Player Matchup

Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Acareless
Hun Batz
Level 154
God Stats
16W - 2L
1,946 SR
Queue Stats
1,636W - 192L
1,887 Elo+
Party 1
Hera
Hera
专业公猪产后护理师成哥
Hera
Level 131
God Stats
7W - 0L
1,976 SR
Queue Stats
312W - 42L
1,907 Elo+
Party 1
Fafnir
Fafnir
小小的空白格
Fafnir
Level 158
God Stats
6W - 2L
1,835 SR
Queue Stats
818W - 236L
1,810 Elo+
Party 1
Ne Zha
Ne Zha
木偶13
Ne Zha
Level 147
God Stats
13W - 1L
1,750 SR
Queue Stats
847W - 281L
1,807 Elo+
Party 1
Team Averages
Level 131
1,801 SR
1,782 Elo+

VS

Team Averages
Level 110
1,497 SR
1,409 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Mousk420
He Bo
Level 103
God Stats
1W - 6L
1,231 SR
Queue Stats
236W - 258L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
That loco Kevin
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 226L
1,480 Elo+
Solo
Neith
Neith
blackmetalvegan
Neith
Level 105
God Stats
0W - 2L
1,755 SR
Queue Stats
13W - 22L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 1 / 12
9,792
890
12,013
7,674
2,652
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Acareless
Hun Batz
18
10 / 1 / 13
11,035
1,003
11,921
6,333
3,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

17
3 / 0 / 17
9,813
892
11,290
4,891
2,073
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
2 / 2 / 12
9,772
888
6,989
12,623
13,912
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
木偶13
Ne Zha
14
3 / 3 / 10
8,869
806
9,297
8,071
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 5 / 2
8,608
783
3,975
8,013
4,385
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fafnir
 
Fafnir
13
1 / 4 / 3
7,988
726
4,174
16,006
17,322
He Bo
Mousk420
He Bo
13
1 / 6 / 3
7,437
676
4,988
9,837
3,203
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
That loco Kevin
Morgan Le Fay
14
1 / 4 / 5
7,743
704
4,827
8,913
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 4
7,707
701
6,618
10,680
4,500
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
23
Kills
7
7
Deaths
23
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
12
11
L
Anubis
 
Anubis
4
5
2
1
L
Fafnir
 
Fafnir
1
4
3
0.63
W
Hun Batz
Acareless
Hun Batz
10
1
13
16.5
L
He Bo
Mousk420
He Bo
1
6
3
0.42
L
Morgan Le Fay
That loco Kevin
Morgan Le Fay
1
4
5
0.88
L
0
4
4
0.5
W
2
2
12
4
W
Ne Zha
木偶13
Ne Zha
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,510
Damage
24,582
39,592
Taken
53,449
24,789
Mitigated
32,983
17,728
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,013
4,933
670
2,421
7,674
2,652
3,923
3,788
3,886
0
24,762
L
Anubis
 
Anubis
3,975
103
130
606
8,013
4,385
0
2,004
5,846
9,073
221
L
Fafnir
 
Fafnir
4,174
1,699
2,531
3,997
16,006
17,322
0
6,215
9,510
7,500
633
W
Hun Batz
Acareless
Hun Batz
11,921
1,438
754
1,535
6,333
3,782
770
1,761
4,572
0
29,888
L
He Bo
Mousk420
He Bo
4,988
0
815
743
9,837
3,203
0
3,475
6,310
7,746
368
L
Morgan Le Fay
That loco Kevin
Morgan Le Fay
4,827
407
48
365
8,913
3,573
0
3,985
4,812
20,841
0
L
6,618
2,157
609
2,370
10,680
4,500
0
2,529
8,063
0
22,672
W
11,290
1,751
78
916
4,891
2,073
752
1,771
3,120
28,386
0
W
6,989
1,965
3,987
5,536
12,623
13,912
361
4,581
8,042
8,338
91
W
Ne Zha
木偶13
Ne Zha
9,297
940
0
1,831
8,071
2,370
416
5,330
2,537
0
23,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,281
Gold Earned
39,483
129
Minions Killed
95
0
Camps Cleared
0
1,066,939
Distance Traveled
855,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,792
890
41
4
0
191,173
0
L
Anubis
8,608
783
12
1
0
169,866
0
L
Fafnir
7,988
726
8
1
0
191,704
0
W
Hun Batz
11,035
1,003
37
3
0
240,126
0
L
He Bo
7,437
676
8
1
0
179,854
0
L
Morgan Le Fay
7,743
704
32
3
0
166,467
0
L
Neith
7,707
701
35
3
0
147,579
0
W
Hera
9,813
892
31
3
0
246,969
0
W
Fafnir
9,772
888
5
0
0
195,841
0
W
Ne Zha
8,869
806
15
1
0
192,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role