Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
OSUndead5
Poseidon
Level 108
God Stats
5W - 2L
1,660 SR
Queue Stats
434W - 398L
1,578 Elo+
Solo
Kali
Kali
SpatialLlama513
Kali
Level 146
God Stats
9W - 5L
1,534 SR
Queue Stats
548W - 516L
1,502 Elo+
Solo
Zeus
Zeus
lord_Spooky78
Zeus
Level 157
God Stats
2W - 2L
1,517 SR
Queue Stats
327W - 298L
1,497 Elo+
Solo
Mulan
Mulan
zabne123
Mulan
Level 139
God Stats
31W - 24L
1,600 SR
Queue Stats
387W - 368L
1,499 Elo+
Solo
Team Averages
Level 135
1,562 SR
1,515 Elo+

VS

Team Averages
Level 139
1,510 SR
1,518 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BillyDaFilthy-
Terra
Level 125
God Stats
16W - 8L
1,599 SR
Queue Stats
211W - 205L
1,429 Elo+
Solo
Ullr
Ullr
RetzerBoyy
Ullr
Level 158
God Stats
2W - 6L
1,447 SR
Queue Stats
521W - 486L
1,623 Elo+
Solo
Cu Chulainn
Cu Chulainn
TSM Buuh
Cu Chulainn
Level 97
God Stats
10W - 9L
1,544 SR
Queue Stats
212W - 213L
1,514 Elo+
Solo
Hera
Hera
b3ast5005
Hera
Level 156
God Stats
4W - 8L
1,457 SR
Queue Stats
127W - 125L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 1 / 2
6,543
545
4,423
9,115
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Poseidon
OSUndead5
Poseidon
13
3 / 1 / 2
7,482
624
3,832
4,621
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 1 / 5
7,250
604
8,418
14,362
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
5 / 1 / 0
7,701
642
2,768
4,767
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
zabne123
Mulan
11
2 / 2 / 3
6,321
527
4,248
7,991
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 4 / 3
5,693
474
5,650
13,584
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
2,426
202
0
0
0
12
1 / 2 / 0
6,636
553
3,987
7,146
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
TSM Buuh
Cu Chulainn
11
0 / 3 / 3
6,433
536
6,532
9,732
3,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
14
4 / 4 / 0
7,695
641
7,054
5,406
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
6
6
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
2
4
L
Amaterasu
 
Amaterasu
1
4
3
0.63
L
0
0
0
0
W
Poseidon
OSUndead5
Poseidon
3
1
2
4
L
1
2
0
0.5
W
0
1
5
2.5
L
Cu Chulainn
TSM Buuh
Cu Chulainn
0
3
3
0.5
L
Hera
4
4
0
1
W
5
1
0
5
W
Mulan
zabne123
Mulan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,689
Damage
23,223
40,856
Taken
35,868
16,688
Mitigated
13,681
15,682
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,423
2,093
0
1,266
9,115
6,703
140
492
8,499
27,132
2,634
L
Amaterasu
 
Amaterasu
5,650
4,294
0
2,965
13,584
5,346
0
4,375
9,097
0
34,902
L
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
OSUndead5
Poseidon
3,832
616
0
962
4,621
1,121
310
673
3,904
49,402
599
L
3,987
1,592
0
835
7,146
2,606
0
3,185
3,841
0
50,857
W
8,418
4,727
0
9,559
14,362
4,945
513
857
13,454
0
51,142
L
Cu Chulainn
TSM Buuh
Cu Chulainn
6,532
2,225
0
1,283
9,732
3,982
0
151
9,581
0
41,823
L
Hera
7,054
1,233
0
120
5,406
1,747
13
2,586
2,764
50,792
508
W
2,768
346
0
710
4,767
1,019
0
2,185
2,400
46,014
742
W
Mulan
zabne123
Mulan
4,248
1,079
0
3,185
7,991
2,900
349
2,005
5,768
0
30,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,297
Gold Earned
28,883
394
Minions Killed
322
0
Camps Cleared
0
1,189,830
Distance Traveled
905,939
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,543
545
43
4
0
249,102
0
L
Amaterasu
5,693
474
60
5
0
263,471
0
L
Terra
2,426
202
0
0
0
0
0
W
Poseidon
7,482
624
110
9
0
247,582
1
L
Ullr
6,636
553
82
7
0
206,113
0
W
Kali
7,250
604
87
7
0
224,036
0
L
Cu Chulainn
6,433
536
72
6
0
190,764
0
L
Hera
7,695
641
108
9
0
245,591
0
W
Zeus
7,701
642
94
8
0
230,987
2
W
Mulan
6,321
527
60
5
0
238,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role