Player Matchup

Chiron
Chiron
RavePolarBear
Chiron
Level 157
God Stats
1W - 3L
1,668 SR
Queue Stats
44W - 35L
1,628 Elo+
Party 2
Olorun
Olorun
W0NTG3T2CL0S3
Olorun
Level 16
God Stats
0W - 1L
1,192 SR
Queue Stats
1W - 3L
1,760 Elo+
Party 2
Fenrir
Fenrir
Wasigy
Fenrir
Level 87
God Stats
1W - 4L
1,511 SR
Queue Stats
32W - 44L
1,405 Elo+
Solo
Team Averages
Level 87
1,457 SR
1,598 Elo+

VS

Team Averages
Level 161
1,546 SR
1,581 Elo+
Bacchus
Bacchus
A1Legged
Bacchus
Level 159
God Stats
2W - 0L
1,679 SR
Queue Stats
11W - 8L
1,648 Elo+
Party 1
Thanatos
Thanatos
Lorthar
Thanatos
Level 166
God Stats
35W - 54L
1,284 SR
Queue Stats
524W - 518L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
ZomberCrom
Baron Samedi
Level 159
God Stats
2W - 0L
1,676 SR
Queue Stats
5W - 3L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,649
695
3,659
8,916
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 8 / 2
7,763
706
3,959
10,790
3,525
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
Wasigy
Fenrir
11
2 / 5 / 3
7,367
670
4,412
9,478
4,455
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A1Legged
Bacchus
14
8 / 1 / 6
9,716
883
8,833
11,163
14,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
Lorthar
Thanatos
14
4 / 4 / 7
9,101
827
5,950
7,417
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Baron Samedi
ZomberCrom
Baron Samedi
14
4 / 0 / 10
9,373
852
11,179
7,275
6,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
16
16
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
A1Legged
Bacchus
8
1
6
11
W
Thanatos
Lorthar
Thanatos
4
4
7
1.88
L
1
3
3
0.83
L
2
8
2
0.38
L
Fenrir
Wasigy
Fenrir
2
5
3
0.7
W
Baron Samedi
ZomberCrom
Baron Samedi
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,030
Damage
25,962
29,184
Taken
25,855
11,018
Mitigated
25,120
5,409
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
A1Legged
Bacchus
8,833
1,303
0
2,817
11,163
14,895
93
1,495
9,655
24,684
1,817
W
Thanatos
Lorthar
Thanatos
5,950
929
0
3,641
7,417
3,267
734
1,155
6,212
0
21,175
L
3,659
900
243
1,410
8,916
3,038
0
4,955
3,476
0
25,171
L
3,959
1,579
222
1,396
10,790
3,525
0
6,472
3,739
12,459
209
L
Fenrir
Wasigy
Fenrir
4,412
1,703
0
2,138
9,478
4,455
0
5,281
3,438
0
13,155
W
Baron Samedi
ZomberCrom
Baron Samedi
11,179
919
1,318
2,807
7,275
6,958
688
1,175
6,067
40,332
1,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,779
Gold Earned
28,190
93
Minions Killed
148
0
Camps Cleared
0
543,845
Distance Traveled
611,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,716
883
35
3
0
209,377
0
W
Thanatos
9,101
827
36
3
0
206,897
0
L
Chiron
7,649
695
53
5
0
173,768
0
L
Olorun
7,763
706
22
2
0
164,030
0
L
Fenrir
7,367
670
18
2
0
206,047
0
W
Baron Samedi
9,373
852
77
7
0
195,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role