Player Matchup

Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bøt0101
Cu Chulainn
Level 85
God Stats
23W - 30L
1,472 SR
Queue Stats
132W - 149L
1,463 Elo+
Solo
Nemesis
Nemesis
MaryNRF
Nemesis
Level 109
God Stats
3W - 0L
1,262 SR
Queue Stats
116W - 127L
1,419 Elo+
Solo
Kukulkan
Kukulkan
Sagabor
Kukulkan
Level 129
God Stats
15W - 13L
1,503 SR
Queue Stats
75W - 68L
1,478 Elo+
Solo
Danzaburou
Danzaburou
kapi69090
Danzaburou
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 81L
1,487 Elo+
Solo
Team Averages
Level 117
1,447 SR
1,469 Elo+

VS

Team Averages
Level 121
1,573 SR
1,490 Elo+
Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LaFatalite
Medusa
Level 147
God Stats
449W - 420L
1,590 SR
Queue Stats
567W - 563L
1,566 Elo+
Solo
Aphrodite
Aphrodite
SansaiMon
Aphrodite
Level 147
God Stats
27W - 19L
1,636 SR
Queue Stats
92W - 70L
1,490 Elo+
Solo
Mercury
Mercury
XEl1teReaperX
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,396 Elo+
Solo
Cthulhu
Cthulhu
krepin52
Cthulhu
Level 145
God Stats
34W - 20L
1,640 SR
Queue Stats
762W - 762L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 1 / 12
9,098
535
8,914
19,172
19,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Bøt0101
Cu Chulainn
15
4 / 4 / 7
8,928
525
7,052
18,004
13,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nemesis
MaryNRF
Nemesis
14
2 / 2 / 2
8,027
472
4,518
11,718
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Sagabor
Kukulkan
16
6 / 2 / 8
9,699
571
16,560
8,140
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
kapi69090
Danzaburou
17
6 / 2 / 2
10,465
616
9,128
12,353
4,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 4 / 1
9,408
553
6,927
9,673
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
LaFatalite
Medusa
15
3 / 3 / 1
8,513
501
13,004
13,006
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
SansaiMon
Aphrodite
12
0 / 3 / 2
7,360
433
4,015
14,964
10,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
13
0 / 6 / 0
7,227
425
1,846
13,779
4,316
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
krepin52
Cthulhu
16
6 / 4 / 1
10,207
600
16,505
15,526
14,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
11
11
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
12
7
L
Janus
 
Janus
2
4
1
0.63
W
Cu Chulainn
Bøt0101
Cu Chulainn
4
4
7
1.88
L
Medusa
LaFatalite
Medusa
3
3
1
1.17
W
Nemesis
MaryNRF
Nemesis
2
2
2
1.5
W
Kukulkan
Sagabor
Kukulkan
6
2
8
5
L
Aphrodite
SansaiMon
Aphrodite
0
3
2
0.33
L
Mercury
0
6
0
0
W
Danzaburou
kapi69090
Danzaburou
6
2
2
3.5
L
Cthulhu
krepin52
Cthulhu
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,172
Damage
42,297
69,387
Taken
66,948
45,255
Mitigated
38,140
20,267
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,914
764
1,533
5,724
19,172
19,283
248
4,842
14,000
26,178
0
L
Janus
 
Janus
6,927
389
0
497
9,673
4,329
0
4,200
5,473
88,487
0
W
Cu Chulainn
Bøt0101
Cu Chulainn
7,052
488
0
3,114
18,004
13,503
168
7,410
9,481
3,355
49,901
L
Medusa
LaFatalite
Medusa
13,004
3,264
0
1,700
13,006
4,242
0
6,390
6,616
0
64,655
W
Nemesis
MaryNRF
Nemesis
4,518
1,481
0
2,684
11,718
4,376
228
5,229
6,222
0
55,880
W
Kukulkan
Sagabor
Kukulkan
16,560
752
0
880
8,140
3,461
1,824
3,829
4,131
71,863
2,006
L
Aphrodite
SansaiMon
Aphrodite
4,015
550
3,458
7,034
14,964
10,283
84
7,345
7,619
33,763
0
L
Mercury
1,846
607
83
3,389
13,779
4,316
0
3,454
10,325
0
51,978
W
Danzaburou
kapi69090
Danzaburou
9,128
3,688
0
6,332
12,353
4,632
1,896
2,932
9,365
0
90,485
L
Cthulhu
krepin52
Cthulhu
16,505
250
252
2,763
15,526
14,970
210
3,804
11,722
66,041
1,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,217
Gold Earned
42,715
486
Minions Killed
521
0
Camps Cleared
0
1,686,770
Distance Traveled
1,617,030
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,098
535
21
1
0
325,240
1
L
Janus
9,408
553
146
9
0
334,749
0
W
Cu Chulainn
8,928
525
75
4
0
334,740
1
L
Medusa
8,513
501
109
6
0
305,292
4
W
Nemesis
8,027
472
103
6
0
387,437
2
W
Kukulkan
9,699
571
135
8
0
336,450
0
L
Aphrodite
7,360
433
53
3
0
308,162
0
L
Mercury
7,227
425
84
5
0
370,027
0
W
Danzaburou
10,465
616
152
9
0
302,903
0
L
Cthulhu
10,207
600
129
8
0
298,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role