Player Matchup

Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Actidose
Martichoras
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 59L
1,417 Elo+
Solo
Hachiman
Hachiman
Aik-Oh
Hachiman
Level 18
God Stats
1W - 1L
1,737 SR
Queue Stats
6W - 15L
1,286 Elo+
Solo
Freya
Freya
la_calotte17
Freya
Level 124
God Stats
1W - 3L
1,741 SR
Queue Stats
105W - 117L
1,398 Elo+
Solo
Team Averages
Level 82
1,596 SR
1,420 Elo+

VS

Team Averages
Level 141
1,360 SR
1,487 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Dragonheart753
Set
Level 108
God Stats
2W - 3L
1,263 SR
Queue Stats
460W - 441L
1,530 Elo+
Solo
Merlin
Merlin
HaGuEz
Merlin
Level 109
God Stats
1W - 3L
1,270 SR
Queue Stats
162W - 168L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
daikide
Kumbhakarna
Level 123
God Stats
3W - 4L
1,268 SR
Queue Stats
134W - 141L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 5 / 3
8,153
741
4,316
9,071
4,746
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Susano
 
Susano
14
2 / 2 / 3
7,577
689
7,211
10,457
7,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Martichoras
Actidose
Martichoras
16
3 / 2 / 3
8,604
782
8,574
8,267
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
Aik-Oh
Hachiman
14
1 / 5 / 5
7,804
709
6,152
8,158
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
0 / 3 / 6
7,754
705
6,469
7,352
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 2 / 8
9,102
827
12,757
7,795
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
13
4 / 3 / 5
8,748
795
2,716
4,711
1,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 9
9,102
827
3,659
6,655
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
HaGuEz
Merlin
17
6 / 2 / 6
10,290
935
13,823
6,683
3,064
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
daikide
Kumbhakarna
13
3 / 2 / 4
9,126
830
6,028
15,614
14,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
9
Kills
17
17
Deaths
9
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
5
3
0.9
L
Susano
 
Susano
2
2
3
1.75
W
Nu Wa
 
Nu Wa
3
2
8
3.5
W
Loki
 
Loki
4
3
5
2.17
L
Martichoras
Actidose
Martichoras
3
2
3
2.25
L
Hachiman
Aik-Oh
Hachiman
1
5
5
0.7
W
1
0
9
5.5
W
Merlin
HaGuEz
Merlin
6
2
6
4.5
W
Kumbhakarna
daikide
Kumbhakarna
3
2
4
2.5
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,722
Damage
38,983
43,305
Taken
41,458
19,825
Mitigated
29,101
10,141
Healing
18,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,316
1,393
127
1,643
9,071
4,746
0
6,491
2,580
0
11,996
L
Susano
 
Susano
7,211
1,518
694
2,285
10,457
7,958
0
7,188
3,269
0
13,112
W
Nu Wa
 
Nu Wa
12,757
3,194
548
1,382
7,795
3,327
976
478
7,014
25,158
0
W
Loki
 
Loki
2,716
405
0
310
4,711
1,562
0
139
4,490
0
5,564
L
Martichoras
Actidose
Martichoras
8,574
1,349
1,004
1,745
8,267
2,560
0
6,561
1,706
0
32,930
L
Hachiman
Aik-Oh
Hachiman
6,152
4,450
287
255
8,158
2,311
0
6,714
1,444
0
16,962
W
3,659
1,081
1,853
1,621
6,655
6,406
886
1,245
5,237
0
9,539
W
Merlin
HaGuEz
Merlin
13,823
168
0
1,289
6,683
3,064
1,254
648
5,816
38,620
0
W
Kumbhakarna
daikide
Kumbhakarna
6,028
148
4,866
6,824
15,614
14,742
104
3,309
11,689
11,056
467
L
6,469
1,429
487
1,614
7,352
2,250
0
5,480
1,872
19,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,892
Gold Earned
46,368
137
Minions Killed
108
0
Camps Cleared
0
925,953
Distance Traveled
1,049,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,153
741
11
1
0
163,748
0
L
Susano
7,577
689
11
1
0
206,529
0
W
Nu Wa
9,102
827
20
2
0
203,293
0
W
Loki
8,748
795
8
1
0
172,487
0
L
Martichoras
8,604
782
44
4
0
184,747
0
L
Hachiman
7,804
709
26
2
0
172,986
0
W
Set
9,102
827
15
1
0
228,388
0
W
Merlin
10,290
935
52
5
0
216,965
0
W
Kumbhakarna
9,126
830
13
1
0
228,142
0
L
Freya
7,754
705
45
4
0
197,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role