Player Matchup

Bellona
Bellona
JokerAK13
Bellona
Level 124
God Stats
12W - 8L
1,587 SR
Queue Stats
103W - 112L
1,451 Elo+
Solo
Olorun
Olorun
TeamDelta11
Olorun
Level 75
God Stats
16W - 6L
1,687 SR
Queue Stats
281W - 279L
1,526 Elo+
Party 2
Izanami
Izanami
TheArgentino617
Izanami
Level 89
God Stats
2W - 1L
1,273 SR
Queue Stats
127W - 129L
1,521 Elo+
Solo
Mercury
Mercury
oKx5o
Mercury
Level 127
God Stats
18W - 12L
1,589 SR
Queue Stats
373W - 390L
1,494 Elo+
Party 2
Hercules
Hercules
thefancyone
Hercules
Level 107
God Stats
3W - 4L
1,588 SR
Queue Stats
296W - 267L
1,559 Elo+
Solo
Team Averages
Level 104
1,545 SR
1,510 Elo+

VS

Team Averages
Level 145
1,532 SR
1,553 Elo+
Ullr
Ullr
MizfitzR97
Ullr
Level 149
God Stats
2W - 4L
1,434 SR
Queue Stats
53W - 61L
1,417 Elo+
Solo
Sobek
Sobek
THE GREAT ROOK
Sobek
Level 143
God Stats
9W - 12L
1,589 SR
Queue Stats
389W - 358L
1,590 Elo+
Solo
Tyr
Tyr
evilasian1234
Tyr
Level 127
God Stats
0W - 3L
1,268 SR
Queue Stats
76W - 81L
1,548 Elo+
Party 1
Discordia
Discordia
jumpingbean314
Discordia
Level 181
God Stats
2W - 2L
1,561 SR
Queue Stats
211W - 178L
1,605 Elo+
Party 1
Camazotz
Camazotz
molinho80
Camazotz
Level 125
God Stats
2W - 2L
1,808 SR
Queue Stats
111W - 98L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JokerAK13
Bellona
11
0 / 0 / 0
6,419
642
4,487
8,492
7,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
11
5 / 1 / 1
6,502
650
4,586
3,527
1,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
3 / 0 / 4
6,507
651
4,306
6,833
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
oKx5o
Mercury
11
3 / 0 / 5
6,075
608
5,297
5,763
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
thefancyone
Hercules
9
3 / 0 / 5
5,365
537
6,899
7,899
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,848
485
3,815
6,988
2,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 4 / 1
4,383
438
2,441
10,888
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
4,397
440
1,379
7,172
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
jumpingbean314
Discordia
9
0 / 3 / 0
5,194
519
6,211
5,109
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
molinho80
Camazotz
10
0 / 1 / 0
5,177
518
4,679
8,617
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
1
1
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
JokerAK13
Bellona
0
0
0
0
L
1
4
0
0.25
L
0
4
1
0.13
W
Olorun
5
1
1
5.5
W
3
0
4
5
L
0
2
0
0
L
Discordia
jumpingbean314
Discordia
0
3
0
0
L
Camazotz
molinho80
Camazotz
0
1
0
0
W
Mercury
oKx5o
Mercury
3
0
5
5.5
W
Hercules
thefancyone
Hercules
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,575
Damage
18,525
32,514
Taken
38,774
15,165
Mitigated
16,230
10,625
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
JokerAK13
Bellona
4,487
1,126
0
4,163
8,492
7,383
0
0
8,492
0
49,633
L
3,815
1,628
102
1,085
6,988
2,313
0
2,519
4,469
0
26,420
L
2,441
241
0
3,021
10,888
7,674
0
1,467
9,421
9,207
0
W
Olorun
4,586
3,295
24
940
3,527
1,057
862
840
2,687
39,936
2,835
W
4,306
2,756
0
2,213
6,833
1,979
0
3,599
2,862
0
38,280
L
1,379
107
0
3,748
7,172
2,255
0
0
7,172
0
23,766
L
Discordia
jumpingbean314
Discordia
6,211
552
0
1,213
5,109
1,424
0
0
5,109
35,584
0
L
Camazotz
molinho80
Camazotz
4,679
867
0
1,903
8,617
2,564
0
532
8,085
0
33,952
W
Mercury
oKx5o
Mercury
5,297
2,595
0
835
5,763
1,974
0
1,496
4,101
0
45,173
W
Hercules
thefancyone
Hercules
6,899
2,045
0
2,450
7,899
2,772
0
2,059
5,720
0
17,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,868
Gold Earned
23,999
339
Minions Killed
247
0
Camps Cleared
0
1,020,559
Distance Traveled
967,907
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,419
642
83
8
0
204,260
0
L
Ullr
4,848
485
60
6
0
153,581
0
L
Sobek
4,383
438
5
1
0
179,735
2
W
Olorun
6,502
650
64
6
0
174,558
0
W
Izanami
6,507
651
82
8
0
194,669
0
L
Tyr
4,397
440
44
4
0
216,053
0
L
Discordia
5,194
519
75
8
0
200,715
1
L
Camazotz
5,177
518
63
6
0
217,823
2
W
Mercury
6,075
608
82
8
0
242,333
0
W
Hercules
5,365
537
28
3
0
204,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role