Player Matchup

Zeus
Zeus
 
Zeus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Flipp17
Kuzenbo
Level 141
God Stats
30W - 32L
1,318 SR
Queue Stats
134W - 196L
1,421 Elo+
Party 2
Izanami
Izanami
Micha3elCnst
Izanami
Level 155
God Stats
1W - 1L
1,232 SR
Queue Stats
34W - 24L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
MomentaryPanic
Erlang Shen
Level 106
God Stats
5W - 2L
1,447 SR
Queue Stats
183W - 226L
1,402 Elo+
Party 2
Bastet
Bastet
Serpent___Kings
Bastet
Level 128
God Stats
7W - 7L
1,624 SR
Queue Stats
256W - 233L
1,509 Elo+
Solo
Team Averages
Level 125
1,424 SR
1,470 Elo+

VS

Team Averages
Level 128
1,552 SR
1,495 Elo+
Rama
Rama
DauraSP
Rama
Level 164
God Stats
18W - 12L
1,624 SR
Queue Stats
96W - 67L
1,608 Elo+
Solo
Tyr
Tyr
DripCrunchyKekZ_
Tyr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
569W - 550L
1,457 Elo+
Party 1
Chang'e
Chang'e
DripNutZ_
Chang'e
Level 121
God Stats
3W - 2L
1,539 SR
Queue Stats
290W - 289L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
DripViruZ_
Nu Wa
Level 73
God Stats
27W - 21L
1,597 SR
Queue Stats
460W - 476L
1,394 Elo+
Party 1
Thanatos
Thanatos
EscalationZ
Thanatos
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 28L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 1 / 2
8,257
550
6,591
5,543
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Flipp17
Kuzenbo
14
4 / 0 / 5
9,083
606
8,109
11,984
11,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Micha3elCnst
Izanami
15
5 / 2 / 3
9,049
603
11,212
9,653
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Erlang Shen
MomentaryPanic
Erlang Shen
14
5 / 1 / 1
9,361
624
8,714
15,187
11,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
0 / 1 / 1
7,886
526
5,791
11,813
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DauraSP
Rama
13
0 / 4 / 1
6,996
466
7,047
11,067
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 1
6,187
412
4,654
11,437
8,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Chang'e
DripNutZ_
Chang'e
13
1 / 2 / 3
6,969
465
5,725
14,431
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
13
2 / 2 / 3
7,247
483
8,650
7,237
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
EscalationZ
Thanatos
12
2 / 5 / 0
7,085
472
7,444
13,713
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
5
5
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
1
2
2
L
Rama
DauraSP
Rama
0
4
1
0.13
L
0
2
1
0.25
L
Chang'e
DripNutZ_
Chang'e
1
2
3
1.25
L
Nu Wa
2
2
3
1.75
L
Thanatos
EscalationZ
Thanatos
2
5
0
0.4
W
Kuzenbo
Flipp17
Kuzenbo
4
0
5
6.5
W
Izanami
Micha3elCnst
Izanami
5
2
3
3.25
W
Erlang Shen
MomentaryPanic
Erlang Shen
5
1
1
5.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,417
Damage
33,520
54,180
Taken
57,885
31,700
Mitigated
22,051
25,485
Healing
25,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,591
324
0
250
5,543
1,693
677
3,297
1,926
66,342
825
L
Rama
DauraSP
Rama
7,047
5,779
0
4,120
11,067
2,924
0
2,043
9,024
0
66,414
L
4,654
169
0
3,947
11,437
8,213
0
3,376
8,061
0
26,101
L
Chang'e
DripNutZ_
Chang'e
5,725
476
517
7,141
14,431
4,334
0
4,130
10,301
60,990
0
L
Nu Wa
8,650
1,579
0
1,347
7,237
2,082
0
4,485
2,752
39,446
471
L
Thanatos
EscalationZ
Thanatos
7,444
2,687
0
7,956
13,713
4,498
0
476
13,237
0
39,263
W
Kuzenbo
Flipp17
Kuzenbo
8,109
2,532
3,540
3,853
11,984
11,758
142
2,201
9,543
30,574
488
W
Izanami
Micha3elCnst
Izanami
11,212
7,606
0
2,368
9,653
3,076
515
1,998
7,535
0
80,576
W
Erlang Shen
MomentaryPanic
Erlang Shen
8,714
5,417
0
8,029
15,187
11,750
302
1,854
13,112
0
62,388
W
5,791
964
0
7,445
11,813
3,423
0
4,169
7,364
0
65,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,636
Gold Earned
34,484
530
Minions Killed
406
0
Camps Cleared
0
1,506,724
Distance Traveled
1,472,772
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,257
550
139
9
0
280,009
3
L
Rama
6,996
466
126
8
0
273,584
2
L
Tyr
6,187
412
29
2
0
320,218
4
L
Chang'e
6,969
465
109
7
0
310,066
0
L
Nu Wa
7,247
483
73
5
0
261,826
3
L
Thanatos
7,085
472
69
5
0
307,078
0
W
Kuzenbo
9,083
606
38
3
0
312,806
0
W
Izanami
9,049
603
142
9
0
279,534
2
W
Erlang Shen
9,361
624
103
7
0
283,153
0
W
Bastet
7,886
526
108
7
0
351,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role