Player Matchup

Ix Chel
Ix Chel
Gold II
Exodus3002
Ix Chel
Gold II
Level 98
God Stats
8W - 8L
1,371 SR
Queue Stats
208W - 223L
1,523 MMR
Solo
Fenrir
Fenrir
Silver I
JoseVM9888
Fenrir
Silver I
Level 74
God Stats
58W - 48L
1,503 SR
Queue Stats
85W - 94L
1,451 MMR
Solo
Anhur
Anhur
Gold III
Ninjaknomes
Anhur
Gold III
Level 147
God Stats
13W - 10L
1,557 SR
Queue Stats
144W - 149L
1,399 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
SanctumNinja
Sun Wukong
Silver II
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 55L
1,435 MMR
Solo
Maui
Maui
Gold V
ShadowSakuma
Maui
Gold V
Level 127
God Stats
49W - 40L
1,621 SR
Queue Stats
184W - 207L
1,333 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,510 SR
1,428 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,539 SR
1,466 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
BunionJ
Geb
Gold V
Level 61
God Stats
1W - 4L
1,371 SR
Queue Stats
95W - 100L
1,360 MMR
Solo
Set
Set
Silver III
RoryWarwick
Set
Silver III
Level 77
God Stats
0W - 4L
1,267 SR
Queue Stats
12W - 18L
1,383 MMR
Solo
Scylla
Scylla
Gold I
iDiscorrupt
Scylla
Gold I
Level 157
God Stats
18W - 7L
1,870 SR
Queue Stats
154W - 147L
1,543 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
thebiggestbrain
Erlang Shen
Gold III
Level 159
God Stats
9W - 12L
1,685 SR
Queue Stats
358W - 357L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Exodus3002
Ix Chel
9
1 / 2 / 0
5,027
628
2,721
4,349
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
JoseVM9888
Fenrir
9
1 / 1 / 1
4,661
583
1,095
5,629
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 0
5,288
661
2,011
3,926
1,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
SanctumNinja
Sun Wukong
11
2 / 0 / 0
6,487
811
2,585
4,541
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

8
0 / 0 / 2
4,846
606
1,077
3,864
1,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CharybdisMedusaAthenaAwilix

VS

Bans
Chang'eJanusHorusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 1 / 0
4,610
576
1,628
3,071
740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
5
0 / 2 / 1
3,577
447
1,351
3,815
2,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 0
3,761
470
1,008
4,511
1,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
11
3 / 0 / 0
5,333
667
2,442
2,272
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
thebiggestbrain
Erlang Shen
8
0 / 0 / 2
4,322
540
1,535
4,715
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
3
3
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
L
Geb
0
2
1
0.25
W
Ix Chel
Exodus3002
Ix Chel
1
2
0
0.5
W
Fenrir
JoseVM9888
Fenrir
1
1
1
1.5
W
1
0
0
1
L
0
2
0
0
W
Sun Wukong
SanctumNinja
Sun Wukong
2
0
0
2
W
0
0
2
1
L
Scylla
3
0
0
3
L
Erlang Shen
thebiggestbrain
Erlang Shen
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,489
Damage
7,964
22,309
Taken
18,384
8,097
Mitigated
7,088
8,952
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,628
516
0
750
3,071
740
0
75
2,996
0
30,434
L
Geb
1,351
210
0
1,125
3,815
2,286
0
1,365
2,450
7,818
0
W
Ix Chel
Exodus3002
Ix Chel
2,721
343
186
1,686
4,349
1,414
0
1,810
2,539
28,818
0
W
Fenrir
JoseVM9888
Fenrir
1,095
193
0
1,332
5,629
2,065
0
335
5,294
0
35,148
W
2,011
1,205
0
2,368
3,926
1,127
0
446
3,480
0
37,020
L
1,008
451
0
1,447
4,511
1,957
0
0
4,511
0
14,620
W
Sun Wukong
SanctumNinja
Sun Wukong
2,585
555
0
1,993
4,541
1,674
383
0
4,541
0
42,371
W
1,077
55
74
1,313
3,864
1,817
0
930
2,934
14,088
0
L
Scylla
2,442
90
0
805
2,272
634
0
1,070
1,187
30,206
1,538
L
Erlang Shen
thebiggestbrain
Erlang Shen
1,535
589
0
2,088
4,715
1,471
0
1,254
3,442
0
22,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,309
Gold Earned
21,603
310
Minions Killed
210
0
Camps Cleared
0
840,811
Distance Traveled
750,246
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,610
576
66
8
0
147,265
2
L
Geb
3,577
447
4
1
0
108,636
0
W
Ix Chel
5,027
628
61
8
0
173,855
2
W
Fenrir
4,661
583
65
8
0
175,888
0
W
Anhur
5,288
661
76
10
0
151,865
1
L
Set
3,761
470
19
2
0
105,740
0
W
Sun Wukong
6,487
811
87
11
0
162,204
0
W
Maui
4,846
606
21
3
0
176,999
1
L
Scylla
5,333
667
69
9
0
180,084
2
L
Erlang Shen
4,322
540
52
7
0
208,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role