Player Matchup

Cu Chulainn
Cu Chulainn
Aculus
Cu Chulainn
Level 210
God Stats
6W - 3L
1,839 SR
Queue Stats
167W - 129L
1,615 Elo+
Party 3
Sol
Sol
Arabella
Sol
Level 159
God Stats
4W - 5L
1,453 SR
Queue Stats
141W - 102L
1,665 Elo+
Party 3
Agni
Agni
BorkBorkNomNoms
Agni
Level 218
God Stats
3W - 2L
1,326 SR
Queue Stats
314W - 275L
1,641 Elo+
Party 1
Zeus
Zeus
squirrelmath
Zeus
Level 154
God Stats
7W - 5L
1,544 SR
Queue Stats
246W - 191L
1,641 Elo+
Party 1
Ne Zha
Ne Zha
vJayy
Ne Zha
Level 109
God Stats
9W - 4L
1,668 SR
Queue Stats
88W - 60L
1,651 Elo+
Party 3
Team Averages
Level 170
1,566 SR
1,642 Elo+

VS

Team Averages
Level 63
1,416 SR
1,294 Elo+
Izanami
Izanami
BIOTHRAXJR
Izanami
Level 68
God Stats
4W - 13L
1,364 SR
Queue Stats
9W - 27L
1,281 Elo+
Party 2
Mulan
Mulan
SleepyAFz
Mulan
Level 27
God Stats
4W - 4L
1,545 SR
Queue Stats
8W - 16L
1,323 Elo+
Party 2
Awilix
Awilix
WinterTeaPanther
Awilix
Level 45
God Stats
2W - 3L
1,202 SR
Queue Stats
6W - 18L
1,243 Elo+
Party 2
Nu Wa
Nu Wa
ZeldrisXSama
Nu Wa
Level 155
God Stats
4W - 3L
1,678 SR
Queue Stats
92W - 95L
1,500 Elo+
Solo
Fafnir
Fafnir
sal1031
Fafnir
Level 20
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 5L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aculus
Cu Chulainn
12
3 / 2 / 2
7,194
719
5,774
8,428
5,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
10 / 0 / 0
6,808
681
7,603
5,423
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 3
6,829
683
5,186
5,552
1,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
8 / 1 / 4
7,005
701
5,743
5,604
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
vJayy
Ne Zha
11
1 / 0 / 10
6,711
671
8,869
7,951
3,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIOTHRAXJR
Izanami
8
1 / 6 / 1
5,181
518
2,067
6,722
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
SleepyAFz
Mulan
9
1 / 5 / 1
5,130
513
3,102
9,544
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

7
0 / 8 / 1
4,422
442
2,644
10,629
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 6 / 0
5,722
572
4,808
7,357
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
sal1031
Fafnir
6
0 / 2 / 0
4,646
465
1,596
8,956
5,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
27
Kills
4
4
Deaths
27
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Aculus
Cu Chulainn
3
2
2
2
W
10
0
0
10
L
Izanami
BIOTHRAXJR
Izanami
1
6
1
0.25
W
5
1
3
6.5
L
Mulan
SleepyAFz
Mulan
1
5
1
0.3
L
0
8
1
0.06
L
2
6
0
0.33
L
Fafnir
sal1031
Fafnir
0
2
0
0
W
8
1
4
10
W
Ne Zha
vJayy
Ne Zha
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,175
Damage
14,217
32,958
Taken
43,208
13,294
Mitigated
17,622
9,300
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Aculus
Cu Chulainn
5,774
748
0
1,032
8,428
5,547
109
411
7,857
7,162
41,333
W
7,603
1,986
0
2,666
5,423
1,491
894
790
4,513
35,004
3,705
L
Izanami
BIOTHRAXJR
Izanami
2,067
1,176
0
0
6,722
1,305
0
3,805
2,671
0
17,419
W
5,186
437
0
1,623
5,552
1,366
603
1,938
3,295
37,877
1,893
L
Mulan
SleepyAFz
Mulan
3,102
606
0
2,647
9,544
6,267
0
1,477
8,067
0
21,526
L
2,644
1,139
0
325
10,629
2,872
0
3,680
6,819
0
20,325
L
4,808
549
0
260
7,357
1,843
0
5,355
1,962
25,636
0
L
Fafnir
sal1031
Fafnir
1,596
512
162
2,426
8,956
5,335
0
3,743
4,771
5,793
0
W
5,743
950
0
778
5,604
1,735
0
479
4,927
46,044
0
W
Ne Zha
vJayy
Ne Zha
8,869
3,477
0
3,201
7,951
3,155
39
1,829
5,962
0
33,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,547
Gold Earned
25,101
341
Minions Killed
181
0
Camps Cleared
0
998,823
Distance Traveled
942,485
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,194
719
77
8
0
196,738
0
W
Sol
6,808
681
76
8
0
189,498
0
L
Izanami
5,181
518
34
3
0
174,713
2
W
Agni
6,829
683
70
7
0
193,899
0
L
Mulan
5,130
513
49
5
0
173,940
0
L
Awilix
4,422
442
36
4
0
227,545
1
L
Nu Wa
5,722
572
55
6
0
179,040
1
L
Fafnir
4,646
465
7
1
0
187,247
1
W
Zeus
7,005
701
72
7
0
223,787
0
W
Ne Zha
6,711
671
46
5
0
194,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role