Player Matchup

Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
 
Kumbhakarna
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Lancelot
Lancelot
Silver I
FrankieArtiller
Lancelot
Silver I
Level 156
God Stats
19W - 19L
1,489 SR
Queue Stats
158W - 167L
1,257 MMR
Party 2
Mercury
Mercury
Silver III
buttnugget23
Mercury
Silver III
Level 100
God Stats
11W - 7L
1,744 SR
Queue Stats
109W - 116L
1,264 MMR
Solo
Merlin
Merlin
Silver II
shepps420
Merlin
Silver II
Level 117
God Stats
2W - 3L
1,341 SR
Queue Stats
27W - 33L
1,120 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,515 SR
1,328 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,576 SR
1,249 MMR
Hun Batz
Hun Batz
Gold IV
CHAMOISITO
Hun Batz
Gold IV
Level 129
God Stats
7W - 8L
1,482 SR
Queue Stats
82W - 92L
1,461 MMR
Party 1
Odin
Odin
Gold IV
J0SHUA O29
Odin
Gold IV
Level 147
God Stats
21W - 17L
1,491 SR
Queue Stats
219W - 236L
1,188 MMR
Solo
Jormungandr
Jormungandr
Silver I
PawnageLettuce
Jormungandr
Silver I
Level 153
God Stats
2W - 2L
1,663 SR
Queue Stats
150W - 162L
1,076 MMR
Solo
Danzaburou
Danzaburou
Silver II
Sebastian194
Danzaburou
Silver II
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,214 MMR
Solo
Poseidon
Poseidon
Gold V
Zn0batV2
Poseidon
Gold V
Level 157
God Stats
0W - 1L
1,744 SR
Queue Stats
151W - 160L
1,306 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 2 / 1
8,372
558
10,344
9,341
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
 
Kumbhakarna
13
1 / 0 / 6
7,585
506
4,746
17,310
12,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
15
2 / 1 / 1
8,989
599
7,874
10,721
6,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
buttnugget23
Mercury
15
2 / 3 / 4
8,040
536
3,064
10,447
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
shepps420
Merlin
14
0 / 0 / 0
8,047
536
2,131
2,493
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThorBacchusJanus

VS

Bans
HeraThanatosMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CHAMOISITO
Hun Batz
15
4 / 1 / 0
7,926
528
5,002
8,971
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 1 / 0
5,362
357
2,035
4,215
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
PawnageLettuce
Jormungandr
13
1 / 2 / 0
7,689
513
6,951
11,452
10,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Sebastian194
Danzaburou
12
1 / 5 / 2
7,679
512
8,058
12,005
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Zn0batV2
Poseidon
14
0 / 1 / 3
8,132
542
4,728
5,955
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
6
6
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
1
2.75
W
Kumbhakarna
 
Kumbhakarna
1
0
6
4
L
Hun Batz
CHAMOISITO
Hun Batz
4
1
0
4
W
Lancelot
2
1
1
2.5
L
0
1
0
0
L
Jormungandr
PawnageLettuce
Jormungandr
1
2
0
0.5
L
Danzaburou
Sebastian194
Danzaburou
1
5
2
0.4
L
Poseidon
Zn0batV2
Poseidon
0
1
3
1.5
W
Mercury
buttnugget23
Mercury
2
3
4
1.33
W
Merlin
shepps420
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,159
Damage
26,774
50,312
Taken
42,598
27,279
Mitigated
19,755
17,257
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,344
3,331
0
2,610
9,341
3,478
657
312
9,025
0
65,621
W
Kumbhakarna
 
Kumbhakarna
4,746
452
2,769
5,105
17,310
12,158
0
2,308
14,740
23,346
3,913
L
Hun Batz
CHAMOISITO
Hun Batz
5,002
733
0
5,033
8,971
3,076
0
1,127
7,673
0
63,178
W
Lancelot
7,874
855
0
4,809
10,721
6,790
26
4,471
5,624
0
68,164
L
2,035
42
0
990
4,215
1,749
0
613
3,602
0
17,473
L
Jormungandr
PawnageLettuce
Jormungandr
6,951
1,473
0
1,250
11,452
10,078
0
674
10,055
49,076
1,206
L
Danzaburou
Sebastian194
Danzaburou
8,058
2,715
0
3,814
12,005
3,136
0
1,997
9,968
0
41,955
L
Poseidon
Zn0batV2
Poseidon
4,728
392
0
1,406
5,955
1,716
0
1,593
4,123
56,942
1,109
W
Mercury
buttnugget23
Mercury
3,064
842
0
1,287
10,447
4,167
0
2,866
7,273
0
76,244
W
Merlin
shepps420
Merlin
2,131
0
0
677
2,493
686
40
601
1,648
55,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,033
Gold Earned
36,788
512
Minions Killed
472
0
Camps Cleared
0
1,569,159
Distance Traveled
1,345,645
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,372
558
99
7
0
256,685
2
W
Kumbhakarna
7,585
506
32
2
0
342,854
5
L
Hun Batz
7,926
528
111
7
0
346,590
0
W
Lancelot
8,989
599
134
9
0
326,532
6
L
Odin
5,362
357
29
2
0
154,032
0
L
Jormungandr
7,689
513
121
8
0
258,034
1
L
Danzaburou
7,679
512
85
6
0
286,465
0
L
Poseidon
8,132
542
126
8
0
300,524
2
W
Mercury
8,040
536
116
8
0
364,096
2
W
Merlin
8,047
536
131
9
0
278,992
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role