Player Matchup

Yu Huang
Yu Huang
Chakaal49
Yu Huang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 163L
1,571 Elo+
Solo
Thor
Thor
francoisstoki
Thor
Level 125
God Stats
3W - 2L
1,696 SR
Queue Stats
277W - 284L
1,454 Elo+
Solo
Cthulhu
Cthulhu
oli78900
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,436 Elo+
Party 2
Skadi
Skadi
szym0313
Skadi
Level 108
God Stats
5W - 3L
1,584 SR
Queue Stats
49W - 39L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
yanna35
Aphrodite
Level 135
God Stats
8W - 9L
1,357 SR
Queue Stats
216W - 191L
1,485 Elo+
Solo
Team Averages
Level 120
1,527 SR
1,488 Elo+

VS

Team Averages
Level 123
1,395 SR
1,503 Elo+
Yemoja
Yemoja
CaffeinatedSloth
Yemoja
Level 154
God Stats
1W - 5L
1,238 SR
Queue Stats
339W - 324L
1,540 Elo+
Party 1
Cabrakan
Cabrakan
CinnamonCap8645
Cabrakan
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
173W - 160L
1,506 Elo+
Party 1
Thoth
Thoth
Edwardpotterman
Thoth
Level 77
God Stats
5W - 12L
1,350 SR
Queue Stats
258W - 262L
1,462 Elo+
Party 1
Bellona
Bellona
Marquesein
Bellona
Level 84
God Stats
0W - 2L
1,314 SR
Queue Stats
197W - 164L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Murermesteren
Danzaburou
Level 172
God Stats
288W - 266L
1,576 SR
Queue Stats
529W - 521L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chakaal49
Yu Huang
17
2 / 0 / 2
9,985
624
6,370
5,203
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 4
8,668
542
4,502
10,959
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
oli78900
Cthulhu
14
1 / 4 / 1
9,172
573
8,578
15,199
11,024
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
szym0313
Skadi
15
4 / 3 / 1
8,933
558
8,201
9,752
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
yanna35
Aphrodite
13
1 / 0 / 4
8,164
510
4,070
11,155
7,480
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,046
315
0
286
86
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
14
5 / 3 / 3
8,241
515
5,946
11,352
6,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 2
8,115
507
3,833
7,817
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
Marquesein
Bellona
14
0 / 2 / 3
7,961
498
6,891
12,881
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
Murermesteren
Danzaburou
16
1 / 3 / 0
8,996
562
9,861
14,640
5,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
11
Kills
8
8
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Yu Huang
Chakaal49
Yu Huang
2
0
2
3
L
Cabrakan
5
3
3
2.17
L
2
3
2
1
L
Bellona
Marquesein
Bellona
0
2
3
0.75
L
Danzaburou
Murermesteren
Danzaburou
1
3
0
0.33
W
3
1
4
5
W
Cthulhu
oli78900
Cthulhu
1
4
1
0.38
W
Skadi
szym0313
Skadi
4
3
1
1.5
W
Aphrodite
yanna35
Aphrodite
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,721
Damage
26,531
52,268
Taken
46,976
26,146
Mitigated
21,163
20,788
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
257
46
286
86
0
0
286
851
0
W
Yu Huang
Chakaal49
Yu Huang
6,370
451
0
1,160
5,203
1,925
1,912
1,026
4,177
90,002
888
L
Cabrakan
5,946
681
0
4,170
11,352
6,440
0
4,055
7,216
38,150
0
L
3,833
67
0
1,933
7,817
1,902
0
3,361
4,456
48,199
443
L
Bellona
Marquesein
Bellona
6,891
677
0
3,844
12,881
7,389
0
7,323
4,697
0
49,233
L
Danzaburou
Murermesteren
Danzaburou
9,861
1,659
0
6,026
14,640
5,346
428
3,118
11,522
0
86,436
W
4,502
313
0
5,693
10,959
3,274
0
3,415
7,513
0
61,656
W
Cthulhu
oli78900
Cthulhu
8,578
327
0
3,836
15,199
11,024
0
2,196
12,213
53,735
3,572
W
Skadi
szym0313
Skadi
8,201
2,798
0
559
9,752
2,443
1,579
3,096
6,656
0
58,663
W
Aphrodite
yanna35
Aphrodite
4,070
666
2,174
7,366
11,155
7,480
812
977
10,178
23,667
1,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,922
Gold Earned
38,359
492
Minions Killed
388
0
Camps Cleared
0
1,574,852
Distance Traveled
1,249,344
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,046
315
0
0
0
24,155
0
W
Yu Huang
9,985
624
173
11
0
316,970
0
L
Cabrakan
8,241
515
67
4
0
345,672
0
L
Thoth
8,115
507
104
7
0
326,499
0
L
Bellona
7,961
498
79
5
0
293,017
3
L
Danzaburou
8,996
562
138
9
0
260,001
5
W
Thor
8,668
542
87
5
0
341,559
1
W
Cthulhu
9,172
573
97
6
0
283,787
2
W
Skadi
8,933
558
99
6
0
325,844
0
W
Aphrodite
8,164
510
36
2
0
306,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role