Player Matchup

Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
PermBear
Arachne
Level 101
God Stats
28W - 26L
1,487 SR
Queue Stats
75W - 83L
1,405 Elo+
Solo
Neith
Neith
weedo35
Neith
Level 155
God Stats
46W - 46L
1,474 SR
Queue Stats
271W - 256L
1,543 Elo+
Party 2
Team Averages
Level 114
1,487 SR
1,483 Elo+

VS

Team Averages
Level 88
1,481 SR
1,537 Elo+
Hades
Hades
Colinus
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,624 Elo+
Party 1
Neith
Neith
Pacminii
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 1
Bacchus
Bacchus
pedroninho
Bacchus
Level 69
God Stats
1W - 2L
1,443 SR
Queue Stats
1W - 2L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 2 / 5
7,765
777
6,448
5,462
1,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
PermBear
Arachne
12
1 / 2 / 1
7,360
736
3,258
8,391
6,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
weedo35
Neith
15
5 / 0 / 1
9,011
901
12,668
6,970
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Colinus
Hades
14
1 / 2 / 2
7,446
745
6,730
8,209
3,916
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Pacminii
Neith
15
2 / 1 / 1
8,188
819
6,710
7,118
3,028
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
pedroninho
Bacchus
12
1 / 3 / 2
7,237
724
3,437
9,685
10,473
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
4
4
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
2
5
1.25
L
Hades
Colinus
Hades
1
2
2
1
L
Neith
Pacminii
Neith
2
1
1
2.5
W
Arachne
PermBear
Arachne
1
2
1
0.75
L
Bacchus
pedroninho
Bacchus
1
3
2
0.67
W
Neith
weedo35
Neith
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,374
Damage
16,877
20,823
Taken
25,012
10,577
Mitigated
17,417
4,028
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,448
756
0
747
5,462
1,690
64
3,034
2,421
31,318
2,155
L
Hades
Colinus
Hades
6,730
725
497
3,117
8,209
3,916
0
2,419
5,790
24,628
0
L
Neith
Pacminii
Neith
6,710
2,295
0
1,784
7,118
3,028
0
1,561
5,557
0
45,833
W
Arachne
PermBear
Arachne
3,258
2,203
0
991
8,391
6,231
0
3,695
4,648
0
13,607
L
Bacchus
pedroninho
Bacchus
3,437
68
0
414
9,685
10,473
0
2,361
7,322
9,944
0
W
Neith
weedo35
Neith
12,668
6,013
0
2,290
6,970
2,656
315
3,464
3,500
0
29,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,136
Gold Earned
22,871
130
Minions Killed
161
0
Camps Cleared
0
551,209
Distance Traveled
556,321
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,765
777
58
6
0
183,864
2
L
Hades
7,446
745
42
4
0
185,180
0
L
Neith
8,188
819
107
11
0
186,790
0
W
Arachne
7,360
736
26
3
0
191,021
0
L
Bacchus
7,237
724
12
1
0
184,351
0
W
Neith
9,011
901
46
5
0
176,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role