Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Iuciuss
Chiron
Level 155
God Stats
0W - 1L
1,430 SR
Queue Stats
12W - 6L
1,711 Elo+
Solo
Cupid
Cupid
XxCesarlokoxX
Cupid
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,451 Elo+
Party 1
Cerberus
Cerberus
hygor123
Cerberus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 1
Janus
Janus
moonchild_milo
Janus
Level 156
God Stats
16W - 15L
1,553 SR
Queue Stats
322W - 303L
1,475 Elo+
Solo
Team Averages
Level 115
1,497 SR
1,518 Elo+

VS

Team Averages
Level 138
1,587 SR
1,496 Elo+
Kuzenbo
Kuzenbo
A1BackStabber513
Kuzenbo
Level 225
God Stats
4W - 1L
1,616 SR
Queue Stats
14W - 12L
1,574 Elo+
Solo
Chernobog
Chernobog
LESERPENTBLANC
Chernobog
Level 146
God Stats
1W - 0L
1,779 SR
Queue Stats
6W - 6L
1,563 Elo+
Solo
Athena
Athena
PunWaffles
Athena
Level 42
God Stats
5W - 7L
1,423 SR
Queue Stats
62W - 92L
1,332 Elo+
Solo
Yu Huang
Yu Huang
fdf86
Yu Huang
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 121L
1,561 Elo+
Solo
King Arthur
King Arthur
trent_wrighteous
King Arthur
Level 179
God Stats
26W - 15L
1,615 SR
Queue Stats
403W - 408L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 3 / 0
5,879
534
6,339
11,412
5,896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chiron
Iuciuss
Chiron
10
1 / 1 / 0
5,617
511
2,396
5,993
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 0
4,558
414
2,514
4,447
989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
hygor123
Cerberus
7
0 / 2 / 1
4,790
435
3,051
7,896
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 1 / 1
6,372
579
3,226
4,937
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,450
586
2,477
9,821
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
LESERPENTBLANC
Chernobog
13
4 / 1 / 3
7,252
659
7,511
5,486
1,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
PunWaffles
Athena
10
1 / 0 / 0
5,466
497
2,587
7,613
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Yu Huang
fdf86
Yu Huang
11
1 / 1 / 0
6,181
562
2,750
3,783
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
trent_wrighteous
King Arthur
13
3 / 0 / 0
7,348
668
6,483
12,000
7,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
11
11
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
2
0
2
3
L
Chiron
Iuciuss
Chiron
1
1
0
1
W
Chernobog
LESERPENTBLANC
Chernobog
4
1
3
5.5
W
Athena
PunWaffles
Athena
1
0
0
1
L
0
4
0
0
W
Yu Huang
fdf86
Yu Huang
1
1
0
1
L
Cerberus
hygor123
Cerberus
0
2
1
0.25
L
1
1
1
1.5
W
King Arthur
trent_wrighteous
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,526
Damage
21,808
34,685
Taken
38,703
14,268
Mitigated
21,838
12,028
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,339
613
0
6,081
11,412
5,896
0
1,051
10,361
40,431
0
W
2,477
953
0
1,944
9,821
8,313
492
2,425
7,263
22,725
2,094
L
Chiron
Iuciuss
Chiron
2,396
1,202
173
1,822
5,993
1,943
0
1,650
4,311
0
42,183
W
Chernobog
LESERPENTBLANC
Chernobog
7,511
4,784
0
2,374
5,486
1,825
0
1,498
3,988
0
55,695
W
Athena
PunWaffles
Athena
2,587
745
0
3,716
7,613
3,190
0
895
6,718
33,256
0
L
2,514
1,385
58
718
4,447
989
0
203
4,244
0
21,900
W
Yu Huang
fdf86
Yu Huang
2,750
206
0
1,321
3,783
1,061
367
1,814
1,783
39,255
1,662
L
Cerberus
hygor123
Cerberus
3,051
478
0
2,426
7,896
4,253
0
1,244
6,652
13,641
0
L
3,226
155
0
750
4,937
1,187
0
3,367
1,378
43,939
0
W
King Arthur
trent_wrighteous
King Arthur
6,483
1,129
0
3,514
12,000
7,449
0
5,665
6,335
0
52,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,216
Gold Earned
32,697
326
Minions Killed
402
0
Camps Cleared
0
1,006,394
Distance Traveled
1,119,248
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,879
534
77
7
0
187,757
0
W
Kuzenbo
6,450
586
44
4
0
216,073
0
L
Chiron
5,617
511
69
6
0
200,209
0
W
Chernobog
7,252
659
105
10
0
221,338
0
W
Athena
5,466
497
66
6
0
257,609
0
L
Cupid
4,558
414
43
4
0
207,821
2
W
Yu Huang
6,181
562
83
8
0
212,496
0
L
Cerberus
4,790
435
27
2
0
198,734
1
L
Janus
6,372
579
110
10
0
211,873
0
W
King Arthur
7,348
668
104
9
0
211,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role