Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
RyoIsSoloKing
Zeus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
paobingjiuwei
Danzaburou
Level 27
God Stats
5W - 2L
1,676 SR
Queue Stats
18W - 23L
1,391 Elo+
Party 2
Cabrakan
Cabrakan
wаnlord
Cabrakan
Level 128
God Stats
5W - 2L
1,598 SR
Queue Stats
155W - 165L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
Ультрамарин
Ao Kuang
Level 126
God Stats
63W - 57L
1,554 SR
Queue Stats
454W - 469L
1,518 Elo+
Party 1
Team Averages
Level 103
1,566 SR
1,474 Elo+

VS

Team Averages
Level 109
1,472 SR
1,501 Elo+
Bastet
Bastet
BigBens97
Bastet
Level 98
God Stats
4W - 6L
1,346 SR
Queue Stats
172W - 179L
1,469 Elo+
Solo
Danzaburou
Danzaburou
NainonanoNa
Danzaburou
Level 124
God Stats
3W - 2L
1,569 SR
Queue Stats
39W - 28L
1,607 Elo+
Solo
Janus
Janus
Rajaji0786
Janus
Level 116
God Stats
16W - 13L
1,587 SR
Queue Stats
150W - 153L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
dawxyz
Gilgamesh
Level 69
God Stats
0W - 2L
1,296 SR
Queue Stats
35W - 44L
1,404 Elo+
Solo
Surtr
Surtr
xX RapTaGoN Xx
Surtr
Level 139
God Stats
25W - 24L
1,563 SR
Queue Stats
385W - 425L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 0 / 6
5,864
1,173
3,195
3,642
2,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 3
6,269
1,254
2,564
2,195
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
paobingjiuwei
Danzaburou
11
1 / 2 / 3
5,813
1,163
3,519
3,526
1,112
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
wаnlord
Cabrakan
11
0 / 2 / 4
5,509
1,102
2,383
3,539
3,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 1 / 2
7,256
1,451
4,706
4,897
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

377

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BigBens97
Bastet
10
1 / 3 / 3
5,781
1,156
4,073
7,007
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
NainonanoNa
Danzaburou
11
1 / 2 / 3
6,280
1,256
4,505
4,096
1,387
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
10
1 / 0 / 3
5,768
1,154
2,470
460
145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
dawxyz
Gilgamesh
8
0 / 0 / 0
3,366
673
0
0
0
11
3 / 3 / 1
6,504
1,301
3,552
6,605
3,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
8
Kills
6
6
Deaths
8
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
6
3
L
Bastet
BigBens97
Bastet
1
3
3
0.83
L
Danzaburou
NainonanoNa
Danzaburou
1
2
3
1.25
L
Janus
1
0
3
2.5
W
2
1
3
3.5
L
Gilgamesh
dawxyz
Gilgamesh
0
0
0
0
W
Danzaburou
paobingjiuwei
Danzaburou
1
2
3
1.25
W
Cabrakan
wаnlord
Cabrakan
0
2
4
1
L
3
3
1
1.17
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,367
Damage
14,600
17,799
Taken
18,168
12,629
Mitigated
7,885
2,469
Healing
1,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,195
197
0
478
3,642
2,817
0
539
3,063
0
17,774
L
Bastet
BigBens97
Bastet
4,073
1,137
0
649
7,007
2,433
0
3,532
3,399
0
11,885
L
Danzaburou
NainonanoNa
Danzaburou
4,505
2,527
0
260
4,096
1,387
0
1,618
2,401
0
18,648
L
Janus
2,470
205
0
0
460
145
0
140
320
4,801
0
W
2,564
230
0
14
2,195
588
0
45
2,119
13,120
1,286
L
Gilgamesh
dawxyz
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
paobingjiuwei
Danzaburou
3,519
2,192
0
590
3,526
1,112
0
280
3,108
0
10,243
W
Cabrakan
wаnlord
Cabrakan
2,383
325
0
273
3,539
3,265
0
1,150
2,130
4,063
0
L
3,552
1,136
0
580
6,605
3,920
0
4,027
2,399
223
9,965
W
4,706
1,334
0
1,114
4,897
4,847
0
357
4,438
11,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,711
Gold Earned
27,699
112
Minions Killed
83
7
Camps Cleared
3
460,346
Distance Traveled
354,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,864
1,173
34
7
1
108,341
0
L
Bastet
5,781
1,156
19
4
1
89,063
0
L
Danzaburou
6,280
1,256
43
9
2
88,424
0
L
Janus
5,768
1,154
9
2
0
89,393
0
W
Zeus
6,269
1,254
45
9
3
93,572
0
L
Gilgamesh
3,366
673
0
0
0
0
0
W
Danzaburou
5,813
1,163
15
3
0
81,550
0
W
Cabrakan
5,509
1,102
6
1
0
74,081
0
L
Surtr
6,504
1,301
12
2
0
87,411
0
W
Ao Kuang
7,256
1,451
12
2
3
102,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role