Player Matchup

Olorun
Olorun
KingAisuru
Olorun
Level 58
God Stats
2W - 3L
1,414 SR
Queue Stats
72W - 68L
1,567 Elo+
Solo
Terra
Terra
Mr Yak76
Terra
Level 117
God Stats
4W - 7L
1,316 SR
Queue Stats
20W - 23L
1,351 Elo+
Party 2
Achilles
Achilles
Turner345
Achilles
Level 87
God Stats
1W - 1L
1,241 SR
Queue Stats
20W - 23L
1,351 Elo+
Party 2
Team Averages
Level 87
1,324 SR
1,423 Elo+

VS

Team Averages
Level 117
1,488 SR
1,476 Elo+
Awilix
Awilix
Bloody Effects
Awilix
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 143L
1,505 Elo+
Party 1
Anubis
Anubis
ImperialJ
Anubis
Level 150
God Stats
4W - 6L
1,465 SR
Queue Stats
136W - 143L
1,505 Elo+
Party 1
Maui
Maui
mari2425
Maui
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KingAisuru
Olorun
16
5 / 5 / 7
10,809
772
8,628
10,056
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Terra
Mr Yak76
Terra
16
1 / 3 / 12
10,056
718
8,994
17,784
15,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Turner345
Achilles
17
9 / 2 / 6
11,591
828
10,914
12,995
12,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
9,134
652
7,424
10,210
3,917
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
ImperialJ
Anubis
16
4 / 6 / 6
10,729
766
9,476
12,726
8,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
15
3 / 3 / 7
9,454
675
5,622
13,736
15,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
15
Kills
9
10
Deaths
15
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Anubis
ImperialJ
Anubis
4
6
6
1.17
W
Olorun
KingAisuru
Olorun
5
5
7
1.7
W
Terra
Mr Yak76
Terra
1
3
12
2.33
W
Achilles
Turner345
Achilles
9
2
6
6
L
Maui
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,536
Damage
22,522
40,835
Taken
36,672
31,244
Mitigated
27,361
9,367
Healing
4,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,424
2,966
0
234
10,210
3,917
193
4,602
5,404
0
31,485
L
Anubis
ImperialJ
Anubis
9,476
219
0
3,231
12,726
8,242
917
5,543
6,766
49,509
0
W
Olorun
KingAisuru
Olorun
8,628
3,439
572
2,490
10,056
3,199
1,847
2,831
7,172
47,156
0
W
Terra
Mr Yak76
Terra
8,994
873
991
3,704
17,784
15,365
75
6,360
11,424
31,908
5,091
W
Achilles
Turner345
Achilles
10,914
2,236
0
1,610
12,995
12,680
258
5,650
7,299
0
24,956
L
Maui
5,622
898
0
1,364
13,736
15,202
56
5,555
7,851
14,439
295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,456
Gold Earned
29,317
166
Minions Killed
126
0
Camps Cleared
0
789,420
Distance Traveled
688,470
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,134
652
36
3
0
238,989
6
L
Anubis
10,729
766
72
5
0
217,088
0
W
Olorun
10,809
772
85
6
0
220,238
1
W
Terra
10,056
718
47
3
0
283,919
4
W
Achilles
11,591
828
34
2
0
285,263
4
L
Maui
9,454
675
18
1
0
232,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role