Player Matchup

Kuzenbo
Kuzenbo
A1BackStabber513
Kuzenbo
Level 225
God Stats
4W - 1L
1,583 SR
Queue Stats
14W - 12L
1,547 Elo+
Solo
Chronos
Chronos
Boragami
Chronos
Level 158
God Stats
1W - 0L
1,334 SR
Queue Stats
18W - 2L
1,876 Elo+
Solo
Sun Wukong
Sun Wukong
ClownPrinceBucky
Sun Wukong
Level 75
God Stats
210W - 198L
1,524 SR
Queue Stats
442W - 434L
1,485 Elo+
Solo
Bakasura
Bakasura
FEARNIGHTMARE
Bakasura
Level 221
God Stats
2W - 3L
1,628 SR
Queue Stats
10W - 15L
1,470 Elo+
Solo
Agni
Agni
Rämbö
Agni
Level 88
God Stats
2W - 4L
1,299 SR
Queue Stats
70W - 78L
1,351 Elo+
Solo
Team Averages
Level 153
1,473 SR
1,546 Elo+

VS

Team Averages
Level 145
1,560 SR
1,553 Elo+
Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Iuciuss
Cupid
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,761 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wavtsun6767
Ah Muzen Cab
Level 145
God Stats
1W - 2L
1,669 SR
Queue Stats
123W - 104L
1,540 Elo+
Solo
Maui
Maui
YourTypicalGoon
Maui
Level 107
God Stats
3W - 6L
1,493 SR
Queue Stats
93W - 65L
1,506 Elo+
Solo
King Arthur
King Arthur
trent_wrighteous
King Arthur
Level 179
God Stats
26W - 15L
1,637 SR
Queue Stats
403W - 408L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 0
5,760
576
4,170
8,145
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Boragami
Chronos
11
2 / 0 / 2
5,991
599
5,665
4,995
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
ClownPrinceBucky
Sun Wukong
8
0 / 0 / 2
4,619
462
4,637
5,938
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
FEARNIGHTMARE
Bakasura
11
3 / 0 / 1
5,960
596
3,244
6,435
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
Rämbö
Agni
11
4 / 1 / 0
6,649
665
6,465
4,632
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 2 / 0
4,683
468
1,317
6,244
3,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
Iuciuss
Cupid
9
1 / 2 / 0
5,483
548
2,714
8,029
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ah Muzen Cab
Wavtsun6767
Ah Muzen Cab
9
0 / 1 / 0
5,108
511
3,999
5,275
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 6 / 1
4,935
494
3,302
9,227
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
trent_wrighteous
King Arthur
10
0 / 2 / 0
5,784
578
3,780
9,545
5,813
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
13
Kills
1
1
Deaths
13
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
W
4
0
0
4
W
Chronos
Boragami
Chronos
2
0
2
3
W
Sun Wukong
ClownPrinceBucky
Sun Wukong
0
0
2
1
W
Bakasura
FEARNIGHTMARE
Bakasura
3
0
1
3.5
L
Cupid
Iuciuss
Cupid
1
2
0
0.5
W
Agni
Rämbö
Agni
4
1
0
4
L
Ah Muzen Cab
Wavtsun6767
Ah Muzen Cab
0
1
0
0
L
0
6
1
0.08
L
King Arthur
trent_wrighteous
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,181
Damage
15,112
30,145
Taken
38,320
16,684
Mitigated
15,417
7,271
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,317
214
0
1,278
6,244
3,577
0
3,090
2,896
10,906
0
W
4,170
2,012
0
2,115
8,145
6,309
28
2,862
5,283
16,978
1,674
W
Chronos
Boragami
Chronos
5,665
2,073
0
1,274
4,995
1,863
0
863
4,132
46,262
2,429
W
Sun Wukong
ClownPrinceBucky
Sun Wukong
4,637
842
0
532
5,938
4,595
0
0
5,938
0
16,410
W
Bakasura
FEARNIGHTMARE
Bakasura
3,244
1,974
0
2,425
6,435
2,529
0
325
6,110
0
36,596
L
Cupid
Iuciuss
Cupid
2,714
1,458
0
3,213
8,029
1,785
0
5,433
2,124
0
34,768
W
Agni
Rämbö
Agni
6,465
802
0
925
4,632
1,388
0
569
4,063
43,103
2,223
L
Ah Muzen Cab
Wavtsun6767
Ah Muzen Cab
3,999
1,753
0
1,379
5,275
1,145
0
3,058
2,013
0
42,423
L
3,302
1,622
0
2,402
9,227
3,097
0
3,146
5,695
26,318
0
L
King Arthur
trent_wrighteous
King Arthur
3,780
599
0
1,659
9,545
5,813
0
0
8,038
0
37,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,979
Gold Earned
25,993
338
Minions Killed
278
0
Camps Cleared
0
1,060,372
Distance Traveled
987,357
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,683
468
19
2
0
183,944
0
W
Kuzenbo
5,760
576
31
3
0
197,612
2
W
Chronos
5,991
599
100
10
0
201,559
0
W
Sun Wukong
4,619
462
29
3
0
188,416
0
W
Bakasura
5,960
596
92
9
0
252,986
0
L
Cupid
5,483
548
69
7
0
193,562
0
W
Agni
6,649
665
86
9
0
219,799
4
L
Ah Muzen Cab
5,108
511
73
7
0
209,282
1
L
Maui
4,935
494
54
5
0
213,518
0
L
King Arthur
5,784
578
63
6
0
187,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role