Player Matchup

Ganesha
Ganesha
Geowa
Ganesha
Level 120
God Stats
1W - 4L
1,401 SR
Queue Stats
184W - 192L
1,461 Elo+
Solo
Neith
Neith
Joshacton21
Neith
Level 61
God Stats
5W - 5L
1,573 SR
Queue Stats
416W - 409L
1,487 Elo+
Solo
Xing Tian
Xing Tian
Sanxex
Xing Tian
Level 128
God Stats
1W - 1L
1,262 SR
Queue Stats
69W - 87L
1,438 Elo+
Solo
Guan Yu
Guan Yu
Vic_C_IX
Guan Yu
Level 128
God Stats
2W - 1L
1,709 SR
Queue Stats
454W - 476L
1,450 Elo+
Solo
Skadi
Skadi
xXShannaro_7354X
Skadi
Level 155
God Stats
3W - 3L
1,205 SR
Queue Stats
183W - 201L
1,459 Elo+
Solo
Team Averages
Level 118
1,430 SR
1,459 Elo+

VS

Team Averages
Level 105
1,489 SR
1,472 Elo+
Chiron
Chiron
Abrarogar99
Chiron
Level 101
God Stats
13W - 12L
1,481 SR
Queue Stats
462W - 475L
1,479 Elo+
Party 1
Horus
Horus
JosePetax
Horus
Level 127
God Stats
0W - 3L
1,223 SR
Queue Stats
271W - 271L
1,499 Elo+
Party 1
Tyr
Tyr
KunoichiAkki
Tyr
Level 69
God Stats
1W - 1L
1,751 SR
Queue Stats
27W - 41L
1,394 Elo+
Solo
Chernobog
Chernobog
LordMadduck
Chernobog
Level 120
God Stats
1W - 1L
1,723 SR
Queue Stats
123W - 143L
1,483 Elo+
Party 2
Ne Zha
Ne Zha
Nightlord31
Ne Zha
Level 107
God Stats
0W - 2L
1,267 SR
Queue Stats
169W - 177L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Geowa
Ganesha
14
0 / 3 / 21
8,950
895
9,333
11,972
11,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 1 / 12
9,705
971
17,850
11,984
6,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
Sanxex
Xing Tian
15
1 / 2 / 18
9,482
948
7,784
18,462
23,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
Vic_C_IX
Guan Yu
16
7 / 3 / 10
9,704
970
5,721
11,267
12,987
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate

Breastplate

+20
Physical Protection

15
11 / 2 / 11
9,836
984
14,747
10,228
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
1 / 4 / 8
7,636
764
17,291
10,777
4,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Horus
JosePetax
Horus
13
0 / 5 / 7
7,045
705
7,194
13,902
11,641
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 7
7,510
751
5,553
16,661
16,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
LordMadduck
Chernobog
14
3 / 5 / 3
8,015
802
12,079
10,264
4,127
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
16
6 / 5 / 4
9,101
910
6,951
8,715
2,910
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
26
Kills
11
11
Deaths
26
72
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
4
8
1.25
W
Ganesha
Geowa
Ganesha
0
3
21
3.5
L
Horus
JosePetax
Horus
0
5
7
0.7
W
7
1
12
13
L
1
7
7
0.64
L
Chernobog
LordMadduck
Chernobog
3
5
3
0.9
L
Ne Zha
6
5
4
1.6
W
Xing Tian
Sanxex
Xing Tian
1
2
18
5
W
Guan Yu
Vic_C_IX
Guan Yu
7
3
10
4
W
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,435
Damage
49,068
63,913
Taken
60,319
58,894
Mitigated
39,101
26,169
Healing
18,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
17,291
2,971
1,450
3,595
10,777
4,075
0
3,163
7,614
0
33,172
W
Ganesha
Geowa
Ganesha
9,333
383
1,266
2,249
11,972
11,906
108
542
11,218
14,063
0
L
Horus
JosePetax
Horus
7,194
2,088
2,351
3,735
13,902
11,641
0
3,014
10,888
2,918
6,876
W
17,850
7,336
3,788
4,959
11,984
6,187
1,792
579
11,326
0
39,449
L
5,553
902
544
2,461
16,661
16,348
0
3,511
13,150
0
10,627
L
Chernobog
LordMadduck
Chernobog
12,079
7,126
90
1,470
10,264
4,127
0
3,296
6,968
0
22,853
L
Ne Zha
6,951
1,494
857
1,653
8,715
2,910
0
4,251
4,464
0
11,744
W
Xing Tian
Sanxex
Xing Tian
7,784
392
3,692
4,803
18,462
23,174
327
447
17,735
13,444
0
W
Guan Yu
Vic_C_IX
Guan Yu
5,721
709
2,411
1,693
11,267
12,987
378
189
10,933
118
11,839
W
14,747
5,429
465
843
10,228
4,640
981
515
9,640
0
26,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,677
Gold Earned
39,307
111
Minions Killed
87
0
Camps Cleared
0
888,088
Distance Traveled
948,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,636
764
36
4
0
206,026
0
W
Ganesha
8,950
895
0
0
0
205,012
0
L
Horus
7,045
705
3
0
0
194,707
0
W
Neith
9,705
971
58
6
0
150,615
0
L
Tyr
7,510
751
10
1
0
194,984
0
L
Chernobog
8,015
802
29
3
0
165,787
0
L
Ne Zha
9,101
910
9
1
0
186,679
0
W
Xing Tian
9,482
948
7
1
0
184,507
0
W
Guan Yu
9,704
970
12
1
0
197,991
0
W
Skadi
9,836
984
34
3
0
149,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role