Player Matchup

Raijin
Raijin
 
Raijin
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Carnge VT
Cthulhu
Level 85
God Stats
11W - 14L
1,493 SR
Queue Stats
14W - 21L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
UnMaskWolf16
Danzaburou
Level 121
God Stats
4W - 6L
1,560 SR
Queue Stats
29W - 35L
1,501 Elo+
Party 1
Team Averages
Level 82
1,518 SR
1,489 Elo+

VS

Team Averages
Level 152
1,434 SR
1,521 Elo+
Xbalanque
Xbalanque
GIOGAMES
Xbalanque
Level 148
God Stats
1W - 1L
1,301 SR
Queue Stats
10W - 7L
1,552 Elo+
Solo
Bacchus
Bacchus
guitarsobelisk
Bacchus
Level 239
God Stats
332W - 276L
1,625 SR
Queue Stats
947W - 962L
1,508 Elo+
Solo
Scylla
Scylla
slumped8524
Scylla
Level 68
God Stats
1W - 1L
1,376 SR
Queue Stats
55W - 46L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 5 / 1
9,297
620
9,284
10,402
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Carnge VT
Cthulhu
14
1 / 7 / 1
9,073
605
10,843
21,777
24,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
UnMaskWolf16
Danzaburou
14
0 / 3 / 2
9,034
602
4,969
13,013
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GIOGAMES
Xbalanque
18
8 / 0 / 5
12,822
855
19,120
13,372
5,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 0 / 9
11,312
754
12,417
15,299
21,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
15
1 / 2 / 10
10,701
713
8,796
8,705
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
15
15
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
5
1
0.3
L
Cthulhu
Carnge VT
Cthulhu
1
7
1
0.21
W
Xbalanque
GIOGAMES
Xbalanque
8
0
5
10.5
L
Danzaburou
UnMaskWolf16
Danzaburou
0
3
2
0.33
W
6
0
9
10.5
W
Scylla
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,096
Damage
40,333
45,192
Taken
37,376
32,969
Mitigated
30,555
6,435
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,284
383
0
1,032
10,402
3,681
0
4,117
6,285
49,172
295
L
Cthulhu
Carnge VT
Cthulhu
10,843
742
423
3,223
21,777
24,245
0
9,361
12,387
26,414
0
W
Xbalanque
GIOGAMES
Xbalanque
19,120
12,702
0
5,962
13,372
5,802
2,766
6,904
6,439
0
75,730
L
Danzaburou
UnMaskWolf16
Danzaburou
4,969
1,222
0
1,757
13,013
5,043
0
7,077
5,923
0
29,724
W
12,417
871
0
5,616
15,299
21,692
241
7,141
8,140
30,257
3,792
W
Scylla
8,796
727
0
2,380
8,705
3,061
587
6,058
2,638
30,859
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,404
Gold Earned
34,835
151
Minions Killed
201
0
Camps Cleared
0
765,963
Distance Traveled
830,919
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,297
620
70
5
0
256,059
0
L
Cthulhu
9,073
605
38
3
0
268,298
0
W
Xbalanque
12,822
855
117
8
0
284,231
3
L
Danzaburou
9,034
602
43
3
0
241,606
0
W
Bacchus
11,312
754
29
2
0
290,032
0
W
Scylla
10,701
713
55
4
0
256,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role