Player Matchup

Baba Yaga
Baba Yaga
Silver I
 
Baba Yaga
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
AP-LII
Ymir
Silver II
Level 108
God Stats
1W - 2L
1,555 SR
Queue Stats
53W - 68L
1,202 MMR
Party 1
Cthulhu
Cthulhu
Gold V
LONDONTRILLEST
Cthulhu
Gold V
Level 149
God Stats
10W - 5L
1,782 SR
Queue Stats
53W - 63L
1,164 MMR
Solo
Horus
Horus
Gold IV
Op x JonygouD
Horus
Gold IV
Level 152
God Stats
60W - 53L
1,529 SR
Queue Stats
639W - 663L
1,404 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
T_EMilkMan
Gilgamesh
Silver II
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,165 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,573 SR
1,287 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,669 SR
1,236 MMR
Ao Kuang
Ao Kuang
Silver I
AbeAbeAbe
Ao Kuang
Silver I
Level 128
God Stats
9W - 6L
1,640 SR
Queue Stats
169W - 179L
1,154 MMR
Solo
Ganesha
Ganesha
Silver II
AwaDeSandía
Ganesha
Silver II
Level 175
God Stats
3W - 1L
1,857 SR
Queue Stats
171W - 176L
1,115 MMR
Solo
Apollo
Apollo
Silver II
RoseGoldDiablo
Apollo
Silver II
Level 120
God Stats
3W - 4L
1,711 SR
Queue Stats
115W - 124L
1,095 MMR
Solo
King Arthur
King Arthur
Gold IV
ZeusZie--TTV
King Arthur
Gold IV
Level 102
God Stats
1W - 2L
1,299 SR
Queue Stats
47W - 46L
1,459 MMR
Solo
Poseidon
Poseidon
Silver I
i x a e z o
Poseidon
Silver I
Level 109
God Stats
0W - 1L
1,840 SR
Queue Stats
48W - 60L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
9 / 1 / 1
8,324
640
9,409
5,433
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
AP-LII
Ymir
13
4 / 1 / 6
7,042
542
4,884
8,231
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 3
7,159
551
9,969
10,083
8,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 0 / 5
7,275
560
4,444
7,033
3,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
T_EMilkMan
Gilgamesh
12
3 / 3 / 3
7,134
549
6,637
14,767
6,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
Ix ChelAwilixAgniThor

VS

Bans
MedusaCu ChulainnArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AbeAbeAbe
Ao Kuang
11
2 / 4 / 1
6,079
468
3,881
9,934
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
AwaDeSandía
Ganesha
7
0 / 3 / 2
5,366
413
2,095
9,323
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 1
6,531
502
6,336
11,126
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ZeusZie--TTV
King Arthur
11
2 / 3 / 2
6,804
523
8,642
11,410
8,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
i x a e z o
Poseidon
12
1 / 7 / 0
6,929
533
4,090
8,611
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
5
6
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
9
1
1
9.5
W
Ymir
AP-LII
Ymir
4
1
6
7
L
Ao Kuang
AbeAbeAbe
Ao Kuang
2
4
1
0.63
L
Ganesha
AwaDeSandía
Ganesha
0
3
2
0.33
W
3
1
3
4.5
W
1
0
5
3.5
L
0
3
1
0.17
W
Gilgamesh
T_EMilkMan
Gilgamesh
3
3
3
1.5
L
King Arthur
ZeusZie--TTV
King Arthur
2
3
2
1
L
Poseidon
i x a e z o
Poseidon
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,343
Damage
25,044
45,547
Taken
50,404
22,728
Mitigated
21,199
13,542
Healing
12,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
9,409
139
0
2,025
5,433
1,630
343
2,448
2,985
46,538
1,199
W
Ymir
AP-LII
Ymir
4,884
1,278
0
1,266
8,231
3,329
0
3,875
4,356
49,073
1,295
L
Ao Kuang
AbeAbeAbe
Ao Kuang
3,881
1,156
0
1,122
9,934
3,431
0
3,454
6,416
39,933
0
L
Ganesha
AwaDeSandía
Ganesha
2,095
297
0
2,636
9,323
4,014
0
3,885
4,996
12,399
0
W
9,969
906
0
3,146
10,083
8,421
0
761
9,322
44,656
1,030
W
4,444
1,880
560
3,984
7,033
3,124
130
1,780
5,253
40
27,145
L
6,336
4,386
0
5,311
11,126
3,454
0
5,606
4,674
0
60,174
W
Gilgamesh
T_EMilkMan
Gilgamesh
6,637
2,182
0
2,561
14,767
6,224
0
1,838
12,929
0
44,146
L
King Arthur
ZeusZie--TTV
King Arthur
8,642
1,535
0
1,551
11,410
8,118
0
2,669
8,632
0
44,464
L
Poseidon
i x a e z o
Poseidon
4,090
351
0
1,452
8,611
2,182
0
6,792
1,819
53,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
31,709
348
Minions Killed
362
0
Camps Cleared
0
1,419,181
Distance Traveled
1,253,566
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,324
640
75
6
0
271,566
2
W
Ymir
7,042
542
75
6
0
298,347
2
L
Ao Kuang
6,079
468
59
5
0
289,174
0
L
Ganesha
5,366
413
0
0
0
200,979
6
W
Cthulhu
7,159
551
78
6
0
279,874
2
W
Horus
7,275
560
46
4
0
297,496
6
L
Apollo
6,531
502
124
10
0
249,735
0
W
Gilgamesh
7,134
549
74
6
0
271,898
0
L
King Arthur
6,804
523
72
6
0
244,656
2
L
Poseidon
6,929
533
107
8
0
269,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role