Player Matchup

Baron Samedi
Baron Samedi
IIXSAMMANXII
Baron Samedi
Level 140
God Stats
1W - 2L
1,276 SR
Queue Stats
289W - 301L
1,509 Elo+
Party 1
Jing Wei
Jing Wei
Marco_aguilarqaa
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,590 Elo+
Solo
Danzaburou
Danzaburou
MoeFoe17
Danzaburou
Level 108
God Stats
4W - 3L
1,524 SR
Queue Stats
176W - 204L
1,503 Elo+
Party 1
Thoth
Thoth
MrToastyOG
Thoth
Level 125
God Stats
3W - 4L
1,590 SR
Queue Stats
127W - 153L
1,466 Elo+
Party 1
Apollo
Apollo
Squidpigs
Apollo
Level 157
God Stats
1W - 1L
1,285 SR
Queue Stats
89W - 96L
1,563 Elo+
Solo
Team Averages
Level 111
1,435 SR
1,526 Elo+

VS

Team Averages
Level 180
1,431 SR
1,487 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CelestialSolstic
Cliodhna
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,255 Elo+
Party 2
Izanami
Izanami
OG_joeC
Izanami
Level 295
God Stats
2W - 4L
1,357 SR
Queue Stats
184W - 186L
1,560 Elo+
Party 2
Merlin
Merlin
SirJWood
Merlin
Level 159
God Stats
3W - 1L
1,282 SR
Queue Stats
53W - 52L
1,572 Elo+
Party 2
Eset
Eset
bunsnthighs
Eset
Level 108
God Stats
2W - 1L
1,515 SR
Queue Stats
177W - 169L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IIXSAMMANXII
Baron Samedi
10
0 / 1 / 2
5,446
908
3,174
4,161
1,364
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
5,046
841
2,049
3,077
877
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
MoeFoe17
Danzaburou
10
1 / 3 / 1
5,802
967
4,406
5,087
1,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thoth
11
0 / 2 / 1
5,539
923
4,063
3,170
863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Squidpigs
Apollo
11
1 / 2 / 0
5,758
960
3,205
5,539
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 1 / 6
6,985
1,164
3,239
4,461
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
3 / 0 / 4
6,569
1,095
5,789
3,849
1,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
OG_joeC
Izanami
11
1 / 0 / 6
6,362
1,060
4,099
3,573
1,189
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
SirJWood
Merlin
12
2 / 0 / 5
6,598
1,100
3,971
3,568
1,147
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 1 / 5
6,157
1,026
2,522
3,934
2,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
10
10
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
1
6
5
W
3
0
4
5
L
Baron Samedi
IIXSAMMANXII
Baron Samedi
0
1
2
1
L
0
2
0
0
L
Danzaburou
MoeFoe17
Danzaburou
1
3
1
0.5
L
Thoth
0
2
1
0.25
W
Izanami
OG_joeC
Izanami
1
0
6
4
W
Merlin
SirJWood
Merlin
2
0
5
4.5
L
Apollo
Squidpigs
Apollo
1
2
0
0.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
19,620
21,034
Taken
19,385
6,476
Mitigated
8,563
4,441
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,239
273
0
1,253
4,461
2,127
348
1,691
2,770
7,208
1,247
W
5,789
366
0
50
3,849
1,379
361
1,741
2,108
0
9,019
L
Baron Samedi
IIXSAMMANXII
Baron Samedi
3,174
50
730
585
4,161
1,364
0
1,976
2,185
5,811
0
L
2,049
984
363
640
3,077
877
0
1,256
1,821
0
4,761
L
Danzaburou
MoeFoe17
Danzaburou
4,406
335
0
405
5,087
1,648
0
1,809
3,278
0
7,467
L
Thoth
4,063
103
94
197
3,170
863
0
1,787
1,383
12,578
346
W
Izanami
OG_joeC
Izanami
4,099
1,741
230
1,343
3,573
1,189
321
855
2,718
0
13,328
W
Merlin
SirJWood
Merlin
3,971
149
199
1,425
3,568
1,147
266
1,221
2,347
16,862
0
L
Apollo
Squidpigs
Apollo
3,205
469
402
1,025
5,539
1,724
0
2,539
3,000
0
10,749
W
2,522
74
1,325
769
3,934
2,721
154
1,522
2,412
4,593
229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,591
Gold Earned
32,671
60
Minions Killed
79
0
Camps Cleared
0
531,191
Distance Traveled
594,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,985
1,164
13
2
0
101,476
0
W
Cliodhna
6,569
1,095
13
2
0
137,049
0
L
Baron Samedi
5,446
908
8
1
0
106,434
0
L
Jing Wei
5,046
841
7
1
0
57,629
0
L
Danzaburou
5,802
967
16
3
0
116,484
0
L
Thoth
5,539
923
15
3
0
119,182
0
W
Izanami
6,362
1,060
26
4
0
120,237
0
W
Merlin
6,598
1,100
20
3
0
123,916
0
L
Apollo
5,758
960
14
2
0
131,462
0
W
Eset
6,157
1,026
7
1
0
112,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role