Player Matchup

Fenrir
Fenrir
CorreaRueda522
Fenrir
Level 116
God Stats
22W - 42L
1,426 SR
Queue Stats
130W - 142L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Gormsby
Nu Wa
Level 75
God Stats
2W - 2L
1,391 SR
Queue Stats
149W - 193L
1,467 Elo+
Party 2
Hercules
Hercules
JimothyBunion
Hercules
Level 108
God Stats
2W - 4L
1,746 SR
Queue Stats
120W - 135L
1,514 Elo+
Solo
Sol
Sol
Samarripa
Sol
Level 100
God Stats
1W - 5L
1,311 SR
Queue Stats
3W - 7L
1,306 Elo+
Solo
Sobek
Sobek
Sneans
Sobek
Level 146
God Stats
0W - 1L
1,320 SR
Queue Stats
237W - 291L
1,511 Elo+
Party 2
Team Averages
Level 109
1,439 SR
1,454 Elo+

VS

Team Averages
Level 124
1,472 SR
1,490 Elo+
Thanatos
Thanatos
DeityOfDeath666
Thanatos
Level 83
God Stats
3W - 3L
1,302 SR
Queue Stats
81W - 70L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Secondaryexe
Kukulkan
Level 148
God Stats
194W - 190L
1,546 SR
Queue Stats
1,190W - 951L
1,517 Elo+
Solo
Charon
Charon
andyg4X4TJ
Charon
Level 103
God Stats
4W - 1L
1,547 SR
Queue Stats
156W - 158L
1,494 Elo+
Party 1
Skadi
Skadi
uKrieg
Skadi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
有枪我不用丶哈丨德莱文
Baron Samedi
Level 162
God Stats
24W - 20L
1,467 SR
Queue Stats
525W - 408L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,500
1,100
1,616
3,354
1,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nu Wa
Gormsby
Nu Wa
11
0 / 0 / 3
5,630
1,126
4,271
2,442
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
JimothyBunion
Hercules
11
2 / 1 / 0
6,079
1,216
4,060
5,174
3,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 1
5,587
1,117
1,795
2,213
580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
Sneans
Sobek
10
0 / 4 / 3
5,564
1,113
3,614
6,741
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

359

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 1 / 2
5,860
1,172
881
2,845
759
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Secondaryexe
Kukulkan
11
2 / 0 / 4
6,055
1,211
4,823
3,810
1,085
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
andyg4X4TJ
Charon
10
2 / 0 / 1
5,950
1,190
2,279
4,412
3,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
uKrieg
Skadi
11
1 / 1 / 5
5,930
1,186
4,533
2,958
841
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 7
6,280
1,256
4,569
3,688
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
3
Kills
8
8
Deaths
3
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Thanatos
2
1
2
3
L
Nu Wa
Gormsby
Nu Wa
0
0
3
1.5
L
Hercules
JimothyBunion
Hercules
2
1
0
2
L
0
0
1
0.5
W
Kukulkan
Secondaryexe
Kukulkan
2
0
4
4
L
Sobek
Sneans
Sobek
0
4
3
0.38
W
Charon
andyg4X4TJ
Charon
2
0
1
2.5
W
Skadi
uKrieg
Skadi
1
1
5
3.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,356
Damage
17,085
19,924
Taken
17,713
12,364
Mitigated
7,291
2,988
Healing
2,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,616
179
0
174
3,354
1,459
0
1,792
1,562
0
2,605
W
Thanatos
881
0
0
657
2,845
759
0
1,322
1,351
0
3,909
L
Nu Wa
Gormsby
Nu Wa
4,271
1,956
0
0
2,442
669
0
1,658
784
14,363
536
L
Hercules
JimothyBunion
Hercules
4,060
1,073
0
1,620
5,174
3,572
0
3,196
1,978
0
8,984
L
1,795
822
0
601
2,213
580
0
1,143
1,070
13,188
1,269
W
Kukulkan
Secondaryexe
Kukulkan
4,823
788
0
0
3,810
1,085
0
2,152
1,549
15,554
0
L
Sobek
Sneans
Sobek
3,614
46
0
593
6,741
6,084
0
3,744
2,997
6,156
421
W
Charon
andyg4X4TJ
Charon
2,279
127
0
168
4,412
3,034
0
2,889
1,377
7,603
0
W
Skadi
uKrieg
Skadi
4,533
2,036
0
413
2,958
841
0
1,597
1,192
0
12,957
W
4,569
106
474
325
3,688
1,572
0
1,129
2,455
17,539
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,360
Gold Earned
30,075
73
Minions Killed
95
4
Camps Cleared
5
445,620
Distance Traveled
519,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,500
1,100
5
1
1
54,631
0
W
Thanatos
5,860
1,172
9
2
2
108,311
0
L
Nu Wa
5,630
1,126
14
3
0
96,355
0
L
Hercules
6,079
1,216
13
3
0
108,771
0
L
Sol
5,587
1,117
31
6
3
86,550
0
W
Kukulkan
6,055
1,211
25
5
0
113,371
0
L
Sobek
5,564
1,113
10
2
0
99,313
0
W
Charon
5,950
1,190
4
1
0
91,291
0
W
Skadi
5,930
1,186
21
4
2
101,402
0
W
Baron Samedi
6,280
1,256
36
7
1
105,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role