Player Matchup

Nut
Nut
CoopTownGuy
Nut
Level 128
God Stats
6W - 2L
1,500 SR
Queue Stats
142W - 74L
1,784 Elo+
Party 1
Awilix
Awilix
Gabagooooool
Awilix
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 8L
1,810 Elo+
Party 1
Ix Chel
Ix Chel
Nanzara
Ix Chel
Level 171
God Stats
7W - 5L
1,546 SR
Queue Stats
224W - 199L
1,584 Elo+
Party 1
Mulan
Mulan
grizly0wnage
Mulan
Level 36
God Stats
10W - 8L
1,643 SR
Queue Stats
161W - 126L
1,614 Elo+
Party 1
Surtr
Surtr
sRooCteR46-GHuj
Surtr
Level 68
God Stats
2W - 1L
1,509 SR
Queue Stats
50W - 40L
1,485 Elo+
Solo
Team Averages
Level 85
1,540 SR
1,655 Elo+

VS

Team Averages
Level 61
1,507 SR
1,405 Elo+
King Arthur
King Arthur
 
King Arthur
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
AngelsHal0
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 74L
1,199 Elo+
Party 2
Anubis
Anubis
CaptAsyria
Anubis
Level 28
God Stats
9W - 7L
1,500 SR
Queue Stats
22W - 41L
1,323 Elo+
Party 2
Jing Wei
Jing Wei
StgImHER
Jing Wei
Level 47
God Stats
0W - 2L
1,302 SR
Queue Stats
9W - 10L
1,492 Elo+
Party 3
Thanatos
Thanatos
namechanged8765
Thanatos
Level 31
God Stats
5W - 4L
1,733 SR
Queue Stats
22W - 32L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
24 / 0 / 6
10,587
814
19,842
8,914
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Awilix
15
8 / 0 / 11
8,501
654
7,692
9,964
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
Nanzara
Ix Chel
14
8 / 1 / 10
8,849
681
8,380
5,397
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 19
8,940
688
8,038
9,643
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 6 / 1
7,279
560
2,130
10,910
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
7 / 3 / 0
8,325
640
8,242
11,510
9,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
AngelsHal0
Bacchus
6
0 / 13 / 0
4,884
376
2,900
15,050
11,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
CaptAsyria
Anubis
5
0 / 11 / 0
4,753
366
1,563
8,445
2,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Jing Wei
StgImHER
Jing Wei
7
0 / 11 / 0
4,919
378
1,414
10,552
1,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
6
0 / 10 / 0
4,897
377
2,247
11,105
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
7
46
Kills
7
7
Deaths
48
47
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
7
3
0
2.33
L
Bacchus
AngelsHal0
Bacchus
0
13
0
0
L
Anubis
CaptAsyria
Anubis
0
11
0
0
W
24
0
6
27
W
Awilix
8
0
11
13.5
W
Ix Chel
Nanzara
Ix Chel
8
1
10
13
L
Jing Wei
StgImHER
Jing Wei
0
11
0
0
W
6
0
19
15.5
L
Thanatos
0
10
0
0
W
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,082
Damage
16,366
44,828
Taken
56,662
20,556
Mitigated
27,460
17,767
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,242
1,081
0
1,257
11,510
9,939
0
2,300
9,073
0
54,449
L
Bacchus
AngelsHal0
Bacchus
2,900
71
0
664
15,050
11,264
0
489
14,545
9,582
0
L
Anubis
CaptAsyria
Anubis
1,563
133
0
604
8,445
2,347
0
2,374
5,859
13,292
0
W
19,842
14,418
0
7,036
8,914
3,367
2,856
1,339
7,575
0
77,833
W
Awilix
7,692
3,645
0
684
9,964
3,926
0
1,373
8,591
0
69,839
W
Ix Chel
Nanzara
Ix Chel
8,380
765
513
1,681
5,397
1,876
322
765
4,632
61,343
0
L
Jing Wei
StgImHER
Jing Wei
1,414
1,036
0
955
10,552
1,700
0
1,261
9,193
0
16,483
W
8,038
1,865
0
4,199
9,643
5,973
80
986
8,657
0
39,357
L
Thanatos
2,247
558
0
2,690
11,105
2,210
0
1,437
9,536
0
13,761
W
2,130
1,124
0
3,654
10,910
5,414
353
0
10,910
153
42,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,156
Gold Earned
27,778
491
Minions Killed
182
0
Camps Cleared
0
1,375,409
Distance Traveled
1,096,979
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,325
640
97
7
0
240,507
0
L
Bacchus
4,884
376
12
1
0
252,028
0
L
Anubis
4,753
366
22
2
0
154,786
0
W
Nut
10,587
814
119
9
0
241,937
0
W
Awilix
8,501
654
117
9
0
329,763
1
W
Ix Chel
8,849
681
128
10
0
296,227
3
L
Jing Wei
4,919
378
22
2
0
273,999
0
W
Mulan
8,940
688
57
4
0
310,083
0
L
Thanatos
4,897
377
29
2
0
175,659
1
W
Surtr
7,279
560
70
5
0
197,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role