Player Matchup

Set
Set
 
Set
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AdeptArchon
Nike
Level 83
God Stats
27W - 26L
1,504 SR
Queue Stats
107W - 122L
1,387 Elo+
Solo
Maui
Maui
ErisPadsHerChesτ
Maui
Level 69
God Stats
2W - 0L
1,527 SR
Queue Stats
13W - 18L
1,415 Elo+
Solo
Scylla
Scylla
Intentriii
Scylla
Level 23
God Stats
22W - 8L
1,794 SR
Queue Stats
67W - 42L
1,557 Elo+
Solo
Izanami
Izanami
Shìbuya
Izanami
Level 101
God Stats
1W - 1L
1,720 SR
Queue Stats
27W - 21L
1,363 Elo+
Solo
Team Averages
Level 84
1,609 SR
1,445 Elo+

VS

Team Averages
Level 111
1,656 SR
1,537 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MarcusJoy
Medusa
Level 63
God Stats
8W - 10L
1,672 SR
Queue Stats
247W - 221L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
NachoLaVergota
Baron Samedi
Level 159
God Stats
2W - 4L
1,845 SR
Queue Stats
18W - 18L
1,655 Elo+
Solo
Vulcan
Vulcan
cafrub27
Vulcan
Level 48
God Stats
55W - 30L
1,625 SR
Queue Stats
65W - 40L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
pimpamtraca
Sun Wukong
Level 140
God Stats
2W - 3L
1,639 SR
Queue Stats
211W - 207L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 3 / 2
6,178
883
5,801
7,226
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 1
5,635
805
1,533
3,167
961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
1 / 1 / 6
6,331
904
2,305
6,010
4,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Intentriii
Scylla
14
4 / 0 / 0
7,328
1,047
3,514
2,611
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Shìbuya
Izanami
13
2 / 1 / 5
6,856
979
4,814
5,309
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 2 / 1
6,265
895
3,623
5,352
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
MarcusJoy
Medusa
12
0 / 2 / 3
6,534
933
3,309
5,503
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
NachoLaVergota
Baron Samedi
12
2 / 2 / 0
6,587
941
3,036
5,336
1,555
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
cafrub27
Vulcan
11
0 / 0 / 1
6,099
871
4,255
2,888
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
pimpamtraca
Sun Wukong
9
1 / 2 / 0
6,004
858
1,318
3,657
1,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
4
5
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
3
2
0.67
L
Hun Batz
 
Hun Batz
1
2
1
0.75
W
0
0
1
0.5
W
1
1
6
4
W
Scylla
Intentriii
Scylla
4
0
0
4
L
Medusa
MarcusJoy
Medusa
0
2
3
0.75
L
Baron Samedi
NachoLaVergota
Baron Samedi
2
2
0
1
W
Izanami
Shìbuya
Izanami
2
1
5
4.5
L
Vulcan
cafrub27
Vulcan
0
0
1
0.5
L
Sun Wukong
pimpamtraca
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,967
Damage
15,541
24,323
Taken
22,736
11,350
Mitigated
8,091
5,331
Healing
3,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,801
1,855
0
819
7,226
3,302
0
1,503
5,585
0
17,883
L
Hun Batz
 
Hun Batz
3,623
223
0
453
5,352
2,189
0
599
4,753
0
14,112
W
1,533
55
0
450
3,167
961
0
940
2,121
0
5,332
W
2,305
206
0
1,682
6,010
4,578
30
1,604
4,307
6,996
2,055
W
Scylla
Intentriii
Scylla
3,514
473
0
70
2,611
831
0
425
2,182
26,458
624
L
Medusa
MarcusJoy
Medusa
3,309
1,015
0
470
5,503
1,596
0
1,512
3,991
0
17,417
L
Baron Samedi
NachoLaVergota
Baron Samedi
3,036
386
179
798
5,336
1,555
0
2,398
2,938
15,724
556
W
Izanami
Shìbuya
Izanami
4,814
2,885
0
2,310
5,309
1,678
697
2,163
3,043
0
23,451
L
Vulcan
cafrub27
Vulcan
4,255
0
0
427
2,888
911
0
223
2,665
17,458
0
L
Sun Wukong
pimpamtraca
Sun Wukong
1,318
245
0
1,151
3,657
1,840
0
804
2,853
0
4,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,328
Gold Earned
31,489
159
Minions Killed
140
0
Camps Cleared
0
704,097
Distance Traveled
639,540
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,178
883
27
4
0
164,846
0
L
Hun Batz
6,265
895
25
4
0
146,209
0
W
Nike
5,635
805
9
1
0
115,425
4
W
Maui
6,331
904
11
2
0
142,843
0
W
Scylla
7,328
1,047
67
10
0
141,934
0
L
Medusa
6,534
933
29
4
0
138,951
0
L
Baron Samedi
6,587
941
37
5
0
115,448
0
W
Izanami
6,856
979
45
6
0
139,049
0
L
Vulcan
6,099
871
41
6
0
167,751
2
L
Sun Wukong
6,004
858
8
1
0
71,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role