Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AudioZeppelin
Charybdis
Level 146
God Stats
2W - 2L
1,405 SR
Queue Stats
147W - 143L
1,508 Elo+
Solo
Ares
Ares
BsanT92
Ares
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
285W - 347L
1,436 Elo+
Party 1
Hachiman
Hachiman
mALKbPS
Hachiman
Level 106
God Stats
9W - 9L
1,424 SR
Queue Stats
311W - 382L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
wullfie062992
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,328 Elo+
Solo
Team Averages
Level 116
1,466 SR
1,445 Elo+

VS

Team Averages
Level 148
1,542 SR
1,455 Elo+
Thor
Thor
AlPrinceOfWales
Thor
Level 155
God Stats
4W - 5L
1,560 SR
Queue Stats
406W - 413L
1,437 Elo+
Solo
Cthulhu
Cthulhu
DracoMeteor996
Cthulhu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,475 Elo+
Solo
Fafnir
Fafnir
Dyddy008
Fafnir
Level 155
God Stats
0W - 2L
1,304 SR
Queue Stats
131W - 129L
1,463 Elo+
Solo
Set
Set
FlokiWartooth
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 305L
1,425 Elo+
Solo
Izanami
Izanami
Keenboss
Izanami
Level 159
God Stats
5W - 3L
1,844 SR
Queue Stats
298W - 313L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 1 / 5
7,801
780
7,270
7,656
4,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
AudioZeppelin
Charybdis
15
2 / 3 / 3
8,717
872
7,495
7,445
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
BsanT92
Ares
12
0 / 6 / 6
7,377
738
4,874
11,634
11,726
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
mALKbPS
Hachiman
17
6 / 3 / 3
9,664
966
9,586
8,456
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
wullfie062992
Kukulkan
15
2 / 3 / 5
8,961
896
8,011
7,578
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 9
7,670
767
2,557
9,365
7,239
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

1
0 / 0 / 0
2,696
270
0
0
0
Fafnir
Dyddy008
Fafnir
17
2 / 2 / 13
9,362
936
9,292
16,690
23,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
0 / 3 / 7
7,272
727
4,579
7,970
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
Keenboss
Izanami
18
12 / 2 / 4
10,308
1,031
16,487
8,607
4,423
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
10
Kills
16
16
Deaths
10
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
5
2.5
L
2
3
9
2.17
W
Charybdis
AudioZeppelin
Charybdis
2
3
3
1.17
W
Ares
BsanT92
Ares
0
6
6
0.5
L
0
0
0
0
L
Fafnir
Dyddy008
Fafnir
2
2
13
4.25
L
0
3
7
1.17
L
Izanami
Keenboss
Izanami
12
2
4
7
W
Hachiman
mALKbPS
Hachiman
6
3
3
2.5
W
Kukulkan
wullfie062992
Kukulkan
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,236
Damage
32,915
42,769
Taken
42,632
24,286
Mitigated
39,333
10,969
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,270
855
1,217
3,294
7,656
4,149
0
1,298
6,194
0
13,474
L
2,557
167
647
1,597
9,365
7,239
0
2,472
6,893
0
6,595
W
Charybdis
AudioZeppelin
Charybdis
7,495
3,652
360
1,515
7,445
2,610
1,193
2,116
5,131
0
22,615
W
Ares
BsanT92
Ares
4,874
324
385
832
11,634
11,726
199
3,420
7,906
8,052
1,755
L
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
Dyddy008
Fafnir
9,292
2,892
1,104
5,186
16,690
23,780
0
4,986
11,704
23,858
526
L
4,579
1,438
478
872
7,970
3,891
0
2,120
5,850
0
10,498
L
Izanami
Keenboss
Izanami
16,487
11,168
635
3,497
8,607
4,423
0
2,543
6,064
0
35,882
W
Hachiman
mALKbPS
Hachiman
9,586
5,036
530
1,875
8,456
2,976
930
467
7,720
0
26,138
W
Kukulkan
wullfie062992
Kukulkan
8,011
1,058
295
666
7,578
2,825
102
1,465
6,027
18,217
242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,520
Gold Earned
37,308
124
Minions Killed
95
0
Camps Cleared
0
919,445
Distance Traveled
684,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,801
780
14
1
0
224,911
0
L
Thor
7,670
767
8
1
0
131,339
0
W
Charybdis
8,717
872
31
3
0
168,583
0
W
Ares
7,377
738
8
1
0
157,893
0
L
Cthulhu
2,696
270
0
0
0
0
0
L
Fafnir
9,362
936
21
2
0
185,758
0
L
Set
7,272
727
21
2
0
214,705
0
L
Izanami
10,308
1,031
45
5
0
152,787
0
W
Hachiman
9,664
966
40
4
0
169,151
0
W
Kukulkan
8,961
896
31
3
0
198,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role