Player Matchup

Morgan Le Fay
Morgan Le Fay
Adamantine7
Morgan Le Fay
Level 147
God Stats
6W - 6L
1,506 SR
Queue Stats
110W - 105L
1,594 Elo+
Solo
King Arthur
King Arthur
Lexelius
King Arthur
Level 129
God Stats
0W - 2L
1,297 SR
Queue Stats
94W - 114L
1,447 Elo+
Solo
Hou Yi
Hou Yi
LilGob
Hou Yi
Level 156
God Stats
23W - 19L
1,600 SR
Queue Stats
307W - 286L
1,459 Elo+
Party 1
Kuzenbo
Kuzenbo
SERSAMA
Kuzenbo
Level 164
God Stats
2W - 5L
1,260 SR
Queue Stats
300W - 278L
1,490 Elo+
Party 1
Da Ji
Da Ji
paddifee1
Da Ji
Level 67
God Stats
9W - 9L
1,397 SR
Queue Stats
181W - 198L
1,461 Elo+
Solo
Team Averages
Level 133
1,412 SR
1,490 Elo+

VS

Team Averages
Level 141
1,518 SR
1,484 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AinzOoalGown_3
Kuzenbo
Level 165
God Stats
1W - 2L
1,407 SR
Queue Stats
245W - 247L
1,482 Elo+
Party 2
Eset
Eset
Max1musrex
Eset
Level 129
God Stats
43W - 37L
1,535 SR
Queue Stats
336W - 307L
1,471 Elo+
Solo
Anubis
Anubis
sleyer-353
Anubis
Level 158
God Stats
8W - 5L
1,650 SR
Queue Stats
380W - 386L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Adamantine7
Morgan Le Fay
12
0 / 7 / 1
6,246
480
3,298
9,105
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Lexelius
King Arthur
11
0 / 4 / 0
6,279
483
6,833
14,616
8,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+250
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
LilGob
Hou Yi
12
3 / 1 / 3
7,356
566
8,141
9,288
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Kuzenbo
SERSAMA
Kuzenbo
9
2 / 5 / 3
5,623
433
5,124
14,649
13,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
paddifee1
Da Ji
9
1 / 6 / 0
5,662
436
3,622
9,748
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 0 / 4
9,059
697
8,967
11,520
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
 
Anhur
13
1 / 2 / 5
7,601
585
7,331
10,044
3,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 5
7,048
542
6,171
9,546
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

16
12 / 0 / 2
9,864
759
12,768
6,252
2,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
sleyer-353
Anubis
14
8 / 1 / 6
8,592
661
5,575
5,322
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
23
23
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
4
3
W
Anhur
 
Anhur
1
2
5
1.75
L
Morgan Le Fay
Adamantine7
Morgan Le Fay
0
7
1
0.07
W
1
3
5
1.17
L
King Arthur
Lexelius
King Arthur
0
4
0
0
L
Hou Yi
LilGob
Hou Yi
3
1
3
4.5
W
12
0
2
13
L
Kuzenbo
SERSAMA
Kuzenbo
2
5
3
0.7
L
Da Ji
paddifee1
Da Ji
1
6
0
0.17
W
Anubis
sleyer-353
Anubis
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,018
Damage
40,812
57,406
Taken
42,684
28,468
Mitigated
21,785
10,981
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,967
4,791
0
4,032
11,520
4,187
1,719
0
11,520
0
70,818
W
Anhur
 
Anhur
7,331
3,855
0
4,542
10,044
3,168
339
1,601
8,443
0
61,332
L
Morgan Le Fay
Adamantine7
Morgan Le Fay
3,298
192
0
388
9,105
1,575
0
7,232
1,873
42,472
0
W
6,171
1,858
0
784
9,546
9,653
0
2,122
7,424
22,786
1,291
L
King Arthur
Lexelius
King Arthur
6,833
597
0
3,257
14,616
8,482
0
385
14,231
0
44,372
L
Hou Yi
LilGob
Hou Yi
8,141
4,428
0
4,469
9,288
2,513
0
3,846
5,442
0
60,280
W
12,768
1,045
150
2,406
6,252
2,329
0
2,792
3,460
95,599
1,006
L
Kuzenbo
SERSAMA
Kuzenbo
5,124
1,299
0
2,150
14,649
13,264
0
8,568
6,081
14,511
1,081
L
Da Ji
paddifee1
Da Ji
3,622
363
0
717
9,748
2,634
0
4,298
5,450
0
31,409
W
Anubis
sleyer-353
Anubis
5,575
114
0
1,927
5,322
2,448
123
1,705
3,617
48,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,166
Gold Earned
42,164
349
Minions Killed
523
0
Camps Cleared
0
1,290,734
Distance Traveled
1,382,900
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,059
697
124
10
0
259,956
0
W
Anhur
7,601
585
118
9
0
253,723
1
L
Morgan Le Fay
6,246
480
90
7
0
253,117
2
W
Kuzenbo
7,048
542
21
2
0
267,898
0
L
King Arthur
6,279
483
76
6
0
247,337
0
L
Hou Yi
7,356
566
110
8
0
243,584
0
W
Eset
9,864
759
161
12
0
298,633
0
L
Kuzenbo
5,623
433
15
1
0
251,264
1
L
Da Ji
5,662
436
58
4
0
295,432
2
W
Anubis
8,592
661
99
8
0
302,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role