Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Muggins2462
Fenrir
Level 115
God Stats
3W - 1L
1,697 SR
Queue Stats
46W - 66L
1,281 Elo+
Party 1
Sun Wukong
Sun Wukong
ShrimpBoyyyyy
Sun Wukong
Level 156
God Stats
6W - 8L
1,470 SR
Queue Stats
272W - 295L
1,561 Elo+
Party 1
Hel
Hel
Weave
Hel
Level 155
God Stats
2W - 4L
1,477 SR
Queue Stats
72W - 62L
1,570 Elo+
Party 3
Geb
Geb
fluff ball1254
Geb
Level 77
God Stats
7W - 6L
1,527 SR
Queue Stats
24W - 29L
1,514 Elo+
Party 1
Team Averages
Level 132
1,534 SR
1,485 Elo+

VS

Team Averages
Level 121
1,722 SR
1,600 Elo+
Awilix
Awilix
DojaCutx
Awilix
Level 126
God Stats
29W - 14L
1,704 SR
Queue Stats
228W - 147L
1,633 Elo+
Party 2
Ullr
Ullr
Feär
Ullr
Level 128
God Stats
16W - 3L
1,728 SR
Queue Stats
117W - 53L
1,708 Elo+
Solo
Osiris
Osiris
YallahMyGinners
Osiris
Level 103
God Stats
8W - 1L
1,875 SR
Queue Stats
148W - 83L
1,614 Elo+
Party 2
Bacchus
Bacchus
kmapple56
Bacchus
Level 120
God Stats
9W - 7L
1,553 SR
Queue Stats
48W - 57L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
xIVERTiiGOIx
Baron Samedi
Level 126
God Stats
3W - 3L
1,750 SR
Queue Stats
68W - 79L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 4 / 1
6,047
605
3,299
7,214
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
10
2 / 5 / 1
5,475
548
2,087
9,337
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ShrimpBoyyyyy
Sun Wukong
10
2 / 2 / 0
5,988
599
6,637
11,482
7,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hel
Weave
Hel
10
1 / 4 / 1
5,440
544
3,925
7,166
2,148
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 2
5,019
502
1,945
10,019
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DojaCutx
Awilix
13
9 / 1 / 3
7,211
721
7,952
7,710
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ullr
Feär
Ullr
12
3 / 1 / 2
6,713
671
4,235
5,911
1,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 1
6,582
658
7,780
10,412
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
kmapple56
Bacchus
10
2 / 2 / 6
5,332
533
5,424
6,172
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
xIVERTiiGOIx
Baron Samedi
11
2 / 1 / 4
6,587
659
5,779
5,000
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
18
19
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
1
0.13
W
Awilix
DojaCutx
Awilix
9
1
3
10.5
W
Ullr
Feär
Ullr
3
1
2
4
L
Fenrir
2
5
1
0.5
L
Sun Wukong
ShrimpBoyyyyy
Sun Wukong
2
2
0
1
L
Hel
Weave
Hel
1
4
1
0.38
W
2
1
1
2.5
L
0
4
2
0.25
W
Bacchus
kmapple56
Bacchus
2
2
6
2.5
W
Baron Samedi
xIVERTiiGOIx
Baron Samedi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,893
Damage
31,170
45,218
Taken
35,205
20,868
Mitigated
14,872
14,007
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,299
1,499
0
3,117
7,214
1,770
42
200
7,014
0
49,145
W
Awilix
DojaCutx
Awilix
7,952
2,786
0
2,773
7,710
2,549
0
925
6,746
0
57,809
W
Ullr
Feär
Ullr
4,235
1,433
0
1,924
5,911
1,830
0
193
5,718
0
55,053
L
Fenrir
2,087
799
0
1,830
9,337
3,384
0
1,888
7,449
0
32,508
L
Sun Wukong
ShrimpBoyyyyy
Sun Wukong
6,637
2,204
0
4,298
11,482
7,323
0
851
10,631
0
41,143
L
Hel
Weave
Hel
3,925
280
957
1,798
7,166
2,148
0
2,897
4,269
34,319
0
W
7,780
2,908
0
6,056
10,412
5,500
0
0
9,784
1,767
46,682
L
1,945
61
76
1,931
10,019
6,243
0
5,626
4,393
17,688
0
W
Bacchus
kmapple56
Bacchus
5,424
1,008
0
1,360
6,172
3,113
0
1,782
4,338
15,406
0
W
Baron Samedi
xIVERTiiGOIx
Baron Samedi
5,779
111
501
2,196
5,000
1,880
0
2,970
2,030
40,824
1,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,969
Gold Earned
32,425
339
Minions Killed
364
0
Camps Cleared
0
1,049,114
Distance Traveled
1,071,015
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,047
605
102
10
0
196,580
0
W
Awilix
7,211
721
84
8
0
283,516
0
W
Ullr
6,713
671
101
10
0
186,028
2
L
Fenrir
5,475
548
58
6
0
210,573
0
L
Sun Wukong
5,988
599
81
8
0
231,570
0
L
Hel
5,440
544
84
8
0
208,516
2
W
Osiris
6,582
658
69
7
0
185,265
0
L
Geb
5,019
502
14
1
0
201,875
0
W
Bacchus
5,332
533
23
2
0
216,848
0
W
Baron Samedi
6,587
659
87
9
0
199,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role