Player Matchup

Ares
Ares
HauntingMoon20
Ares
Level 156
God Stats
4W - 5L
1,176 SR
Queue Stats
295W - 291L
1,492 Elo+
Solo
Ix Chel
Ix Chel
HighKingBubbles
Ix Chel
Level 185
God Stats
2W - 1L
1,434 SR
Queue Stats
48W - 47L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
SaysoSaverZz
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,477 Elo+
Party 4
Fenrir
Fenrir
iDiorBam
Fenrir
Level 106
God Stats
3W - 1L
1,476 SR
Queue Stats
37W - 44L
1,471 Elo+
Party 4
Nike
Nike
xFury15x
Nike
Level 148
God Stats
3W - 6L
1,560 SR
Queue Stats
182W - 147L
1,555 Elo+
Party 1
Team Averages
Level 140
1,429 SR
1,498 Elo+

VS

Team Averages
Level 112
1,515 SR
1,515 Elo+
Tsukuyomi
Tsukuyomi
AÐRENALINE
Tsukuyomi
Level 158
God Stats
13W - 13L
1,534 SR
Queue Stats
368W - 337L
1,556 Elo+
Party 2
Arachne
Arachne
ECHO344
Arachne
Level 146
God Stats
28W - 22L
1,570 SR
Queue Stats
168W - 168L
1,521 Elo+
Party 3
Scylla
Scylla
GlizzyLord420
Scylla
Level 65
God Stats
0W - 4L
1,141 SR
Queue Stats
213W - 209L
1,463 Elo+
Party 3
Shiva
Shiva
Rulex 3
Shiva
Level 142
God Stats
26W - 16L
1,662 SR
Queue Stats
602W - 533L
1,567 Elo+
Party 2
Cerberus
Cerberus
ToxicTrollSup
Cerberus
Level 48
God Stats
10W - 9L
1,668 SR
Queue Stats
100W - 111L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
7,716
514
3,655
18,133
17,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
9 / 5 / 4
9,197
613
9,258
9,128
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SaysoSaverZz
Danzaburou
12
0 / 1 / 5
7,028
469
5,378
9,735
4,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
iDiorBam
Fenrir
13
5 / 2 / 6
7,891
526
6,261
12,788
6,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nike
15
8 / 4 / 4
9,696
646
16,730
14,186
9,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AÐRENALINE
Tsukuyomi
13
4 / 3 / 0
7,224
482
12,126
8,586
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
ECHO344
Arachne
12
5 / 6 / 4
7,833
522
7,464
12,337
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 8 / 2
7,316
488
2,949
8,755
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Rulex 3
Shiva
11
0 / 4 / 5
6,167
411
12,149
14,675
6,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
ToxicTrollSup
Cerberus
13
6 / 4 / 3
8,218
548
8,929
14,731
9,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
25
Kills
16
16
Deaths
25
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AÐRENALINE
Tsukuyomi
4
3
0
1.33
L
Arachne
ECHO344
Arachne
5
6
4
1.17
L
1
8
2
0.25
W
3
4
2
1
W
9
5
4
2.2
L
Shiva
Rulex 3
Shiva
0
4
5
0.63
W
Danzaburou
SaysoSaverZz
Danzaburou
0
1
5
2.5
L
Cerberus
ToxicTrollSup
Cerberus
6
4
3
1.88
W
Fenrir
iDiorBam
Fenrir
5
2
6
4
W
Nike
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,282
Damage
43,617
63,970
Taken
59,084
39,860
Mitigated
24,077
16,126
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AÐRENALINE
Tsukuyomi
12,126
2,543
0
2,110
8,586
2,954
0
1,013
7,528
0
52,447
L
Arachne
ECHO344
Arachne
7,464
4,507
0
4,359
12,337
3,504
0
1,262
10,865
0
26,749
L
2,949
393
0
428
8,755
1,647
0
4,482
4,179
37,720
1,484
W
3,655
329
2,317
4,844
18,133
17,343
167
116
17,991
14,837
0
W
9,258
537
419
1,627
9,128
2,965
0
1,978
7,004
50,979
0
L
Shiva
Rulex 3
Shiva
12,149
2,727
39
1,855
14,675
6,327
0
3,685
10,900
0
41,403
W
Danzaburou
SaysoSaverZz
Danzaburou
5,378
1,855
0
1,909
9,735
4,156
633
46
9,649
0
57,738
L
Cerberus
ToxicTrollSup
Cerberus
8,929
240
0
4,071
14,731
9,645
0
2,471
11,675
34,637
0
W
Fenrir
iDiorBam
Fenrir
6,261
1,265
0
3,196
12,788
6,206
0
2,015
10,624
0
51,338
W
Nike
16,730
2,164
0
1,814
14,186
9,190
0
6,341
7,017
0
74,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,528
Gold Earned
36,758
416
Minions Killed
337
0
Camps Cleared
0
1,457,321
Distance Traveled
1,542,355
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,224
482
71
5
0
354,514
3
L
Arachne
7,833
522
49
3
0
298,108
1
L
Scylla
7,316
488
74
5
0
269,764
0
W
Ares
7,716
514
24
2
0
261,102
0
W
Ix Chel
9,197
613
101
7
0
283,410
0
L
Shiva
6,167
411
59
4
0
335,342
1
W
Danzaburou
7,028
469
89
6
0
286,112
4
L
Cerberus
8,218
548
84
6
0
284,627
0
W
Fenrir
7,891
526
84
6
0
324,101
0
W
Nike
9,696
646
118
8
0
302,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role