Player Matchup

Cthulhu
Cthulhu
KiysRevenge
Cthulhu
Level 125
God Stats
0W - 1L
1,773 SR
Queue Stats
3W - 3L
1,516 Elo+
Party 1
Vulcan
Vulcan
Sleyz I Eger
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,516 Elo+
Party 1
Anhur
Anhur
XxSOSxSUPREMExX
Anhur
Level 28
God Stats
9W - 11L
1,720 SR
Queue Stats
143W - 128L
1,421 Elo+
Party 1
Team Averages
Level 60
1,664 SR
1,485 Elo+

VS

Team Averages
Level 142
1,728 SR
1,480 Elo+
Ra
Ra
HeavenIyWing
Ra
Level 159
God Stats
5W - 0L
1,873 SR
Queue Stats
115W - 93L
1,585 Elo+
Party 2
Ullr
Ullr
UnseenS0cks
Ullr
Level 101
God Stats
6W - 1L
1,523 SR
Queue Stats
7W - 2L
1,261 Elo+
Solo
Ymir
Ymir
Woeve
Ymir
Level 167
God Stats
8W - 4L
1,788 SR
Queue Stats
189W - 156L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KiysRevenge
Cthulhu
14
1 / 0 / 0
8,261
635
8,421
10,119
8,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
14
0 / 2 / 1
8,198
631
10,216
7,414
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 3 / 0
7,668
590
3,518
7,852
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 1
9,251
712
6,359
6,600
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 1 / 3
9,022
694
9,628
9,624
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Woeve
Ymir
15
1 / 0 / 4
8,774
675
6,541
12,453
9,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Cthulhu
KiysRevenge
Cthulhu
1
0
0
1
L
Vulcan
0
2
1
0.25
W
2
1
3
3.5
W
Ymir
Woeve
Ymir
1
0
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,155
Damage
22,528
25,385
Taken
28,677
13,784
Mitigated
14,200
3,479
Healing
12,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,359
359
2,298
3,516
6,600
2,106
240
3,269
3,126
49,252
0
L
Cthulhu
KiysRevenge
Cthulhu
8,421
527
177
1,794
10,119
8,749
0
4,310
5,314
28,852
0
L
Vulcan
10,216
316
0
500
7,414
2,643
0
3,279
3,746
41,093
1,682
W
9,628
3,545
0
1,529
9,624
3,029
0
6,693
2,236
0
48,621
W
Ymir
Woeve
Ymir
6,541
1,183
0
5,007
12,453
9,065
0
7,005
4,592
17,670
2,028
L
3,518
1,763
0
1,008
7,852
2,392
0
3,766
3,841
0
14,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,127
Gold Earned
27,047
143
Minions Killed
216
0
Camps Cleared
0
749,815
Distance Traveled
798,731
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,251
712
102
8
0
291,764
0
L
Cthulhu
8,261
635
33
3
0
254,564
4
L
Vulcan
8,198
631
75
6
0
247,000
0
W
Ullr
9,022
694
83
6
0
249,150
0
W
Ymir
8,774
675
31
2
0
257,817
0
L
Anhur
7,668
590
35
3
0
248,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role