Player Matchup

Hel
Hel
Evade_Mikixx96
Hel
Level 143
God Stats
3W - 2L
1,422 SR
Queue Stats
203W - 234L
1,495 Elo+
Party 2
Izanami
Izanami
Greennhunter
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 156L
1,452 Elo+
Solo
Mercury
Mercury
Guillempe
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,343 Elo+
Party 3
Sobek
Sobek
TheTrayaxX
Sobek
Level 59
God Stats
1W - 1L
1,694 SR
Queue Stats
7W - 9L
1,343 Elo+
Party 3
Thanatos
Thanatos
lu-__12
Thanatos
Level 191
God Stats
1W - 1L
1,500 SR
Queue Stats
346W - 369L
1,481 Elo+
Party 2
Team Averages
Level 110
1,523 SR
1,423 Elo+

VS

Team Averages
Level 89
1,530 SR
1,500 Elo+
Lancelot
Lancelot
Dubiuslmposter
Lancelot
Level 48
God Stats
16W - 12L
1,603 SR
Queue Stats
115W - 119L
1,489 Elo+
Party 1
King Arthur
King Arthur
Ogre679
King Arthur
Level 87
God Stats
9W - 8L
1,366 SR
Queue Stats
251W - 307L
1,501 Elo+
Party 1
Ymir
Ymir
TylerLover4
Ymir
Level 69
God Stats
3W - 1L
1,699 SR
Queue Stats
140W - 141L
1,505 Elo+
Party 1
Janus
Janus
lovedontkill
Janus
Level 144
God Stats
38W - 42L
1,434 SR
Queue Stats
139W - 136L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
sir_creeperton3
Zhong Kui
Level 98
God Stats
27W - 16L
1,551 SR
Queue Stats
330W - 376L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
6,696
446
8,749
10,462
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Greennhunter
Izanami
12
0 / 6 / 1
6,872
458
2,366
8,028
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Guillempe
Mercury
14
1 / 6 / 1
7,443
496
3,560
15,899
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
11
2 / 4 / 1
7,062
471
3,866
13,709
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
lu-__12
Thanatos
11
1 / 5 / 2
6,563
438
4,972
11,602
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
4 / 2 / 3
7,949
530
6,985
11,607
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Ogre679
King Arthur
14
5 / 1 / 8
8,360
557
9,273
10,982
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 1 / 3
10,009
667
8,836
9,107
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 1 / 6
8,316
554
8,034
5,290
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
sir_creeperton3
Zhong Kui
17
6 / 0 / 5
10,020
668
8,001
4,611
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
26
26
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Lancelot
4
2
3
2.75
L
1
5
2
0.4
L
Izanami
Greennhunter
Izanami
0
6
1
0.08
L
Mercury
Guillempe
Mercury
1
6
1
0.25
W
King Arthur
Ogre679
King Arthur
5
1
8
9
L
Sobek
2
4
1
0.63
W
6
1
3
7.5
W
5
1
6
8
L
Thanatos
lu-__12
Thanatos
1
5
2
0.4
W
Zhong Kui
sir_creeperton3
Zhong Kui
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,513
Damage
41,129
59,700
Taken
41,597
25,536
Mitigated
20,459
15,903
Healing
14,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
6,985
1,360
0
4,512
11,607
4,630
0
2,386
9,221
0
53,656
L
8,749
467
1,354
4,028
10,462
3,174
0
3,479
6,511
48,778
0
L
Izanami
Greennhunter
Izanami
2,366
1,895
0
510
8,028
2,096
0
3,930
3,922
0
51,001
L
Mercury
Guillempe
Mercury
3,560
1,830
0
2,525
15,899
5,325
0
5,271
10,198
0
72,149
W
King Arthur
Ogre679
King Arthur
9,273
572
0
3,700
10,982
6,422
320
3,957
7,025
193
45,123
L
Sobek
3,866
259
0
2,630
13,709
11,442
0
5,189
7,900
10,831
0
W
8,836
2,548
0
2,381
9,107
4,296
1,593
1,657
7,450
59,296
1,676
W
8,034
394
0
705
5,290
1,413
96
3,768
1,522
40,614
0
L
Thanatos
lu-__12
Thanatos
4,972
783
0
4,856
11,602
3,499
0
5,287
5,899
0
30,297
W
Zhong Kui
sir_creeperton3
Zhong Kui
8,001
3,179
0
3,312
4,611
3,698
4,016
847
3,764
73,776
11,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,636
Gold Earned
44,654
368
Minions Killed
492
0
Camps Cleared
0
1,497,884
Distance Traveled
1,590,115
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,949
530
84
6
0
339,641
0
L
Hel
6,696
446
74
5
0
288,380
1
L
Izanami
6,872
458
101
7
0
236,850
0
L
Mercury
7,443
496
128
9
0
345,851
1
W
King Arthur
8,360
557
73
5
0
334,548
0
L
Sobek
7,062
471
17
1
0
305,178
2
W
Ymir
10,009
667
117
8
0
297,817
2
W
Janus
8,316
554
62
4
0
304,800
4
L
Thanatos
6,563
438
48
3
0
321,625
0
W
Zhong Kui
10,020
668
156
10
0
313,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role