Player Matchup

Apollo
Apollo
KingofATL
Apollo
Level 67
God Stats
28W - 27L
1,498 SR
Queue Stats
187W - 207L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
Majeck
Erlang Shen
Level 170
God Stats
2W - 4L
1,568 SR
Queue Stats
186W - 179L
1,525 Elo+
Solo
Chronos
Chronos
OP_Gengar
Chronos
Level 96
God Stats
4W - 4L
1,629 SR
Queue Stats
409W - 394L
1,467 Elo+
Solo
Set
Set
imperiaIism
Set
Level 154
God Stats
2W - 5L
1,570 SR
Queue Stats
104W - 92L
1,649 Elo+
Solo
Cerberus
Cerberus
obi_one_Shenobi
Cerberus
Level 159
God Stats
14W - 7L
1,790 SR
Queue Stats
511W - 496L
1,538 Elo+
Solo
Team Averages
Level 129
1,611 SR
1,524 Elo+

VS

Team Averages
Level 151
1,513 SR
1,548 Elo+
Chang'e
Chang'e
AcuteTotoRoto
Chang'e
Level 158
God Stats
11W - 3L
1,695 SR
Queue Stats
87W - 91L
1,519 Elo+
Solo
Cerberus
Cerberus
Corgster
Cerberus
Level 158
God Stats
17W - 7L
1,563 SR
Queue Stats
201W - 176L
1,614 Elo+
Solo
Medusa
Medusa
Efeliat
Medusa
Level 169
God Stats
4W - 4L
1,394 SR
Queue Stats
181W - 195L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
Reaper2529
Erlang Shen
Level 128
God Stats
3W - 2L
1,304 SR
Queue Stats
70W - 73L
1,555 Elo+
Solo
Nemesis
Nemesis
kitsunesun
Nemesis
Level 140
God Stats
6W - 2L
1,609 SR
Queue Stats
286W - 255L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KingofATL
Apollo
14
2 / 4 / 1
7,790
556
4,612
9,949
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Erlang Shen
Majeck
Erlang Shen
13
2 / 2 / 1
7,108
508
3,718
10,634
7,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
OP_Gengar
Chronos
12
0 / 9 / 1
6,793
485
2,286
11,417
1,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 0 / 1
8,088
578
4,361
12,297
7,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
11
1 / 4 / 2
7,168
512
4,830
16,577
11,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
6 / 0 / 6
9,850
704
14,001
7,505
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Corgster
Cerberus
13
4 / 1 / 5
7,431
531
6,631
12,443
8,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
Efeliat
Medusa
15
5 / 3 / 1
8,948
639
9,593
9,143
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
Reaper2529
Erlang Shen
11
3 / 1 / 2
7,356
525
3,027
7,867
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
kitsunesun
Nemesis
15
1 / 2 / 2
8,411
601
8,822
9,072
5,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
19
19
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
6
0
6
9
W
Cerberus
Corgster
Cerberus
4
1
5
6.5
W
Medusa
Efeliat
Medusa
5
3
1
1.83
L
Apollo
KingofATL
Apollo
2
4
1
0.63
L
Erlang Shen
Majeck
Erlang Shen
2
2
1
1.25
L
Chronos
OP_Gengar
Chronos
0
9
1
0.06
W
Erlang Shen
Reaper2529
Erlang Shen
3
1
2
4
L
1
0
1
1.5
W
Nemesis
kitsunesun
Nemesis
1
2
2
1
L
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,807
Damage
42,074
60,874
Taken
46,030
29,680
Mitigated
22,664
16,621
Healing
18,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
14,001
1,501
1,512
5,086
7,505
2,159
691
3,093
4,412
78,047
2,370
W
Cerberus
Corgster
Cerberus
6,631
637
0
4,197
12,443
8,760
91
2,529
9,914
31,119
0
W
Medusa
Efeliat
Medusa
9,593
5,124
0
2,687
9,143
3,082
2,429
778
8,365
0
71,957
L
Apollo
KingofATL
Apollo
4,612
2,689
0
3,393
9,949
2,357
0
2,079
7,870
0
46,204
L
Erlang Shen
Majeck
Erlang Shen
3,718
2,364
0
1,753
10,634
7,298
0
1,630
8,868
0
47,252
L
Chronos
OP_Gengar
Chronos
2,286
1,397
0
1,406
11,417
1,730
0
8,279
3,138
43,116
1,840
W
Erlang Shen
Reaper2529
Erlang Shen
3,027
1,601
0
2,962
7,867
3,468
0
80
7,787
0
46,138
L
4,361
2,089
0
4,291
12,297
7,212
453
1,281
10,503
0
56,559
W
Nemesis
kitsunesun
Nemesis
8,822
3,405
0
2,281
9,072
5,195
579
358
8,714
0
54,726
L
Cerberus
4,830
167
109
5,669
16,577
11,083
186
7,111
9,378
35,077
1,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,947
Gold Earned
41,996
449
Minions Killed
477
0
Camps Cleared
0
1,433,562
Distance Traveled
1,432,422
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,850
704
147
11
0
283,026
1
W
Cerberus
7,431
531
67
5
0
295,275
4
W
Medusa
8,948
639
102
7
0
265,450
0
L
Apollo
7,790
556
100
7
0
262,421
0
L
Erlang Shen
7,108
508
76
5
0
352,013
3
L
Chronos
6,793
485
90
6
0
258,259
0
W
Erlang Shen
7,356
525
76
5
0
303,843
0
L
Set
8,088
578
111
8
0
287,233
2
W
Nemesis
8,411
601
85
6
0
284,828
0
L
Cerberus
7,168
512
72
5
0
273,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role