Player Matchup

Erlang Shen
Erlang Shen
Diamond II
 
Erlang Shen
Diamond II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
Kozmax
Nu Wa
Diamond IV
Level 149
God Stats
21W - 15L
1,731 SR
Queue Stats
178W - 172L
2,175 MMR
Solo
Hachiman
Hachiman
Diamond I
Zoxhy
Hachiman
Diamond I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 78L
2,582 MMR
Solo
Artio
Artio
Diamond III
atmvsss
Artio
Diamond III
Level 69
God Stats
2W - 3L
1,591 SR
Queue Stats
268W - 258L
2,004 MMR
Solo
Bacchus
Bacchus
Diamond I
ρiskoρat
Bacchus
Diamond I
Level 104
God Stats
28W - 28L
1,534 SR
Queue Stats
353W - 388L
2,253 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 109
1,571 SR
2,103 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,547 SR
2,092 MMR
King Arthur
King Arthur
Diamond I
 
King Arthur
Diamond I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond III
BarracudaBR
Agni
Diamond III
Level 160
God Stats
41W - 29L
1,687 SR
Queue Stats
265W - 225L
2,193 MMR
Solo
Medusa
Medusa
Diamond III
KeKo701
Medusa
Diamond III
Level 126
God Stats
9W - 8L
1,613 SR
Queue Stats
557W - 558L
2,139 MMR
Solo
Cabrakan
Cabrakan
Diamond I
NockSalca
Cabrakan
Diamond I
Level 84
God Stats
4W - 6L
1,436 SR
Queue Stats
43W - 35L
2,461 MMR
Solo
Surtr
Surtr
Diamond IV
VoxStorn
Surtr
Diamond IV
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 87L
2,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
4
2 / 1 / 0
3,210
642
1,470
3,432
1,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Kozmax
Nu Wa
5
0 / 0 / 0
3,017
603
360
613
106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Zoxhy
Hachiman
6
0 / 2 / 1
3,202
640
2,307
3,269
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
atmvsss
Artio
6
0 / 1 / 0
3,046
609
1,157
4,897
1,551
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
ρiskoρat
Bacchus
5
0 / 2 / 2
3,178
636
1,873
3,845
2,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SobekOsirisRatatoskrAo Kuang

VS

Bans
Chang'eKuzenboSusanoAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 0 / 0
4,219
844
2,834
3,563
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
0 / 0 / 0
3,817
763
470
1,190
261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
KeKo701
Medusa
5
1 / 1 / 3
3,298
660
2,457
3,028
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cabrakan
NockSalca
Cabrakan
6
2 / 1 / 3
3,977
795
1,845
3,459
2,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Surtr
VoxStorn
Surtr
6
2 / 0 / 2
3,902
780
1,275
2,403
948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
6
6
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
1
0
2
W
King Arthur
 
King Arthur
1
0
0
1
W
0
0
0
0
W
Medusa
KeKo701
Medusa
1
1
3
2.5
L
Nu Wa
Kozmax
Nu Wa
0
0
0
0
W
Cabrakan
NockSalca
Cabrakan
2
1
3
3.5
W
Surtr
VoxStorn
Surtr
2
0
2
3
L
Hachiman
Zoxhy
Hachiman
0
2
1
0.25
L
Artio
atmvsss
Artio
0
1
0
0
L
Bacchus
ρiskoρat
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,167
Damage
8,881
16,056
Taken
13,643
5,426
Mitigated
6,156
6,213
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,470
754
0
874
3,432
1,022
0
783
2,603
0
11,496
W
King Arthur
 
King Arthur
2,834
600
0
1,081
3,563
1,155
0
1,157
2,406
0
27,903
W
470
89
0
750
1,190
261
0
360
830
18,995
0
W
Medusa
KeKo701
Medusa
2,457
1,380
0
1,310
3,028
1,034
0
1,059
1,969
0
14,597
L
Nu Wa
Kozmax
Nu Wa
360
172
0
154
613
106
0
42
571
8,028
0
W
Cabrakan
NockSalca
Cabrakan
1,845
595
0
1,158
3,459
2,758
0
786
2,673
7,496
0
W
Surtr
VoxStorn
Surtr
1,275
646
0
455
2,403
948
0
28
2,375
754
16,065
L
Hachiman
Zoxhy
Hachiman
2,307
1,146
0
1,374
3,269
692
0
404
2,865
0
19,275
L
Artio
atmvsss
Artio
1,157
219
0
2,438
4,897
1,551
0
0
4,897
13,973
0
L
Bacchus
ρiskoρat
Bacchus
1,873
253
0
1,373
3,845
2,055
0
1,152
2,693
5,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,653
Gold Earned
19,213
106
Minions Killed
157
0
Camps Cleared
0
472,302
Distance Traveled
556,017
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,210
642
19
4
0
118,680
0
W
King Arthur
4,219
844
51
10
0
101,904
0
W
Agni
3,817
763
53
11
0
115,018
0
W
Medusa
3,298
660
18
4
0
111,280
0
L
Nu Wa
3,017
603
24
5
0
53,408
0
W
Cabrakan
3,977
795
6
1
0
101,283
0
W
Surtr
3,902
780
29
6
0
126,532
1
L
Hachiman
3,202
640
32
6
0
98,312
0
L
Artio
3,046
609
22
4
0
103,479
0
L
Bacchus
3,178
636
9
2
0
98,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role