Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum II
 
Poseidon
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Canariasgringo
Sylvanus
Bronze III
Level 85
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 3L
1,546 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
GhostMonkeyToy
Sun Wukong
Gold IV
Level 228
God Stats
15W - 12L
1,533 SR
Queue Stats
286W - 303L
1,354 MMR
Solo
Freya
Freya
Gold IV
xXEnderSayanXx
Freya
Gold IV
Level 68
God Stats
5W - 4L
1,727 SR
Queue Stats
44W - 55L
1,476 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,600 SR
1,475 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 192
1,402 SR
1,484 MMR
Hera
Hera
Platinum IV
 
Hera
Platinum IV
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Silver I
NICOOSMITE17
Ravana
Silver I
Level 146
God Stats
7W - 13L
1,356 SR
Queue Stats
63W - 74L
1,117 MMR
Party 2
Cupid
Cupid
Silver I
Prankhinddla
Cupid
Silver I
Level 153
God Stats
1W - 4L
1,114 SR
Queue Stats
64W - 84L
992 MMR
Party 2
Ganesha
Ganesha
Platinum III
Predu Lucax
Ganesha
Platinum III
Level 128
God Stats
5W - 7L
1,485 SR
Queue Stats
213W - 211L
1,612 MMR
Party 1
Cabrakan
Cabrakan
Diamond I
Điabellstaŕ
Cabrakan
Diamond I
Level 251
God Stats
83W - 76L
1,554 SR
Queue Stats
682W - 702L
2,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
10 / 2 / 2
9,241
660
10,183
10,212
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
 
Poseidon
14
1 / 1 / 8
8,408
601
8,209
2,346
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
12
0 / 0 / 8
7,708
551
4,562
11,574
9,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
GhostMonkeyToy
Sun Wukong
16
3 / 0 / 4
9,831
702
10,070
13,311
11,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
4 / 0 / 1
9,327
666
6,739
5,639
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bans
BacchusAgniThorDa Ji

VS

Bans
Ao KuangArtioNoxAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 4 / 1
7,256
518
5,142
6,205
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
13
2 / 2 / 1
6,898
493
3,975
11,357
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 0
6,796
485
3,099
7,512
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ganesha
Predu Lucax
Ganesha
10
0 / 4 / 0
6,570
469
3,136
12,459
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
Điabellstaŕ
Cabrakan
12
0 / 5 / 1
7,033
502
8,183
16,196
17,306
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
18
Kills
3
3
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
2
2
5.5
W
Poseidon
 
Poseidon
1
1
8
5
L
Hera
 
Hera
1
4
1
0.38
W
Sylvanus
0
0
8
4
W
Sun Wukong
GhostMonkeyToy
Sun Wukong
3
0
4
5
L
Ravana
2
2
1
1.25
L
0
3
0
0
L
Ganesha
Predu Lucax
Ganesha
0
4
0
0
W
4
0
1
4.5
L
Cabrakan
Điabellstaŕ
Cabrakan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,763
Damage
23,535
43,082
Taken
53,729
26,518
Mitigated
31,593
19,905
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,183
2,922
0
4,089
10,212
3,450
0
1,994
8,218
0
63,227
W
Poseidon
 
Poseidon
8,209
1,800
0
233
2,346
724
159
1,043
1,303
70,301
770
L
Hera
 
Hera
5,142
1,257
0
977
6,205
1,543
0
1,751
4,454
60,616
849
W
Sylvanus
4,562
1,273
2,481
5,489
11,574
9,180
15
5,004
6,570
20,422
1,860
W
Sun Wukong
GhostMonkeyToy
Sun Wukong
10,070
2,437
0
4,934
13,311
11,041
440
7,420
5,891
0
73,234
L
Ravana
3,975
1,366
0
2,051
11,357
3,475
0
4,761
6,596
0
49,569
L
3,099
1,093
270
3,143
7,512
1,530
0
3,932
3,580
0
51,150
L
Ganesha
Predu Lucax
Ganesha
3,136
138
0
1,773
12,459
7,739
0
8,122
4,337
20,802
0
W
6,739
2,448
0
2,679
5,639
2,123
815
1,283
4,356
73,959
1,079
L
Cabrakan
Điabellstaŕ
Cabrakan
8,183
1,183
0
4,903
16,196
17,306
0
792
15,404
55,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,515
Gold Earned
34,553
502
Minions Killed
447
0
Camps Cleared
0
1,537,251
Distance Traveled
1,460,508
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,241
660
88
6
0
336,074
0
W
Poseidon
8,408
601
132
9
0
350,634
5
L
Hera
7,256
518
139
10
0
279,970
0
W
Sylvanus
7,708
551
28
2
0
260,702
6
W
Sun Wukong
9,831
702
135
10
0
296,575
1
L
Ravana
6,898
493
85
6
0
324,768
1
L
Cupid
6,796
485
117
8
0
276,779
2
L
Ganesha
6,570
469
17
1
0
300,747
1
W
Freya
9,327
666
119
9
0
293,266
4
L
Cabrakan
7,033
502
89
6
0
278,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role