Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
KikiKakaPapa
Da Ji
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 125L
1,468 Elo+
Solo
Terra
Terra
Quilxiris
Terra
Level 108
God Stats
0W - 1L
1,322 SR
Queue Stats
11W - 5L
1,459 Elo+
Party 1
Medusa
Medusa
Sxhift Bp
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,372 Elo+
Solo
Team Averages
Level 115
1,464 SR
1,460 Elo+

VS

Team Averages
Level 107
1,495 SR
1,434 Elo+
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Olenhylkio
Cthulhu
Level 125
God Stats
74W - 55L
1,579 SR
Queue Stats
322W - 333L
1,414 Elo+
Solo
Bakasura
Bakasura
PeanutLad100
Bakasura
Level 113
God Stats
2W - 0L
1,714 SR
Queue Stats
98W - 96L
1,455 Elo+
Solo
Janus
Janus
RealEvader
Janus
Level 81
God Stats
2W - 4L
1,281 SR
Queue Stats
30W - 32L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
secretchicago333
Sun Wukong
Level 147
God Stats
9W - 6L
1,401 SR
Queue Stats
328W - 322L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
2 / 2 / 2
6,554
546
3,139
6,803
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artio
 
Artio
1
0 / 1 / 0
3,740
312
0
723
168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 1 / 1
7,225
602
6,705
9,565
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Quilxiris
Terra
9
1 / 3 / 1
5,670
473
2,148
9,656
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Sxhift Bp
Medusa
10
1 / 4 / 2
5,432
453
6,635
8,937
2,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 3 / 2
6,746
562
6,551
9,593
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Olenhylkio
Cthulhu
11
2 / 1 / 5
7,196
600
5,878
7,142
3,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
PeanutLad100
Bakasura
12
2 / 3 / 2
6,696
558
4,741
10,189
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Janus
10
1 / 2 / 0
6,145
512
1,695
4,022
934
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sun Wukong
secretchicago333
Sun Wukong
14
1 / 0 / 1
7,927
661
765
5,812
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
10
11
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
2
2
2
1.5
L
Artio
 
Artio
0
1
0
0
W
Artemis
 
Artemis
4
3
2
1.67
L
5
1
1
5.5
W
Cthulhu
Olenhylkio
Cthulhu
2
1
5
4.5
W
Bakasura
PeanutLad100
Bakasura
2
3
2
1
L
Terra
Quilxiris
Terra
1
3
1
0.5
W
Janus
1
2
0
0.5
L
Medusa
Sxhift Bp
Medusa
1
4
2
0.5
W
Sun Wukong
secretchicago333
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,627
Damage
19,630
35,684
Taken
36,758
15,595
Mitigated
16,221
5,214
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
3,139
109
0
527
6,803
2,061
0
1,679
5,078
46,718
2,862
L
Artio
 
Artio
0
0
0
14
723
168
0
0
723
601
91
W
Artemis
 
Artemis
6,551
2,795
0
2,351
9,593
3,307
1,122
1,137
8,456
0
44,918
L
6,705
1,252
0
1,144
9,565
4,079
0
492
8,750
0
52,592
W
Cthulhu
Olenhylkio
Cthulhu
5,878
269
2,058
2,480
7,142
3,941
87
833
6,309
20,055
2,396
W
Bakasura
PeanutLad100
Bakasura
4,741
2,716
0
4,157
10,189
3,357
370
1,124
9,065
0
40,622
L
Terra
Quilxiris
Terra
2,148
117
80
1,652
9,656
6,669
0
3,116
5,745
9,895
0
W
Janus
1,695
0
0
377
4,022
934
0
2,178
1,844
31,156
0
L
Medusa
Sxhift Bp
Medusa
6,635
2,693
0
1,797
8,937
2,618
0
2,019
6,568
0
38,011
W
Sun Wukong
secretchicago333
Sun Wukong
765
65
0
1,446
5,812
4,682
358
0
5,812
4,441
51,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,621
Gold Earned
34,710
274
Minions Killed
343
0
Camps Cleared
0
1,012,325
Distance Traveled
1,148,115
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
6,554
546
100
8
0
280,130
0
L
Artio
3,740
312
1
0
0
10,554
0
W
Artemis
6,746
562
84
7
0
193,922
0
L
Da Ji
7,225
602
92
8
0
291,510
0
W
Cthulhu
7,196
600
25
2
0
253,557
0
W
Bakasura
6,696
558
87
7
0
276,797
1
L
Terra
5,670
473
25
2
0
218,770
0
W
Janus
6,145
512
43
4
0
203,745
2
L
Medusa
5,432
453
56
5
0
211,361
0
W
Sun Wukong
7,927
661
104
9
0
220,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role