Morrigan
Eneas85
The Morrigan
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 112L
1,563 Elo+
Solo
Xing Tian
Xing Tian
d0ob41k
Xing Tian
Level 113
God Stats
9W - 1L
1,850 SR
Queue Stats
114W - 97L
1,494 Elo+
Party 1
Discordia
Discordia
dirks1990
Discordia
Level 149
God Stats
4W - 1L
1,647 SR
Queue Stats
92W - 88L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Sativaman
Ao Kuang
14
3 / 7 / 6
8,517
852
3,620
11,091
6,376
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 4 / 7
8,602
860
5,349
10,370
9,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
15
3 / 3 / 6
8,270
827
10,679
7,301
2,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
Twenkyess
Janus
15
3 / 5 / 7
8,599
860
12,111
8,173
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 1 / 0
2,713
271
0
541
81

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
5 / 3 / 9
9,830
983
8,123
12,337
9,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
DSmok88
Chiron
15
2 / 3 / 10
8,897
890
4,497
8,487
3,123
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
Eneas85
The Morrigan
14
2 / 3 / 10
9,448
945
3,982
4,577
1,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
d0ob41k
Xing Tian
17
7 / 3 / 7
10,598
1,060
5,271
15,569
17,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
dirks1990
Discordia
15
4 / 3 / 11
9,219
922
10,965
7,768
2,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
12
Kills
20
20
Deaths
15
26
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
3
9
3.17
W
Chiron
DSmok88
Chiron
2
3
10
2.33
W
The Morrigan
Eneas85
The Morrigan
2
3
10
2.33
L
Ao Kuang
Sativaman
Ao Kuang
3
7
6
0.86
L
3
4
7
1.63
L
Nut
3
3
6
2
L
Janus
Twenkyess
Janus
3
5
7
1.3
W
Xing Tian
d0ob41k
Xing Tian
7
3
7
3.5
W
Discordia
dirks1990
Discordia
4
3
11
3.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,759
Damage
32,838
37,476
Taken
48,738
21,661
Mitigated
34,059
8,514
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,123
657
1,155
856
12,337
9,033
648
4,645
7,302
0
17,416
W
Chiron
DSmok88
Chiron
4,497
559
1,050
1,910
8,487
3,123
1,834
2,877
5,460
0
14,029
W
The Morrigan
Eneas85
The Morrigan
3,982
210
802
1,300
4,577
1,862
1,674
1,106
3,275
14,504
494
L
Ao Kuang
Sativaman
Ao Kuang
3,620
342
554
1,895
11,091
6,376
0
6,400
4,691
11,098
0
L
5,349
513
946
2,751
10,370
9,300
0
4,927
5,443
0
11,056
L
Nut
10,679
4,706
498
1,145
7,301
2,946
0
3,449
3,852
0
26,431
L
Janus
Twenkyess
Janus
12,111
519
71
654
8,173
2,958
0
4,184
3,989
28,731
0
W
Xing Tian
d0ob41k
Xing Tian
5,271
282
2,871
2,843
15,569
17,391
820
3,284
12,043
12,367
1,463
W
Discordia
dirks1990
Discordia
10,965
322
1,192
1,382
7,768
2,650
1,772
2,837
4,761
27,819
0
L
0
0
0
0
541
81
0
541
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,701
Gold Earned
47,992
101
Minions Killed
124
0
Camps Cleared
0
730,304
Distance Traveled
960,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,830
983
12
1
0
201,445
0
W
Chiron
8,897
890
21
2
0
196,674
0
W
The Morrigan
9,448
945
34
3
0
185,766
0
L
Ao Kuang
8,517
852
11
1
0
177,417
0
L
Fenrir
8,602
860
11
1
0
198,935
0
L
Nut
8,270
827
33
3
0
177,728
0
L
Janus
8,599
860
46
5
0
175,842
0
W
Xing Tian
10,598
1,060
24
2
0
190,533
0
W
Discordia
9,219
922
33
3
0
186,278
0
L
Rama
2,713
271
0
0
0
382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role