Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
FOODrox1911
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,635 Elo+
Party 2
Arachne
Arachne
LawkillazReid
Arachne
Level 18
God Stats
0W - 1L
1,562 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tito2Timez
Cu Chulainn
Level 168
God Stats
1W - 1L
1,166 SR
Queue Stats
140W - 124L
1,606 Elo+
Solo
Scylla
Scylla
jadaqq09
Scylla
Level 156
God Stats
8W - 10L
1,581 SR
Queue Stats
815W - 772L
1,505 Elo+
Solo
Team Averages
Level 97
1,462 SR
1,549 Elo+

VS

Team Averages
Level 120
1,528 SR
1,503 Elo+
Poseidon
Poseidon
IRushChamps
Poseidon
Level 88
God Stats
5W - 6L
1,462 SR
Queue Stats
133W - 125L
1,503 Elo+
Party 1
Shiva
Shiva
SpecialButton
Shiva
Level 126
God Stats
23W - 12L
1,561 SR
Queue Stats
186W - 176L
1,490 Elo+
Party 3
Charybdis
Charybdis
Star1288
Charybdis
Level 124
God Stats
30W - 17L
1,591 SR
Queue Stats
186W - 184L
1,524 Elo+
Party 3
Bastet
Bastet
VBMoneyy
Bastet
Level 148
God Stats
29W - 23L
1,525 SR
Queue Stats
416W - 405L
1,500 Elo+
Party 3
Surtr
Surtr
waterlung
Surtr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 147L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 3 / 0
5,681
406
2,288
7,143
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 10 / 0
5,478
391
1,656
13,915
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
8
0 / 8 / 2
5,759
411
2,985
10,854
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Tito2Timez
Cu Chulainn
13
3 / 2 / 0
8,327
595
8,033
11,972
11,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
jadaqq09
Scylla
13
0 / 1 / 0
7,097
507
2,570
5,211
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
IRushChamps
Poseidon
14
2 / 1 / 3
8,196
585
5,016
4,958
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
9 / 0 / 10
8,974
641
7,968
9,923
6,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Star1288
Charybdis
14
9 / 0 / 6
8,896
635
10,598
6,931
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
VBMoneyy
Bastet
13
4 / 0 / 10
7,506
536
7,271
9,660
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Surtr
waterlung
Surtr
12
0 / 2 / 0
7,130
509
2,886
8,564
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
3
Kills
24
24
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
L
0
10
0
0
W
Poseidon
IRushChamps
Poseidon
2
1
3
3.5
L
Arachne
0
8
2
0.13
W
9
0
10
14
W
Charybdis
Star1288
Charybdis
9
0
6
12
L
Cu Chulainn
Tito2Timez
Cu Chulainn
3
2
0
1.5
W
Bastet
VBMoneyy
Bastet
4
0
10
9
L
Scylla
jadaqq09
Scylla
0
1
0
0
W
Surtr
waterlung
Surtr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,532
Damage
33,739
49,095
Taken
40,036
25,026
Mitigated
18,749
7,631
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,288
982
0
2,207
7,143
1,536
0
0
7,143
0
35,261
L
1,656
609
0
837
13,915
7,723
15
312
13,603
10,672
0
W
Poseidon
IRushChamps
Poseidon
5,016
934
0
425
4,958
1,457
496
1,259
3,699
67,171
0
L
Arachne
2,985
1,808
0
1,835
10,854
3,272
0
2,631
8,223
0
25,230
W
7,968
1,930
103
1,574
9,923
6,399
323
2,047
7,876
0
35,942
W
Charybdis
Star1288
Charybdis
10,598
7,784
0
3,486
6,931
2,553
3,068
689
6,242
0
60,386
L
Cu Chulainn
Tito2Timez
Cu Chulainn
8,033
936
0
1,867
11,972
11,049
38
350
11,219
10,307
54,612
W
Bastet
VBMoneyy
Bastet
7,271
2,590
0
5,766
9,660
3,093
211
1,835
7,825
0
38,858
L
Scylla
jadaqq09
Scylla
2,570
150
0
885
5,211
1,446
0
1,864
3,347
52,293
787
W
Surtr
waterlung
Surtr
2,886
873
0
1,958
8,564
5,247
836
912
7,652
1,220
40,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,342
Gold Earned
40,702
348
Minions Killed
421
0
Camps Cleared
0
1,257,674
Distance Traveled
1,368,256
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,681
406
58
4
0
210,535
0
L
Ares
5,478
391
16
1
0
256,011
0
W
Poseidon
8,196
585
123
9
0
284,043
3
L
Arachne
5,759
411
45
3
0
277,663
0
W
Shiva
8,974
641
56
4
0
275,774
4
W
Charybdis
8,896
635
99
7
0
247,966
4
L
Cu Chulainn
8,327
595
119
9
0
253,413
0
W
Bastet
7,506
536
69
5
0
302,580
6
L
Scylla
7,097
507
110
8
0
260,052
2
W
Surtr
7,130
509
74
5
0
257,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role