Player Matchup

Ix Chel
Ix Chel
HorraceTheCat
Ix Chel
Level 74
God Stats
55W - 51L
1,481 SR
Queue Stats
262W - 270L
1,413 Elo+
Party 1
Camazotz
Camazotz
Kyasai
Camazotz
Level 129
God Stats
11W - 10L
1,468 SR
Queue Stats
388W - 378L
1,488 Elo+
Solo
Mulan
Mulan
Spl_winner
Mulan
Level 129
God Stats
61W - 40L
1,637 SR
Queue Stats
303W - 294L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Strudelscu30
Cthulhu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 73L
1,488 Elo+
Solo
Medusa
Medusa
Zedfer_
Medusa
Level 125
God Stats
5W - 3L
1,573 SR
Queue Stats
226W - 206L
1,434 Elo+
Party 1
Team Averages
Level 110
1,532 SR
1,463 Elo+

VS

Team Averages
Level 63
1,546 SR
1,450 Elo+
Anubis
Anubis
DarkSensei
Anubis
Level 25
God Stats
14W - 11L
1,645 SR
Queue Stats
38W - 44L
1,495 Elo+
Party 2
Cupid
Cupid
KongMin
Cupid
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,472 Elo+
Party 2
Ymir
Ymir
Makka93
Ymir
Level 127
God Stats
55W - 36L
1,585 SR
Queue Stats
84W - 82L
1,502 Elo+
Party 2
Chaac
Chaac
TripCoin
Chaac
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,507 Elo+
Party 3
Fenrir
Fenrir
gaïa666
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
10
2 / 0 / 2
5,790
579
1,487
1,820
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Camazotz
Kyasai
Camazotz
11
5 / 2 / 4
5,941
594
7,634
8,639
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
11
2 / 0 / 0
6,442
644
3,807
7,976
5,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Strudelscu30
Cthulhu
9
4 / 0 / 5
6,073
607
5,301
5,207
3,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Zedfer_
Medusa
12
5 / 0 / 3
6,912
691
6,320
2,331
821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DarkSensei
Anubis
9
1 / 4 / 0
5,225
523
1,903
5,358
1,825
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
KongMin
Cupid
8
0 / 5 / 1
4,648
465
1,097
7,032
1,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Makka93
Ymir
6
0 / 4 / 1
4,336
434
1,816
8,797
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
TripCoin
Chaac
10
0 / 1 / 0
5,700
570
3,860
7,328
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Fenrir
gaïa666
Fenrir
8
1 / 4 / 0
4,669
467
4,159
8,128
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
18
Kills
2
2
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
DarkSensei
Anubis
1
4
0
0.25
W
Ix Chel
2
0
2
3
L
Cupid
KongMin
Cupid
0
5
1
0.1
W
Camazotz
Kyasai
Camazotz
5
2
4
3.5
L
Ymir
Makka93
Ymir
0
4
1
0.13
W
Mulan
2
0
0
2
W
Cthulhu
Strudelscu30
Cthulhu
4
0
5
6.5
L
Chaac
TripCoin
Chaac
0
1
0
0
W
Medusa
Zedfer_
Medusa
5
0
3
6.5
L
Fenrir
gaïa666
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,549
Damage
12,835
25,973
Taken
36,643
12,068
Mitigated
13,688
10,652
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DarkSensei
Anubis
1,903
81
0
899
5,358
1,825
0
1,764
3,594
25,900
584
W
Ix Chel
1,487
352
587
346
1,820
476
0
160
1,660
34,295
0
L
Cupid
KongMin
Cupid
1,097
257
98
2,373
7,032
1,525
0
1,498
5,534
0
21,618
W
Camazotz
Kyasai
Camazotz
7,634
2,900
0
5,054
8,639
2,126
0
2,270
6,369
0
39,221
L
Ymir
Makka93
Ymir
1,816
567
0
833
8,797
3,952
0
2,435
6,362
8,100
0
W
Mulan
3,807
714
0
2,644
7,976
5,472
0
0
7,976
0
46,107
W
Cthulhu
Strudelscu30
Cthulhu
5,301
480
0
1,507
5,207
3,173
0
945
4,262
16,342
0
L
Chaac
TripCoin
Chaac
3,860
981
0
2,508
7,328
3,620
0
0
7,328
0
36,391
W
Medusa
Zedfer_
Medusa
6,320
2,087
0
514
2,331
821
428
344
1,987
0
49,961
L
Fenrir
gaïa666
Fenrir
4,159
1,817
0
1,103
8,128
2,766
0
1,091
7,037
0
31,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,158
Gold Earned
24,578
325
Minions Killed
234
0
Camps Cleared
0
987,706
Distance Traveled
979,057
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,225
523
54
5
0
185,877
1
W
Ix Chel
5,790
579
57
6
0
184,453
0
L
Cupid
4,648
465
48
5
0
183,739
0
W
Camazotz
5,941
594
74
7
0
230,381
2
L
Ymir
4,336
434
15
2
0
190,876
3
W
Mulan
6,442
644
86
9
0
178,403
1
W
Cthulhu
6,073
607
22
2
0
202,588
3
L
Chaac
5,700
570
67
7
0
203,913
0
W
Medusa
6,912
691
86
9
0
191,881
0
L
Fenrir
4,669
467
50
5
0
214,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role