Player Matchup

Skadi
Skadi
Kirin_sensei
Skadi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,401 Elo+
Solo
Scylla
Scylla
Mar-Szu_N1
Scylla
Level 118
God Stats
267W - 288L
1,445 SR
Queue Stats
268W - 289L
1,375 Elo+
Solo
Chaac
Chaac
lAmer9980
Chaac
Level 66
God Stats
5W - 1L
1,265 SR
Queue Stats
86W - 103L
1,444 Elo+
Solo
Team Averages
Level 77
1,403 SR
1,407 Elo+

VS

Team Averages
Level 133
1,516 SR
1,437 Elo+
Tyr
Tyr
 
Tyr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
a13709679810b
Nu Wa
Level 159
God Stats
57W - 67L
1,549 SR
Queue Stats
463W - 646L
1,391 Elo+
Solo
Shiva
Shiva
krzysRozbojnik
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 145L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
8,543
777
6,635
6,581
2,063
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Mar-Szu_N1
Scylla
11
0 / 5 / 4
7,845
713
4,197
8,625
1,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
lAmer9980
Chaac
15
5 / 0 / 1
9,770
888
10,669
13,130
13,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
5 / 4 / 2
8,200
745
10,157
13,747
11,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

5
0 / 1 / 1
5,814
529
710
1,523
362
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
3 / 2 / 3
7,527
684
10,809
16,026
17,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
7
Kills
8
8
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
4
2
1.5
W
2
3
3
1.17
W
Scylla
Mar-Szu_N1
Scylla
0
5
4
0.4
L
0
1
1
0.5
L
3
2
3
2.25
W
Chaac
lAmer9980
Chaac
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,501
Damage
21,676
28,336
Taken
31,296
17,236
Mitigated
29,438
8,689
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,157
1,257
0
3,200
13,747
11,864
0
2,360
10,998
384
25,874
W
6,635
3,388
0
500
6,581
2,063
825
32
6,549
0
37,613
W
Scylla
Mar-Szu_N1
Scylla
4,197
482
0
1,557
8,625
1,886
1,059
186
8,439
25,570
0
L
710
329
0
92
1,523
362
0
480
1,012
4,934
0
L
10,809
995
82
498
16,026
17,212
0
2,709
12,700
0
27,380
W
Chaac
lAmer9980
Chaac
10,669
1,295
0
6,632
13,130
13,287
327
1,024
12,106
2,466
40,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
21,541
159
Minions Killed
63
0
Camps Cleared
0
587,571
Distance Traveled
436,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,200
745
34
3
0
198,591
0
W
Skadi
8,543
777
52
5
0
177,436
0
W
Scylla
7,845
713
44
4
0
190,688
0
L
Nu Wa
5,814
529
9
1
0
39,001
0
L
Shiva
7,527
684
20
2
0
198,728
0
W
Chaac
9,770
888
63
6
0
219,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role