Player Matchup

Medusa
Medusa
Silver I
DEMΩN
Medusa
Silver I
Level 120
God Stats
8W - 4L
1,776 SR
Queue Stats
236W - 256L
1,117 MMR
Solo
Surtr
Surtr
Silver I
Topbboy11
Surtr
Silver I
Level 144
God Stats
13W - 21L
1,462 SR
Queue Stats
211W - 245L
1,221 MMR
Solo
Hera
Hera
Silver I
hamxd2018
Hera
Silver I
Level 157
God Stats
21W - 23L
1,496 SR
Queue Stats
641W - 723L
1,250 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,578 SR
1,196 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,499 SR
1,324 MMR
Thanatos
Thanatos
Gold V
PIoAC
Thanatos
Gold V
Level 61
God Stats
11W - 18L
1,443 SR
Queue Stats
152W - 182L
1,266 MMR
Party 1
Bacchus
Bacchus
Gold III
TrapZeirosBr
Bacchus
Gold III
Level 166
God Stats
8W - 10L
1,758 SR
Queue Stats
171W - 202L
1,526 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
VA3NO
Zhong Kui
Silver II
Level 91
God Stats
7W - 23L
1,296 SR
Queue Stats
303W - 350L
1,181 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DEMΩN
Medusa
18
6 / 0 / 4
11,167
931
13,103
10,034
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
Topbboy11
Surtr
14
2 / 4 / 5
9,129
761
5,480
14,507
7,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Hera
16
2 / 4 / 7
10,138
845
11,233
7,481
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesAgniNe ZhaMulanCthulhu

VS

Bans
BastetPersephoneAthenaJanusLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PIoAC
Thanatos
15
3 / 4 / 2
9,155
763
6,312
11,551
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
TrapZeirosBr
Bacchus
16
3 / 1 / 4
9,773
814
11,691
15,047
14,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
VA3NO
Zhong Kui
15
2 / 5 / 3
9,244
770
8,544
14,544
10,731
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
10
Kills
8
8
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
DEMΩN
Medusa
6
0
4
8
L
Thanatos
PIoAC
Thanatos
3
4
2
1
W
Surtr
Topbboy11
Surtr
2
4
5
1.13
L
Bacchus
TrapZeirosBr
Bacchus
3
1
4
5
L
Zhong Kui
VA3NO
Zhong Kui
2
5
3
0.7
W
Hera
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
26,547
32,022
Taken
41,142
13,215
Mitigated
30,233
5,204
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DEMΩN
Medusa
13,103
5,235
0
960
10,034
3,484
1,543
6,528
2,856
0
49,576
L
Thanatos
PIoAC
Thanatos
6,312
1,601
0
5,915
11,551
4,838
0
3,171
8,199
0
28,849
W
Surtr
Topbboy11
Surtr
5,480
1,266
0
3,659
14,507
7,386
507
7,870
5,905
119
14,148
L
Bacchus
TrapZeirosBr
Bacchus
11,691
799
0
4,794
15,047
14,664
35
3,383
11,422
32,269
2,139
L
Zhong Kui
VA3NO
Zhong Kui
8,544
1,037
22
3,670
14,544
10,731
1,324
4,833
9,452
33,095
1,809
W
Hera
11,233
1,716
0
585
7,481
2,345
1,247
3,237
3,748
32,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
28,172
153
Minions Killed
159
0
Camps Cleared
0
659,637
Distance Traveled
649,863
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,167
931
71
6
0
263,899
1
L
Thanatos
9,155
763
40
3
0
225,070
0
W
Surtr
9,129
761
29
2
0
195,465
2
L
Bacchus
9,773
814
49
4
0
234,298
0
L
Zhong Kui
9,244
770
70
6
0
190,495
0
W
Hera
10,138
845
53
4
0
200,273
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role