Player Matchup

Yu Huang
Yu Huang
Masters
 
Yu Huang
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Masters
SrArias
Charybdis
Masters
Level 244
God Stats
30W - 22L
1,642 SR
Queue Stats
605W - 593L
2,316 MMR
Solo
Hercules
Hercules
Diamond II
TryJairo
Hercules
Diamond II
Level 159
God Stats
2W - 3L
1,641 SR
Queue Stats
83W - 66L
2,299 MMR
Solo
Anubis
Anubis
Masters
VoidWaker
Anubis
Masters
Level 101
God Stats
5W - 0L
1,974 SR
Queue Stats
225W - 214L
2,720 MMR
Solo
Zhong Kui
Zhong Kui
Masters
xIRemyIx
Zhong Kui
Masters
Level 150
God Stats
8W - 5L
1,817 SR
Queue Stats
136W - 111L
2,623 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 157
1,715 SR
2,291 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,436 SR
2,308 MMR
Odin
Odin
Diamond IV
 
Odin
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Diamond II
AhnvI
Surtr
Diamond II
Level 161
God Stats
89W - 61L
1,660 SR
Queue Stats
444W - 406L
2,241 MMR
Solo
Eset
Eset
Masters
ChangEBest
Eset
Masters
Level 149
God Stats
41W - 39L
1,613 SR
Queue Stats
225W - 188L
3,172 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
Trapgodmansion
Erlang Shen
Diamond III
Level 118
God Stats
0W - 2L
1,346 SR
Queue Stats
60W - 45L
2,328 MMR
Party 1
Hachiman
Hachiman
Diamond III
UrLocalThugAqua
Hachiman
Diamond III
Level 156
God Stats
0W - 5L
1,060 SR
Queue Stats
478W - 449L
2,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
6 / 2 / 8
8,213
684
8,982
5,821
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SrArias
Charybdis
14
5 / 1 / 8
8,141
678
9,399
8,266
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
TryJairo
Hercules
11
6 / 1 / 5
7,514
626
3,416
9,069
6,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
VoidWaker
Anubis
12
3 / 4 / 6
6,864
572
5,542
7,727
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
xIRemyIx
Zhong Kui
13
2 / 3 / 1
7,802
650
6,368
8,597
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
Chang'eMedusaGeb

VS

Bans
Ao KuangSusanoCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 2 / 4
5,523
460
2,754
10,244
4,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
AhnvI
Surtr
10
1 / 3 / 2
5,929
494
5,101
10,499
4,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 7 / 2
7,597
633
6,932
7,574
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Trapgodmansion
Erlang Shen
12
3 / 4 / 4
6,566
547
5,761
10,016
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
9
0 / 6 / 2
5,036
420
3,789
7,929
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
22
Kills
11
11
Deaths
22
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
6
2
8
5
L
Odin
 
Odin
0
2
4
1
L
Surtr
AhnvI
Surtr
1
3
2
0.67
L
7
7
2
1.14
W
Charybdis
SrArias
Charybdis
5
1
8
9
L
Erlang Shen
Trapgodmansion
Erlang Shen
3
4
4
1.25
W
Hercules
TryJairo
Hercules
6
1
5
8.5
L
Hachiman
0
6
2
0.17
W
Anubis
VoidWaker
Anubis
3
4
6
1.5
W
Zhong Kui
xIRemyIx
Zhong Kui
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,707
Damage
24,337
39,480
Taken
46,262
19,114
Mitigated
15,949
15,302
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
8,982
576
0
547
5,821
1,688
0
1,481
4,041
54,744
387
L
Odin
 
Odin
2,754
229
0
2,145
10,244
4,265
0
2,957
7,287
0
14,890
L
Surtr
AhnvI
Surtr
5,101
1,583
0
3,388
10,499
4,870
0
6,757
3,742
1,424
32,744
L
6,932
208
234
110
7,574
1,654
0
5,044
2,530
35,166
0
W
Charybdis
SrArias
Charybdis
9,399
3,653
0
4,297
8,266
2,614
1,201
823
7,359
0
66,540
L
Erlang Shen
Trapgodmansion
Erlang Shen
5,761
2,211
0
2,687
10,016
3,653
0
3,071
6,945
0
44,613
W
Hercules
TryJairo
Hercules
3,416
927
0
3,681
9,069
6,273
12
1,685
7,248
0
18,211
L
Hachiman
3,789
1,926
0
735
7,929
1,507
0
2,015
5,914
0
22,291
W
Anubis
VoidWaker
Anubis
5,542
386
0
2,409
7,727
2,585
0
1,575
5,883
45,031
1,092
W
Zhong Kui
xIRemyIx
Zhong Kui
6,368
2,382
0
4,368
8,597
5,954
0
1,271
6,752
53,343
10,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,534
Gold Earned
30,651
443
Minions Killed
274
0
Camps Cleared
0
1,235,936
Distance Traveled
1,287,023
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,213
684
109
9
0
269,302
0
L
Odin
5,523
460
19
2
0
271,734
4
L
Surtr
5,929
494
56
5
0
239,459
4
L
Eset
7,597
633
83
7
0
254,142
0
W
Charybdis
8,141
678
121
10
0
226,400
0
L
Erlang Shen
6,566
547
80
7
0
295,692
0
W
Hercules
7,514
626
19
2
0
256,550
4
L
Hachiman
5,036
420
36
3
0
225,996
0
W
Anubis
6,864
572
62
5
0
263,753
2
W
Zhong Kui
7,802
650
132
11
0
219,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role