Player Matchup

Poseidon
Poseidon
Silver V
FailingSaucer
Poseidon
Silver V
Level 89
God Stats
0W - 2L
1,268 SR
Queue Stats
17W - 36L
1,233 MMR
Party 2
Neith
Neith
Silver V
WinterxDeath
Neith
Silver V
Level 123
God Stats
11W - 10L
1,578 SR
Queue Stats
23W - 48L
1,081 MMR
Party 2
Cabrakan
Cabrakan
Silver V
vL ApolmbC
Cabrakan
Silver V
Level 75
God Stats
14W - 14L
1,362 SR
Queue Stats
22W - 50L
1,081 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,403 SR
1,132 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 179
1,486 SR
1,847 MMR
Achilles
Achilles
Platinum III
Boogie the OG
Achilles
Platinum III
Level 148
God Stats
2W - 4L
1,571 SR
Queue Stats
132W - 128L
1,831 MMR
Party 1
Raijin
Raijin
Platinum III
Chiefó
Raijin
Platinum III
Level 159
God Stats
3W - 7L
1,389 SR
Queue Stats
131W - 124L
1,855 MMR
Party 1
Horus
Horus
Platinum II
KazuyaGodFist
Horus
Platinum II
Level 231
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 124L
1,855 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FailingSaucer
Poseidon
18
8 / 7 / 2
13,515
751
11,400
15,043
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 4 / 5
12,183
677
16,673
15,404
4,670
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
vL ApolmbC
Cabrakan
15
0 / 10 / 8
11,144
619
6,356
20,190
23,435
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaThothBaron SamediPersephoneMulan

VS

Bans
BacchusMorgan Le FayOdinNoxShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boogie the OG
Achilles
19
5 / 2 / 14
13,512
751
12,527
16,463
22,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Chiefó
Raijin
20
14 / 2 / 6
15,964
887
25,558
11,623
5,685
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
2 / 7 / 11
12,052
670
6,196
23,893
26,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
10
Kills
21
21
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
Boogie the OG
Achilles
5
2
14
6
W
Raijin
Chiefó
Raijin
14
2
6
8.5
L
Poseidon
FailingSaucer
Poseidon
8
7
2
1.29
W
2
7
11
1.07
L
2
4
5
1.13
L
Cabrakan
vL ApolmbC
Cabrakan
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,429
Damage
44,281
50,637
Taken
51,979
32,560
Mitigated
54,972
6,534
Healing
15,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Boogie the OG
Achilles
12,527
3,222
0
5,255
16,463
22,575
302
6,203
9,738
364
35,984
W
Raijin
Chiefó
Raijin
25,558
2,720
299
1,812
11,623
5,685
1,298
3,740
7,678
120,700
1,224
L
Poseidon
FailingSaucer
Poseidon
11,400
1,850
496
1,141
15,043
4,455
623
6,956
7,848
57,339
0
W
6,196
2,376
2,728
5,649
23,893
26,712
406
6,863
16,549
0
15,709
L
16,673
7,613
220
4,677
15,404
4,670
684
8,338
6,762
0
58,982
L
Cabrakan
vL ApolmbC
Cabrakan
6,356
742
0
0
20,190
23,435
0
10,282
9,444
14,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,842
Gold Earned
41,528
189
Minions Killed
217
0
Camps Cleared
0
829,544
Distance Traveled
971,526
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,512
751
51
3
0
349,599
0
W
Raijin
15,964
887
156
9
0
300,211
0
L
Poseidon
13,515
751
107
6
0
277,565
0
W
Horus
12,052
670
10
1
0
321,716
11
L
Neith
12,183
677
58
3
0
278,385
0
L
Cabrakan
11,144
619
24
1
0
273,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role