Player Matchup

Nox
Nox
Gold III
GoyardTote
Nox
Gold III
Level 159
God Stats
1W - 1L
1,801 SR
Queue Stats
101W - 94L
1,607 MMR
Party 2
Horus
Horus
Gold III
PurelyMic
Horus
Gold III
Level 143
God Stats
1W - 4L
1,370 SR
Queue Stats
111W - 107L
1,630 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
Xandanic_
Kuzenbo
Gold III
Level 129
God Stats
4W - 4L
1,643 SR
Queue Stats
29W - 26L
1,542 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,604 SR
1,593 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,646 SR
1,494 MMR
Mulan
Mulan
Gold IV
Dilerm6
Mulan
Gold IV
Level 140
God Stats
22W - 13L
1,587 SR
Queue Stats
43W - 33L
1,531 MMR
Party 1
Bastet
Bastet
Gold IV
FaZe Mahmeed
Bastet
Gold IV
Level 67
God Stats
30W - 24L
1,635 SR
Queue Stats
45W - 34L
1,478 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
xVestii
Baron Samedi
Silver II
Level 114
God Stats
13W - 6L
1,714 SR
Queue Stats
25W - 19L
1,474 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
10,095
673
5,466
10,253
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
PurelyMic
Horus
14
3 / 4 / 2
9,329
622
7,021
16,494
11,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
Xandanic_
Kuzenbo
14
2 / 5 / 4
9,604
640
10,208
18,662
24,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ne ZhaVulcanXbalanqueMedusaAchilles

VS

Bans
BacchusAgniLokiKukulkanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dilerm6
Mulan
16
4 / 3 / 7
10,513
701
11,372
15,349
15,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
16
1 / 2 / 9
10,561
704
11,645
9,197
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
xVestii
Baron Samedi
17
6 / 3 / 4
11,591
773
16,338
10,271
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
11
11
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
Dilerm6
Mulan
4
3
7
2.5
W
Bastet
1
2
9
2.75
L
3
2
2
2
L
Horus
PurelyMic
Horus
3
4
2
1
L
Kuzenbo
Xandanic_
Kuzenbo
2
5
4
0.8
W
Baron Samedi
xVestii
Baron Samedi
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,695
Damage
39,355
45,409
Taken
34,817
40,161
Mitigated
23,393
7,740
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Dilerm6
Mulan
11,372
1,578
263
2,637
15,349
15,287
400
5,495
9,077
0
27,205
W
Bastet
11,645
2,434
0
2,719
9,197
2,869
1,308
2,756
6,156
0
55,086
L
5,466
197
0
397
10,253
4,179
0
4,530
5,723
51,040
1,276
L
Horus
PurelyMic
Horus
7,021
2,277
1,990
3,356
16,494
11,192
0
4,763
11,717
0
18,903
L
Kuzenbo
Xandanic_
Kuzenbo
10,208
2,720
65
1,932
18,662
24,790
0
7,095
11,563
16,442
4,209
W
Baron Samedi
xVestii
Baron Samedi
16,338
1,423
1,962
3,581
10,271
5,237
480
4,705
5,062
57,690
1,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
32,665
168
Minions Killed
181
0
Camps Cleared
0
715,425
Distance Traveled
825,229
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,513
701
38
3
0
269,237
0
W
Bastet
10,561
704
62
4
0
307,100
0
L
Nox
10,095
673
115
8
0
251,666
0
L
Horus
9,329
622
27
2
0
228,197
0
L
Kuzenbo
9,604
640
26
2
0
235,562
3
W
Baron Samedi
11,591
773
81
5
0
248,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role