Player Matchup

Ix Chel
Ix Chel
Platinum III
Keyblee
Ix Chel
Platinum III
Level 141
God Stats
1W - 1L
1,205 SR
Queue Stats
38W - 27L
1,942 MMR
Party 2
Xbalanque
Xbalanque
Platinum V
SommelierSuarez
Xbalanque
Platinum V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,816 MMR
Party 2
Mulan
Mulan
Platinum III
error34
Mulan
Platinum III
Level 122
God Stats
3W - 1L
1,886 SR
Queue Stats
36W - 27L
1,942 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,530 SR
1,900 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,509 SR
1,550 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold V
BlueLobsterKing
Zeus
Gold V
Level 148
God Stats
0W - 1L
1,715 SR
Queue Stats
17W - 15L
1,602 MMR
Party 1
Horus
Horus
Gold IV
Mrnobody2898
Horus
Gold IV
Level 174
God Stats
0W - 1L
1,312 SR
Queue Stats
22W - 23L
1,549 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Keyblee
Ix Chel
16
8 / 1 / 9
10,891
838
13,924
10,205
3,305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
SommelierSuarez
Xbalanque
15
4 / 1 / 12
10,228
787
9,744
9,373
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
error34
Mulan
15
5 / 4 / 12
10,236
787
9,727
15,598
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
PersephoneAchillesThothNe ZhaGanesha

VS

Bans
MedusaHou YiAh Muzen CabDanzaburouChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 8 / 2
8,914
686
4,607
13,324
3,741
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 4 / 2
9,147
704
14,398
8,990
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 5 / 5
8,147
627
4,809
16,833
15,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
17
Kills
6
6
Deaths
17
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
8
2
0.5
L
3
4
2
1
W
Ix Chel
Keyblee
Ix Chel
8
1
9
12.5
L
0
5
5
0.5
W
Xbalanque
SommelierSuarez
Xbalanque
4
1
12
10
W
Mulan
error34
Mulan
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,395
Damage
23,814
35,176
Taken
39,147
18,126
Mitigated
21,845
8,186
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,607
1,484
0
1,115
13,324
3,741
0
5,631
7,357
0
31,320
L
14,398
259
0
1,124
8,990
2,762
0
3,192
5,566
49,677
0
W
Ix Chel
Keyblee
Ix Chel
13,924
769
1,854
3,857
10,205
3,305
661
4,218
5,617
45,768
0
L
4,809
2,073
1,024
3,185
16,833
15,342
0
5,857
10,347
0
14,127
W
Xbalanque
SommelierSuarez
Xbalanque
9,744
5,724
0
1,527
9,373
2,809
2,352
3,999
4,924
0
45,948
W
Mulan
error34
Mulan
9,727
596
0
948
15,598
12,012
136
4,807
10,182
1,759
19,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
26,208
147
Minions Killed
143
0
Camps Cleared
0
787,832
Distance Traveled
653,571
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,914
686
52
4
0
195,345
1
L
Zeus
9,147
704
78
6
0
219,496
2
W
Ix Chel
10,891
838
53
4
0
279,989
0
L
Horus
8,147
627
13
1
0
238,730
1
W
Xbalanque
10,228
787
70
5
0
260,298
0
W
Mulan
10,236
787
24
2
0
247,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role